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Posts posted by Legend
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The who, Thin Lizzy, Alice Cooper, W.A.S.P., GN'R, BLS
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the gravity walk thing is a little hard getting used to. Especially trying to go up and down when I want. The collecting money to pay the gods is kinda a pain. The ckeeky monkeys, spear chucking ewoks, and bats are a pain in the butt.
I managed to find the first heart. Took a minute to find the hidden door.
The little enemies are a pain, but the bosses all seem pretty easy except the medusa thing.
Kinda jacked up that the gods charge for their help. What do they need olives for? lol. Wish they had at least a way to earn more than one at a time.
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Yeah, it took me a lot more than 2 1/2 hours to get through it my first time, so either you used a guide (I don't blame you), or you're just damn-good.
I try not to use guides as much as possible unless I'm ridiculously stuck. I play a LOT of adventure type games. Lots of interactive fiction too. I'm used to those types of puzzles so I always try everything in a room. Mostly pc. I have played the windows version of shadowgate years ago. Didn't get all the way through though. I remembered a couple things from back then, so that helped. Plus constant saving. I did die quite a few times. I also played it continuously straight for the 2 1/2 hours (give or take)

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Started playing battle of olympus. Really fun game, but hard as hell. Not so much the puzzles, but the enemies are just ridiculously hard and respawn way too fast. So far, I've gotten the staff (with fire), the shield, the harp, sword, and hermes boots. I'm trying to avoid walkthroughs and staying good so far.
I'm switching it up between battle of olympus and golden ax warrior for sega master system. It's really fun even though it is extremely similar to zelda. It still has its own flavor and differences/improvements.
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Just finished Shadowgate for nes. Only took about 2 1/2 hours. Pretty fun, but way too short adventure game.
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Arcus Odyssey last night. Took 3 nights and I used the character with the chain weapon.
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I looked at Battle for Olympus and Faxanadu. Both seem cool, but man are those enemies annoying.
I also found this game for pc called Dracula's Shadow. It's like a revamped version of Simon's Quest.
http://horrorquest.altervista.org/
Also found an interesting game for the famicom called getsufuu maden by konami. It seems really cool too. You have to find a translation patch on romhacking.net and a faq to figure out what you're doing though.
I also remember one action rpg game I loved when I was younger was Popful Mail for Sega CD. I highly recommend it to anyone who has a sega cd.
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wow. That looks awesome. I love Knightmare and I'd love to try it on 2600. Anyone know if there is somewhere to find the rom?
It looks a little easy though. The enemies should move a little faster I think.
I think Knightmare would also be awesome as an nes game.
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I posed this question in another thread already, but it was kinda off topic and I didn't want to throw off the main topic of the thread so I'm posting it here.
I recently finished Zelda II: Adventure of Link and Castlevania II: Simon's Quest. I love both those games and really enjoy the hybrid style of action/adventure/rpg feel they have.
I was wondering if anyone out there has any suggestions for other similar type games that I could check out.
The main systems I play are 2600, NES, Sega Genesis/Sega CD, SNES, PC, Sega Master System, Game Gear, and Gameboy/color/advance.
Thanks.
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Yes- play Faxanadu- awesome NES game, in the style of Simon's Quest.I was looking at that one. It looks interesting. Any others? The only systems I play regularly are 2600, nes, gameboy/advance, snes, and genesis/segacd.
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Sounds cool.
I like Duck attack, but it would still be cool to see the fire, shield, and torch added in Adventure. Think that will ever surface?
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Zelda II Links Adventure
Legend of Zelda
Bubble Bobble (2 players)
Contra (2 players with Konami code)
Link's Awakening
Bionic Commando
New Super Mario Bros. Wii (2 players and collected all coins)
Just finished Castlevania II: Simon's Quest.
Can anyone suggest another game similar to Zelda II or Simon's Quest?
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Here's a few links for GemVenture
http://tinycartridge...zle-quest-clone
http://www.offworld....zzle-quest.html
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www.romhacking.net is a great resource for hacks and translations. It is frequently updated as well. Also try Zophars domain and eaon genesis.
If you are looking for a good homebrew, I highly recommend Gemventure. The author is still planning an updated version in the future and it is currently very playable.
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Anyone else try this nes homebrew or know if it's still being worked on? It's a great and addicting game. I think it could even ported to 2600.
http://tinycartridge.com/post/120722738/gemventure-nes-puzzle-quest-clone
http://www.offworld.com/2009/06/gemventure-8-bit-puzzle-quest.html
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Golden Axe Warrior is similar to zelda, but not exactly a clone. There are some substantial differences and Golden Axe Warrior is a good bit harder too.
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I checked out a video of the ds version. It looks like it still has the same physics problems as the original and the ball is still going through the paddle at times. Although it looks cool that you can angle the paddle diagonally now.
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Lunar silver star and eternal blue for sega cd.
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A remake of the sega genesis game Devilish would also be really cool. The original had an awsome concept, but the physics were a bit off.
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Another idea I'd love to see is a top-down perspective castlevania game for either the nes, Genesis, or snes. I think it would be a cool variation to the castlevania series. You could do forward whip swings from an overhead view.
Of course a brand new original game for any system would be greatly welcomed as well.
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I think new ideas and concepts in homebrews would be better than ports in my opinion. I like classic gaming like 2600 for more than just nostalgia. I like them because they are genuinely fun games and many of them can be picked up and played for short periods of time and be satisfied by it.
I love to play brand new games for 2600 like Dungeon, Melbourne Tatty and Pirate. I don't really think market should be the main focus to determine whether to make a port or an original game. Most people who make homebrews these days are in it more for the challenge and as a hobby as opposed to making money. That's my understanding anyways.
I think the new originals like Charge, Circus Galactus, and the Hero Quest Themed shooter games look like great fun to play.
For new ports, I think they should at least add some new innovations, variations, or improvements to make them a unique version of the original for the platform they are being developed for. Like Flap Ping or Medieval Mayhem.
I know when I'm done with my move and all the other life issues I have to deal with, I'm going to pick up my first 2600 game I'm designing and it's an original game based on a board game I designed years ago that I think will translate over to 2600 well.
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I would love to see a remake or sequel to Bionic Commando on a 16-bit console like Genesis or Snes. Also a non fps Doom or Quake (the original quake with demons etc.)On a 16 or 8 bit console.
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yeah, that'a the one. Sorry for starting another thread about the same thing.

Mapping keystrokes to joypad in XP
in Emulation
Posted
I also recomend JoyToKey. It works great and is free. I I haven't tried x mapper only because it's not free.