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Everything posted by tripletopper
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I wonder if it's legal in the United States trademarks to have a defensive trademark. Meaning you trademark the word so it cannot be used against you. Kind of like if your website was sega.com you buy websites like Ihatesega.com and segasucks.com etc except with trademarks not with websites. If that was legal I would be surprised if Sega of America didn't take out a defenseive trademark on the word "Genesisn't". it probably would not have been a Super Nintendo ad campaign because it was until they were behind in America where they advertise Donkey Kong country, not with Sega, no CDs, no 32 bits add ons. Which is funny because that was really Nintendo's only anti Sega ad and he just did it with showing the graphics of the game and saying those above words as chyrons. But when TurboGrafx was owned by the company that bought it from NEC, they had anti-Genesis ads for the Turbo Duo. I wonder if they ever contemplated "Turbo graphics is what Genesisn't". If turbo graphics either didn't think of that or did think of that and shelve it, I certainly hope for Turbo Grafx's sakes that the word Genesisn't was defensively trademarked. Or Neo Geo they could have said "Neo Geo is the arcade brought home. Genesisn't." 3DO and Jaguar had their own versions of anti Genesis and anti SNES ads. 3dio and jaguar head to draw from both Genesis and SNES, so a Genesisn't ad campaign leaves your back facing the Nintendo army. Based on the fact that five companies had a crack at Sega Genesis, and that one of them used the word Genesisn't shows that probably defensive trademarks are legal and Sega did probably employ a defensive trademark. How do I search to see if Sega their defensive trademark on the word Genesisn't?
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You mean a 3.5 mm. Even though that's a pretty close approximation. The funny thing is a Genesis model ones had 3.5 mm ports yet they choose to use q sound in association with Capcom. and q sound is the basis for most sound bars today. Ironically it was Super Nintendo who didn't have a native headphone port decided to make headphone based around which is the modern-day equivalent of a Turtle Beach or Tritton headset or converter box. Nintendo Wii U and switch use their own proprietary headphone surround system based on lpcm 5.1 and 7.1. Also, all the Nintendo portables sound better with headphones then listening to it with communal speakers. Odd that the Game Boy Advance SP doesn't have a headphone port without buying an adapter. The Rare Xbox games have headphone sound mode built in, because it was part if the original.
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Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
As it turns out something happened with my internet that makes it so I can go back to my main TV and do twitching. (Too long to explain but trust me.) I don't have to use an alternate location in the house. Now that I think about it I really don't need a second TV. I could just use the CRT that's already down there the 25 inch one. Plus I'll save a lot of money on a lot of other stuff. By the way thank you for helping me as much as you could and I was just trying to organize myself around a situation but luckily got back to it where he was before so thanks and be glad I still got a big CRT TV. -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
The monitor has nothing to do with my disability. second of all, I was wondering if a VGA monitor has sharper images and or more accurate colors then a composite TV. by the way the reason why I use the word ping for TV delay is because a lot of people understand network ping and I'm just saying it's exact same thing except dealing with TVs. the term is used to show it affects gameplay just like Network ping. I understand the zero lag way to do it is to directly hook up to the TV. but it would still be acceptable if the delay was equivalent to that of a VCR which just points your light gun a little more to the right. But for all other games it's practically lag-free. Are currants composite S-Video and component to VGA adapters considered lag-free enough for the purposes of every game except light gun games? By the way, I don't know of any 10 to 15 inch TV that has S-Video or component so I thought I could get a better picture with a VGA monitor of that same size. By the way my handicap as more of a social handicap asperger syndrome let's just say it's hard for me to deal with bosses and that because I hate them because I don't I appreciate the fact of your job just said communication gets scrambled. I am aware of humor and and I never said people use it the kind of round about giving answer. In speech I could kind of hear it sometimes whether it's sarcastic or not but in text it's a lot harder to read. Unless someone uses a smiley. Funny thing is I read something that had two different attitudes. When I read it seriously, I thought, "How horrible" but when I was told it was sarcastic, i read it a lot different. Sometines, sarcasm is obvious like Mad Magazine. Other times you're not so sure. -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
