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NovaXpress

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Everything posted by NovaXpress

  1. I love this game. 2600 simplicity/fun at it's finest. It was intended to be Fox's "Bonnie and Clyde" game but they must not have had all the rights cleared. It would've looked good with a young Faye Dunaway on the box.
  2. Sorry, I was responding to the prior message. Seems like Tallarico is busy enough getting his own work out there, would he want anything to do with a newcomer to the game?
  3. The problem with sending art blindly is that smart companies wouldn't open it for fear of later lawsuits. There would have to be a correct procedure for breaking in to this art form.
  4. I meant to say Planet Patrol! And yeah, Killer Satellites totally sucks.
  5. Thanks for the idiocy. The seriousness being that a person I met happens to program synth music. I heard quite a bit of it and immediately thought it sounded like game music, top of the line game music. So I'm inquiring to the PROFESSIONALS around here about how he would go about submitting it.
  6. Supposing there was somewhere out there who's made music (really good music) which would be appropriate for video games (as in really freaking good instrumental background music) . How would they go about getting it heard by a company?
  7. It's about as good a translation as one could expect. I played the original on occasion if all the good machines at the arcade were busy. The 2600 game itself is all right, not worth any extra effort to non-collectors, though.
  8. Defender was good for its time, but I haven't played it in about 20 years. It doesn't hold up against other 2600 shooters. The animation is far too clunky, the vanishing ship and weird electricity beam get annoting. I respect it for being an achievement in early 1982 and probably the best port that could have been done at the time, but it doesn't being me back. If I wanna move up and down and shoot stuff I'll play Turmoil. Even rip-offs like Phaser Patrol hold up better over the long haul.
  9. I always suspected that Intellivision was a tool of the anti-christ.
  10. The speederbike looks the the graphic that NE146 used during his bout with syphilis.
  11. Teenagers don't play 80s games for the same reason that we don't ride horses and buggies.
  12. "Maid For Action" is pretty good. I could also go for "French Maid Follies" Seriously though, with a cute girl in a maid outfit on the box this could one of the best-selling homebrews ever. And the game is good, so the marketing isn't wasted. *** I have a model friend who already owns a maid outfit, just let me know and I'll get a photo***
  13. It's nice to see an original idea for graphics. Using a maid instead of the usual old space man or adventurer is a genius move that sets it apart from the pack. And if you need a hot female model to wear a maid costume for the cover (think that won't sell at a gaming con?), I got your hook-up. It's begging for a pun title like "Maid In America"
  14. And if turkeys didn't exist, we'd eat squirrel for Thankgiving. The point is that there IS licensing issues which means that Coleco is the most successful classic gaming company that isn't making money today. Plus, there truly is a larger and more nostalgic fanbase for the 2600 and Intellivision which is due to their original games. If I want to play Lock N Chase these days, I'll run it in MAME, but if I want to play Utopia it's gotta be Intellivision. Atari and Intellivision hyped their arcade ports as well, but they also turned out original properties that can still be sold and marketed to this day. It's not an issue over whether the system was any good or not, just stating the facts that the Colecovision and its games are useless from a business standpoint.
  15. Here's a video of some guys getting the Wiimote to work without a sensor bar. How many sensor bar hacks and variants are we about to see? The Wii component cables seem to be as rare as a PS3 and the ebay markup is far worse. This should be proof that shortages are not planned by companies. Not only is Nintendo losing money they would otherwise be making off the cables, they also seem to be proving that there is in fact a LOT of demand for high-def gaming.
  16. That's the Parker Bros problem. Nothing but licenses (and Montezuma's Revenge) so it's pretty much impossibe to do anything with them. If game companies back then understood where things were going, original IPs would have been a priority. Activision sure made some decent money off of all their original games over the years.
  17. The Channel F turned 30 just three months ago, should've done a collection of Fairchild games for the 2600.
  18. We all know about Smurfette's wardrobe malfunction, but that's not the end of the list. Intellivision Burger Time: why isn't the chef wearing pants? That's gotta be a health code violation. Cosidering that he's also walking on the food I'm sure the Board of Health had some issues. When he got a new job in a Diner, he still didn't wear any pants. Intellivision Las vegas Poker and Blackjack: the dealer clearly makes the "jerkoff" gesture at me throughout the game. Screw you too, buddy. 5200 Blue Print: If you don't complete the machine in time, you must witness the ultimate horror: watching as your girlfriend is violated from behind by a giant cockroach. Not even Kafka could have come up with this sort of smut. Anything else come to mind?
  19. A Good Use Of Your $900 Bid with confidence, indeed.
  20. The 2600 has a wealth of action-packed maze shooters while the Intellivision has Night Stalker and that's pretty much the end of the list. That's why the game is an Intellivision classic but an also-ran on the 2600.
  21. Sounds like some of you people have a problem with a free market. Classic gaming is subject to the same rules and trends as all other commodities. Supply and demand, baby. So the classic gaming fanbase has grown significantly over the years which leads to scarcity of finds in the wild? No shit, what did you expect would happen? A finite number of products for a growing number of fans means shortages and inflation. That's just basic capitalism.
  22. Sure, Pong and Space Invaders were hot sellers. But there was no stampede at launch day, in fact the hype slowly built as people actually got their hands on the things and spread the word. The launch day lines are a late 90s invention. Before the internet, few people knew exactly when a product would be launched.
  23. An interesting note about the release: according to NRD polls as well as personal observation, few consumers knew how much the PS3 was going to cost. We're all plugged in to the gaming rumor mill so we can't relate, but most people expected to pay no more than three hundred bucks. There's some serious sticker shock going on right now. And gonna be a lot of 360s and Wiis sold this season I suspect.
  24. There was never a commotion for any classic system or even any game really. People were anticipating Pac-Man for sure, but there were more than enough on the shelves to satisfy demand. The first toy shortage that became a cultural legend was the Cabbage Patch Crap in 1982. Colecovisions were the hot system in 82 but they were still easy to find. The first time I remember a video game or system causing a ruckus due to shortage was the Xmas of Mike Tyson's Punch-Out followed by the Xmas of Mario 2/Zelda 2. And those were minor ruckuses.
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