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gbennett0321

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About gbennett0321

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    Star Raider
  • Birthday 04/25/1966

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  • Gender
    Male
  • Interests
    Collecting everything Atari
    Programming video games (for Acclaim, Electronics Arts, Disney Interactive, and others you probably haven't heard of)

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  1. Arcadeshopper.com does appear to have the modules. Thanks for the info
  2. I recently acquired a fully working Model 100 laptop. Sadly, it only has the stock 8K of ram. Does anyone know where I can purchase additional ram modules? I'd hate to purchase another Model 100 off ebay just to pillage its ram. Club 100 (http://www.club100.org/) used to sell ram, but their online store shuttered some time ago. Hopefully one of you helpful people can direct me to another source. Greg Bennett
  3. Add me to the list as well, BTW, Is there somewhere I can find the software for the old VecFlash Serial version? I recently came across my old cart, but I'm not sure where I put a copy of the loader software.
  4. I'm in for three (I'm bring two of my children). Greg Bennett gbennett0321 South Jordan, Utah Sky Bennett South Jordan, Utah Joshua Bennett Raleigh, North Carolina
  5. I can't believe nobody has mentioned Wolfenstein 3D as a must-have for the jaguar. It has higher resolution graphics than virtually every other version, an overhead map Doom, *and* the addition of both a Flamethrower and Rocket Launcher! The frame rate is very smooth as well. It is a major inprovement from the PC version. Really, my only complaint is that there is no way for analog control on the jaguar.
  6. I totally missed the Centipede and Swordquest comics. The deal just got even better
  7. There is a new Humble Bundle (HUMBLE COMICS BUNDLE: DYNAMIC FORCES 25TH ANNIVERSARY) for $25+ that is primarily comic book related. However, it also contains PDFs of both the 'Art of Atari Poster Book' and the 'Art of Atari' book by Tim Lapetino. It also comes with a coupon for 25% off the hardbound version of the book. https://www.humblebundle.com/books/dynamic-25th-books?hmb_source=navbar&hmb_medium=product_tile&hmb_campaign=tile_index_2 https://dl.humble.com/ops/pdfs/artofatariposterbook_preview.pdf?ttl=1521744364&t=aaac22d1c03cbe1d61ecd40a4a21c7fe https://dl.humble.com/ops/pdfs/artofatari_preview.pdf?ttl=1521744364&t=731f6ad7e613f092e9f205ab0bdff02c If you love the Atari 2600 box artwork, you will definitely love these books. I have both books in print (signed of course) and they are well worth the money. I was going to purchase another copy of the Poster Book just to remove the pages and frame them individually. Now I will be able to simply print the PDF pages without damaging a physical book. If you like comic books, that's an extra bonus. gb
  8. I am working on a DPC+ BB game, and would like to seed the random number generator so I can reproduce the same ordered sequence of random numbers. If I set (seed) the standard 'rand' variable in a non-DPC+ kernel, the 'rand' call always return the same ordered random results as predicted. However, when seeding the 'rand16' variable I was unable to generate a predictable random sequence. Now that I have moved to the DPC+ kernel, I have no idea how to seed its 32-bit rand value (or if it is even possible). I tried assigning rand to a seed value, but it doesn't appear to have any effect on the random sequence. Does anyone know how to seed the DPC+ rand variable to generate a predictable random sequence? If I can't seed the DPC+ rand value, is it somehow possible to use the standard 'rand' call in a DPC+ build (which does appear to work as expected)? Any help would be appreciated. GB
  9. FPGAs are currently way too expensive for the average consumer. To appeal to the mass market, it needs to look and behave like the original machine *and* do so at an attractive price. Granted, an FPGA can load multiple cores and simulate a variety of machines, but it is doubtful they will ever be attractive to anyone but hard core users.
  10. Bummer! Ok. let me rephrase - 'Would someone please make a hardware version of the Atari 8-bit line using modern hardware?'. Curt Vendel made an almost-perfect Atari 2600 on a chip for the Atari Flashback 2 that can be modded to add a cartridge port. What I would like to see is a complete recreation of the Atari computers and allow the Atari computers to live on for another generation or two. Who knows the longevity of the existing hardware. Pokey chips alone are getting harder and harder to come by, and it is doubtful new ones will ever be made again. The current machines will eventually break and fade to obscurity without a refresh.
  11. The mini C64 *might* be a C64-on-a-chip and not emulation. In the past the C64DTV was sold (and now sells for more than a real C64). It is a true hardware version of the C64 and not emulation. It is desirable for hackers since the PCB included solder points to add a PS2 keyboard, additional joysticks, and even external drives to the board. If would even boot to basic with a hack. It's possible that it licensed the hardware design - I haven't seen anything to indicate whether it is an emulator or a hardware solution. https://en.wikipedia.org/wiki/C64_Direct-to-TV I'd prefer to see a real hardware implementation of the Atari. On the other hand, I have a SNES mini, NES minI, Famicom mini, several Atari Flashbacks and several Raspberry Pis, Even though I have the original hardware of each console emulated, I still enjoy the nostalgia and design of the emulated consoles with the added benefit of HDMI. The raspberry PI takes too long to boot, and ruins the hardware experience for me. At least a dedicated emulated machine performs like the original console and boots immediately. It is also much easier to carry and set up. I would use my Atari computers a lot more if I didn't have to unpack a large machine, connect the audio and video cables, pull out a hard drive or my SIO2PC cable (which requires I have a PC handy), and my Side2 or MyIDE-II cart. Of course the Atari version should include a functional keyboard as well. Or possibly make it similar to the XEGS that uses a detached keyboard. If a USB keyboard with Atari keycaps could be manufactured, it would work for the 'min' version, and could be sold to the emulation market as well..
  12. The 'mini' craze continues. 'The C64 Mini' is to be released in March of this year with 60+ games *and* it works as a real C64 (but uses USB ports for keyboard and storage). https://thec64.com/ https://culturedvultures.com/commodore-64-comeback-c64-mini-released-march-29th/ I hope that the C64 sells well enough to encourage someone to produce an Atari 8-bit version in the future. I know I'd buy one or two. GB
  13. Just saw this a few moments ago. Has anyone seen this handheld or have any additional info? Looking at the images, there doesn't seem to be any color ('colour' for those across the Atlantic ) or difficulty switches on the handheld, nor is there a PAL/NTSC selection option (PAL only?). Supposedly it should be available November 2017 and can be pre-ordered now. http://www.funstockretro.co.uk/atari-retro-handheld The following IGN article mentions an 'analog' control stick (for paddle games????) http://www.ign.com/articles/2017/09/01/nintendo-switch-style-atari-2600-retro-handheld-console-revealed gbennett0321
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