How comr no one is giving me a strsight answer? I know even a VCR adds enough delay to draw your bullet rightward. But other than that I notice no difference. If that's the stsndard for ping, unnoticable im anythingbexcept light gun ganes , can a modern 4ms or less monitor play standard TV video game contebt correctly without one blaming lag? -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
But would I be worse off? 2 ways the VGA adapter can mess it up. 1 is ping.If comparable to a VCR, i can live with it. 2 is dealing with interlaced media. Would deinterlacing with an external adapter cause ping worse than a VCR ( a VCRs ping being only noticable in light gun games only, not with more games)? -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
By the way, i do have an extra 12 inch tv. I was just checking if a12 inch VGA CRT had ad clearer picture with S-Video and Component to VGA adapter has a more clear picture and more accurate colors than a 12ninch composite Sony ? And if the delay is insignificant enough for everything except light gun games. -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
I said nothing about NETWORK ping. There are ither kinds of Ping. Mist of today's monitors measure grey to grry time. Ping suggests 2 way, or round trip. Comsole to tv to light gun to console. That's a round trip. Crts have less than one microsecond ping. CRTs work because dots are individually displayed. There id no frame buffer that displays the whole frame at once. The gun is actully a single light sensor that works with a sub microsecond clock within the CPU. Light guns sense the light. Then the CPU computes the "where" based on the "when". The reason no modern tv works is because the white light is constant and the layer after is a "pigment" or light blocking layer. Whereasthe CRT works by drawing dots so fast that i appears all at one time. And it can pick up the timing on a single dot. The reason later gamrs have calibration is to accommodate for VCRs. VCR adds less than a millisecond, but more than a microsecond, to the loop anf thst throws off the game. But every other game works fine because the ping in this ring, console to tv to your eyes to your hands to thr consol, that is insignificant ping compared to going from eye to hand. Human reaction time is .1 seconds if it's a predictable rven, but timing is unknown a (like looking at the big bucks and a spin square, and pressing the stop button when THAT square is lit. Ping time is quicker when following a pattern like Michael Larson did on his playthrough, and a lot slower in an uncontrolled situation where anything can happen and you witness something not factored in your thoughts. -
AtsriAge username Nurmix made external INTV DB9 ports to add external joysticks to an INTV 1. It comes in 2 flavors by default and potentially 6 in custom order. From any one of these controllers: INTV 1, INTV2 INTV FB. to machines using any other one of those. The ones Nurmix offered initially were FB control to INTV 1 machine and INTV 2 controller to INTV 1 machine. Any similar adapters and simple operation proceedures for Odyssey 2 and Arcadia 2001? It would be cool for my fight stick. By the way, a native Odyssey 2 joysticks "looks" analog, yet is self centering. Do looks deceive? If it's batively analog dont you need a circuit similar to the one in a 5200 Competition Pro.
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Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
But would I be worse off? 2 ways the VGA adapter can mess it up. 1 is ping.If comparable to a VCR, i can live with it. 2 is dealing with interlaced media. Would deinterlacing with an external adapter cause ping worse than a VCR (only noticable in light gun games only, or with more games)? -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
The size requirement is soecific. 10-15 inches diagonal. I have a 3 CRTS, A Daewoo 19 inch with S-Video and component. A 20 inch Sony Wega with component, bur no S-Video. Sbd a 24 inch Sony Wega with both S-video and component. I never seen a 15 inch TV with S-Video or Component. Would a monitor with a 240p and/or 480i mode be able to accept a Composite / S-Video / Component to VGA adapter and send it in 240p/480p mode ( since there is no 480i mode). I understand for gun games to work, you need zero processing. Processing adds ping. A VCR adds enough ping time to throw a gun's aim off to the right. If I want to play a gun game, I can go downstairs to a sub microsecond ping.TV. My main question is, "is the Ping on VGA adapters similar to a VCRs ping. Enough to throw off a light gun, ( and possibly Sega Scope 3d) but not enough to effect anything else." If so, I can use a VGA monitor as a non-gun monitor for most games. -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
