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Cybergoth

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Everything posted by Cybergoth

  1. Hi there! Incredible! Thanks! Greetings, Manuel
  2. Hi there! Those ROM sets are fine, you just need to hit "TAB" and change the "DIP SWITCHES" settings for the cheat Greetings, Manuel
  3. Hi there! When toying with your design, I noticed that it was only 30 pixels wide, so with a few small shifts it looks really cool! Greetings, Manuel
  4. Hi there! I prefer to have my bits in the right order Greetings, Manuel
  5. Hi there! Sounds like an amazingly difficult task. Inverting the logo certainly would be the key here. Wow, that looks pretty good! Only on the bottom right a bit too squashed IMHO. Greetings, Manuel
  6. Hi there! Uihjah! Amazing material! That's like a complete design paper! Well, the scoring mechanics definately need to get simplified, as it'd be impossible to track each square with a visited flag (thats 32*26 bits...) Also, I cannot color code the passages as the original does. Greetings, Manuel
  7. Hi there! So you're getting an idea why nothing in Star Fire or Seawolf scores more than 99 points? Greetings, Manuel
  8. Hi there! Yup. It's easier to read. The correct decimal value for adding 99 in bcd would be 153 For a 6 digit bcd score, this might come in handy at times: AddScore SED CLC ADC bcdScore+2 STA bcdScore+2 LDA bcdScore+1 ADC #$00 STA bcdScore+1 LDA bcdScore ADC #$00 STA bcdScore CLD RTS Greetings, Manuel
  9. Hi there! Thanks for the feedback! Hm... I'll see how close I can get here. The arcade does a very complicated scoring it seems. Somehow it tracks which path you're taking. Might be hard to duplicate that exactly. Uihjah... I didn't even notice yet. I'll also have a closer look on this. I'm playing it on the newest MAME version, as it has an invincibility cheat put on one of the DIP settings (thanks NE146!) When I'm sober in time, maybe on sunday Greetings, Manuel
  10. Hi there! So I thought when coming home from cinema, someone already did the job... :wink: Now I've done it myself. another chance lost to get YOUR name into the credits Greetings, Manuel
  11. Hi there! So here's the other three screens converted for all you ballooniacs out there. Skip through them with SELECT BTW: Anyone able to draw a "Crazy Balloon" logo as a level layout, using the full 32*26 grid? Greetings, Manuel crazy.zip
  12. Hi there! Hm... but adding AI to such complex sports games would be a major task, I don't think that's within our budget Greetings, Manuel
  13. Hi there! Ah, cool, that's derived from one of the flyers, right? Greetings, Manuel
  14. Hi there! There might also be a "standard" version available for us lesser beings: Greetings, Manuel
  15. Hi there! Hm... well, if Mattel still owned those games, "Masters of the Universe" shouldn't be a problem, or? (BTW: Side question, why did Parker do "G.I.Joe" for the 2600 and not M-Network?!?) I see, so there's these 10 remaining for our stick: Adventures on GX-12 Air Raiders Armor Ambush Astroblast Dark Cavern Frogs and Flies International Soccer Masters of the Universe - He Man Space Attack Star Strike Or are there still any troublesome entries left? Greetings, Manuel
  16. Hi there! I see... reduces our list to 15 games: Adventures of Tron Air Raiders Armor Ambush Astroblast Bump 'n' Jump Burgertime Dark Cavern Frogs and Flies International Soccer Kool Aid Man Lock 'N' Chase Masters of the Universe - He Man Space Attack Star Strike Tron: Deadly Discs What about Armor Ambush? Is that 2-Player only as well? Greetings, Manuel
  17. Hi there! Silly idea maybe... I just thought about a possible Jakks TV Games stick with 10 M-Network titles on it. Does anyone know who owns the right to those titles nowadays? The Blue Sky Rangers? Mattel? Within the database I find these 17 titles, but I'd assume some are 2-Player only? And I think some are third party licenses... Adventures of Tron Air Raiders Armor Ambush Astroblast Bump 'n' Jump Burgertime Dark Cavern Frogs and Flies International Soccer Kool Aid Man Lock 'N' Chase Masters of the Universe - He Man Space Attack Star Strike Super Challenge Baseball Super Challenge Football Tron: Deadly Discs Greetings, Manuel
  18. Hi there! The game itself doesn't use a button, but it could be the 1/2 Player Start Buttons and one for the "Hiscore-Input-Reset"... at least these are configurable in MAME. Greetings, Manuel
  19. Hi there! Should be 1-5 2600 titles each year, yes. Oh... do you know if Ebivision are gonna do a new game as well? Need to get Dave some work... Greetings, Manuel
  20. Hi there! Custom mapper = custom/propriatory cartridge hardware. If one can create a cartridge like that, others can do so as well, or what am I not getting here? Also I don't see why this should stop Brian from creating more than one cartridge? Greetings, Manuel
  21. Hi there! Uihja! Looks really good! Greetings, Manuel
  22. Hi there! Custom mapper, anyone? I've seen that, but that doesn't say why Brian Provinciano can play it on his NES while all others can't, or? Greetings, Manuel
  23. Hi there! I don't find info like that in the FAQ Greetings, Manuel
  24. Hi there! Why? Is it a hoax? Greetings, Manuel
  25. Hi there! Just a small demo screen, yes. The final version will have more screens, maybe even more than the 3 of the arcade. (The arcade has 16 different levels, but they basically all use the same 3 layouts.) Greetings, Manuel
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