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Everything posted by Philsan
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Alien Breed!
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I agree. Only Jon should have the right to post here ah ah! 😂
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Atari 8-Bit/5200 Homebrew Completed/WIP in 2020
Philsan replied to ZeroPage Homebrew's topic in Atari 8-Bit Computers
Good idea, thanks! Missing AA nicknames so far: Michał Jaskuła @Mikeee76 Paul Lay @playsoft -
Computer Aided Design, a Turbo-Basic XL program that could be converted (with some enhancements) to GUI. Computer Aided Design (1988)(Sawfish Software).atr
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Inside Solid States disk I found three example objects that I wanted to type in to complete the disk I published here together with infos about this application, 3D Studio's precursor.
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I added to the disks three other example objects found on a disk provided by @CharlieChaplin. Tie Fighter, Atari 800 and letter A objects still missing.
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Could you attach C.A.D.? I cannot find it ATM.
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Do you have informations about this program called C.A.D.?
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Solid States inspired the awesome Super 3D Plotter II program (1985, Elfin Magic Software). Manual - Download. The author Rand Constan wrote on the manual: "I wish to thank Tom Hudson and A.N.A.L.O.G. magazine for finding and publishing the "SOLID STATES" program, as this was in fact the original inspiration to create SUPER 3D PLOTTER". In fact on the disk there is the above Solid States 3-d space shuttle and there's a Basic program to convert objects from Solid States.
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After Solid States, here's a topic dedicated to two other interesting 3D applications, 3-D Supergraphics (1980) and Atari World (1981) by United States of America. Images by ebayer videogames-orbit ("stolen" for historical purposes). I recorded two videos of applications demos. Applications were conceived to run on NTSC machines, therefore to see colors you have to use NTSC machines or enable artifacting on emulators. 3-D Supergraphics Atari World You can download the applications on @www.atarimania.com (3-D Supergraphics - Atari World). Unfortunately Atari World manual isn't available there. I found it on ebay but it costs 149.99 Euro. I hope someone interested would buy and scan it for the community. If you have more infos and memories please share them.
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Thank you very much. Your manual (last page is missing) seems the same revision of this one: http://www.atarimania.com/documents/Disk_Operating_System_Reference_Manual.pdf
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Works on real hardware from SIO devices (with OPTION key pressed to disable Basic) and from AVGCart (no need to press OPTION key because that key enables Basic).
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Awesome graphics, can't wait to try them Victor!
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Eight years ago my 800XL went online with Dragoncart and Contiki. More useful and entertaining was getting online two years ago to play 8bit-Slicks racing game against C64 e Apple II computers (no photo, sorry).
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A photo I've made some days ago. No problems to extract card, as long you have normal nails.
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I don't like to see SD card on the top of the cart. I solved the problem with microSD + short adapter: https://www.ebay.com/itm/For-MID-MacBook-Pro-Air-MicroSD-Card-Adapter-TF-to-Short-SD-Adapter-Black/182686946979? (slow shipping)
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I designed the "Boot Atari executable" icon therefore the program considers that I do not need to see it. 🤣
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64bit W10 and 64bit binary: no icon.
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No problems Randy, glad to help. Keep up with the good work!
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Is it me or Boot Atari Executable icon is still missing?
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Is it me or keyclicks were not removed?
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There are some games that in CAR version work on 64K machines and in XEX version need memory expansion. But if this feature would be limited to 8K/16K non bank switched cartridges then yes, I think it would be not so useful.
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Excellent way to present oneself! ATR (and XEX I extracted from ATR) works perfectly from SIO devices (SIO2PC-Usb) and with AVGCart too (multicarts have limited compatibility with ATR). Do you have space to remove key clicks?
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Tom Hudson (@Klankster) was a technical editor for ANALOG computing and wrote some A8 games, including Livewire!, Buried Buck$ (eventually published by Imagic as Chopper Hunt), Planetary Defense (updated in 2012). He programmed Solid States, a 3D object viewer and 1020 plotter printer, published on Analog Computing magazine February 1984 issue #16. Eventually he developed DEGAS (1985), co-developed CAD-3D (1986) and Cyber Studio (1987) for Atari ST and then the famous 3D Studio (1990) for PCs. Analog Computing magazine and Solid States program are available on the net but AFAIK the two 3D examples (pyramid and 3-d space shuttle) aren't included so I typed in the data. Screenshots from Altirra emulator: I attach two disks with Solid States (Atari Basic and Turbo-Basic XL, faster). Solid States (1984)(Analog).atr Solid States (1984)(Analog)(TBXL).atr Eventually two articles appeared on Analog Computing June 1984 issue #19 and September 1984 issue #22, with enhancements (animation, print) and readers objects (Atari 800, X-Wing, Tie Fighter etc.). Thanks Atari_Ace for the heads up. I made a PDF with the three Analog Computing articles: Solid States (1984)(Analog)(manual).pdf You can read the articles in html format: issue #16, #19, #22. It would be nice to enter the data from issue #19 and #22 and design an Atari logo. Solid States inspired Super 3D Plotter II (1985, Elfin Magic Software). Manual - Download. The author Rand Constan wrote on the manual: "I wish to thank Tom Hudson and A.N.A.L.O.G. magazine for finding and publishing the "SOLID STATES" program, as this was in fact the original inspiration to create SUPER 3D PLOTTER". In fact on the disk there is the above Solid States 3-d space shuttle and there's a Basic program to convert objects from Solid States. More infos on Tom Hudson and 3D Studio ancestors can be found here: https://en.wikipedia.org/wiki/Tom_Hudson_(programmer) http://www.klanky.com/ https://doudoroff.com/atari/index.html https://knowledge.autodesk.com/support/3ds-max/learn-explore/caas/simplecontent/content/autodesk-3ds-max.html
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SOLVED (in part) I would like to play Mystery House, one of the first adventure games to feature computer graphics, on my Atari. It seems to work with files found on Atarionline but sometimes I get "B9FA ERROR : 08" when loading from disk. http://www.atarionline.pl/v01/index.php?ct=utils&sub=C. Emulatory&tg=Apple II emulator#Apple II emulator