By the way every one of my local county Goodwill's no longer take CRTs. I searched throughout the entire Northeast Ohio area question on Google where can I buy CRT TVs near Cleveland Ohio,. And the only place that shows up is eBay. By the way does CRT monitors have everything better than a traditional TV meaning more colors more pixels yada yada except for one thing the ping time quick enough for light guns but good enough for most other games like under a hundred microseconds? -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
First of all the colors come from the in-between colors on the CRT. I heard to accurately do the CRT effect right on a high definition TV you need 90 bit color. Bicolor I mean any shade from black to red to blue to green to cyan to magenta to yellow to White. I understand s video has a luma bandwidth the same as the whole composite and a separate chroma bandwith so it is more colors than just composite. Component has even more. And you're saying any games I get with a VGA monitor I'm going to lose in adding significant ping time. I might do the monitor if the ping time is under a millisecond kind of like how we see our ads tens of microseconds to the ping. the VCR adds enough ping where you have to calibrate games on SNES and Genesis and more advanced but not enough to make the game totally not read your shots. Your aim just shifts to the right I believe. if that's the most delay I can get that I'll take that as my everyday TV where most games work right and go downstairs on a real CRT direct connection for those light gun games and possibly Sega Scope 3d games. By the way,is the Sega Scope thrown off by putting it in a VCR? I know synching between the left eye and right eye is important and a VCR'S delay is enough to throw a light gun off a few pixels to the right maybe about a quarter screen's width on the same line at the most. And how would an exclusively progressive TV deal with interlaced content? And what games have what modes? And I don't expect a title light title reference but possible modes like I know Nintendo has both a 240p x 60 hz mode and a 480i * 30 hz mode. Is Sega still considered 240p x 30 Hz x Two eyes, in an alternate frames format, or is it 480i x 15 Hz x two eyes. I assume a VGA monitor in a close to TV mode can display the component modes level of colors and clarity. But the question is do component to VGA adapters add insignificant paying for everything except like them games and possibly Sega scope games? Also same question for the composite / S-Video to VGA. Finally wondering if there's an ntsc RF to VGA adapter available directly without using a computer? Or is the VCR still the best way to deal with it? -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
Hello now I'm trying talk typing Should I assume that any attempt to find a better CRT then a standard 10 to 15 in broadcast CRT, like a VGA monitor will eventually fail because you have to convert composite S-Video and component to VGA and that's a big enough delay where that is very important? I'm just trying to figure out if the conversion delay from going between composite, s-video, or component is big enough to throw off a video game's gameplay? In other words can I play Bit Trip Runner and actually play to the music and not lead the music? Playing a light gun game through a VCR throws off your aim but still all the other games are considered playable instead of being less than a microsecond might be tens of microseconds. Do VGA converters throw it off only for light gun games or do they throw it off for any game like a modern LCD screen? And don't like gun games with calibration actually test for VCR level ping time, and compensate for it? Well I do have a small CRT TV. I just wanted to see if I could use the iMac monitor and not have any delays. the iMac monitor would be better because it's bigger and they can accept composite, S-Video, and component inputs but then again, what good is it if it alters my gameplay? Finally as far as I could tell there are no such things as 15 inch TVs or smaller that accept imports that are higher color resolution than composite video. and I assume the main difference between composite S-Video and component is more possible colors as you go up the scale. -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
I did not say i BET real money. I take money raised in the request jukelebox and pay up to 60,% to random players. So I won't LOSE lose. If you play, neither of use will lose. Gat fingers explain bad typing. Android. But talk typing is not that much better. Meanehile I'll look up other VGA+ Standards. Since they are all progressive. Does tgat mean we'll have component level quality at 240p x 60 Hz. What happens if a gane ir movie is Interlaced. Do the VGA converters converters deinterlace display the medis uinterlacecd? I assume you need a circuit to deinterlace , so no pasive devices. Up to Dreamcast I assume all machines are either 480i x30 Hz ot 240p x60 Hz. Anything higher is consideted ED or HD? And a basic VGA monitor can all SD display TV standards easily, with some deinterlacing? SCART uses RGB. US PS2s, Xboxes, GameCubes and newer use YPbPr. What is VGA+'S default mode. RGB or YPbPr, and us it easy to convert? -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
Well i did whst I said i'd look on ebsy for 10-15 inch VGA CRTs. They have then. I could save on shippling wuth retro computer store ifvyhetrb8s a local store. The only thing is see many composite and S-video adapters and component adapters, and i see RGB mixed with YPbPr. I've seen both active and adapters advertused going in dufferent durectiions. If I want to play real consoles on a VGA monitor, which do i use, the active or passive ones? Is VGA enough for YPbPr 480i like PS3 and Xbox Prime? Is there low enough ping to plsy Street Fighter, Bit Trip Runner and Press Your Luck and get Larson-like scores? I don't need light gun quickness, even though it would be nice, but everything short of SegaScope snd lught gun ping tims is okay with this monitor. It sounds like using a CRT iMac as a monitor defeats the purpose of a CRT, with the purpose being a <1 microsecond ping display. Waiting 2 minutes for the monitor to go into monitor mode seems too much. -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
I have never had. CRT VGA monitor. And I don't know if there are ways to hook up to hook up NTSC RF ( though a VCR with an analog tuners works just as well) composite. S-Video, Component. and possibly SCART and HDMI. Are there direct connections for VGA monitors?. Also certain letters appear in front of the letters VGA: SVGA, XVGA, etc... What's the difference so I can judge what's enough and what's worth it. Wnd i assune CRTs the size I'm looking at might be ss heavy as a Laser Disc player. Therefote shippable. Checking ebsy now. -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
Well if i could THINK of somethong, there MIGHT be a possibility OTHERS could have too. Well there no other CRTTV that are combined that small and good that can fit on my desk. Is there a video capture catd with zero lag that just goes through to the display? It does not have to be SO low ping, that a light gun game would work. Though it would be nice if it did. I got a larger CRT for that. I wss going to hook up a 2012 or newer Mac Mini to it. Which CAN run OS 10.15 , The current OS. And I understsnd my monitor has an older macOS. But if it'd just s monitor, yhat vould be okay. So it might have to boot before it comes on. So I would need a capture card my old Mac understands. I would not need the CRT iMac for anything BUT the monitor. I just thought don't waste a perfectly good CRT if I don't have to. By the way, where would one buy a < 24 inches diagonal CRT monitor that can do HDMI, composite, Component, S-Video, and NTSC RF? If no such beast. I'll be willing to strip NTSC RF becausr a VCR can tunr in NTSC abd cobert to Composite and HFMI is next to go, becaude my second monitor cam do THAT too. Just looking to see if what i got now can be used. -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
1. EPA regulations require Goodwill no longer accept TVs of any kind. One time when a goodwill was trying to rid itself of 22+inch CRT they advertised it as "the only way to play Duck Hint Nd other light gun games. 2. What's a better didplay, a CRT with just composite in and a worthless antenna, ( Sctstch that, only way to play pre-NES ganes decently without modding a machine). Or a monitor which has many color equivalents snd can possibly do Conponent level colors snd RGB via Scart? 3. I know the macintosh has the ability to run alternate OSes. Maybe there is a " just a monitor OS". And I heard Mac even then had better resolution than TVs at the time. Component quality colors, progressive ( interlace too or no) HDMI quality resolution. Where am I going to find a TV that clear anf small and not pay an arm and a leg to ship to me? -
Using CRT Imac as CRT monitor for inputs.
tripletopper replied to tripletopper's topic in Classic Console Discussion
My main question is, are there any 1 ms of ping or quicker video adapters for a CRT iMac to run LIVE gameplay for everything except light gun games and possibly Sega Scope games, basically 99% of classic games? -
The only problem is it's the volume of (and depending on the display technology of the TV display, the mass of) a real arcade machine. There was a time he was considering selling it. Also he's gradually moving his stuff from his childhood home to his adult home. That machine is literally the elephant in the room.
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Kind of reminds me of a joke I inadvvertantly created for myself, in second grade I thought programming was as simple as... 10 Ms Pacman 20 4 Mazes Embarrassing? Or typical second grade logic in 1981? Funny thing is with object-oriented programming and pre-defined game engines, that's closer than halfway to the truth today compared to real 80s programming.
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I guess since you're not correcting me, but knocking the length, I assume I'm correct enough for the purposes of his job. And yes I understand but you need a lot of words to describe certain things. Especially one doesn't know the jargon.
