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digitalpress

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About digitalpress

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    Moonsweeper

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    classicus carnivorous
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    Male
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    Clifton, NJ
  1. I'd like one too, please! I own one of the Ward Shrake multi-carts from years ago and it's also a dip-switch type. Hopefully these sell well and someday you (or another talented technical person) will create one with a menu system or ideally a memory card option to accommodate all of the future wonderful homebrews and newly discovered games If you'd like any info or photos of the Ward Shrake multi-cart to help in your project let me know.
  2. The Videogame History Museum is a 501 ©(3) non-profit charity dedicated to preserving, archiving, and documenting the history of the videogame industry. Our Board of Advisors is comprised of some of the biggest names in the history of gaming! More information on our goals and vision can be found at the Videogame History Museum website. All contributions are tax-deductible and an acknowledgement letter of your donation will be provided upon request. Game ON! The Videogame History Museum is the natural extension of the work started by John Hardie, Sean Kelly and Joe Santulli almost 25 years ago. Individually, each has always seen the importance of the videogame industry and took it upon himself to gather as much information and as many artifacts as possible. Collectively, they have amassed the most comprehensive collection of hardware, software, design documentation and memorabilia ever assembled. Twenty years ago, the first issue of Digital Press was published at a time when desktop publishing was still something only an elite few could master. It was 1991 when Nintendo was firmly entrenched as king of the consoles and the word Atari was still a 4-letter word to many retailers and nothing more than a reminder of antiquated technology to the current generation of games. The mission of Digital Press was to bring GAMERS together. Editor Joe Santulli didn’t care what your favorite game console was or whether it was old or new. If you were a gamer who enjoyed reading about games or connecting with other game players or collectors, Digital Press was the place to be. That same year, Sean Kelly launched the first BBS (which stands for Bulletin Board System for you young whipper snappers) dedicated to classic videogame enthusiasts on his Amiga computer. Long before there was an internet as we know it today, people would dial out on their computer modems into specific computers, often times with specific themes. Jump ahead eight years to the summer of 1999 and John Hardie and Sean Kelly are in Las Vegas busy putting together the first trade show of its kind – Classic Gaming Expo. Videogame collecting isn’t quite mainstream, but collectors are starting to come together and Classic Gaming Expo '99 is set to be the largest gathering to date. Having absolutely zero experience organizing an event like this, the team managed to bring together over 1000 collectors, dozens of vendors and scores of present and former industry people to celebrate the roots of the electronic entertainment industry. A year later, Joe Santulli would come on board and together the trio would continue hosting Classic Gaming Expo for the next fourteen years – to this very day. To learn more about our work with Classic Gaming Expo, please visit the Classic Gaming Expo website. The videogame industry is double the size of the music industry and while there are several music “halls of fame” and museums, there isn’t a single dedicated videogame museum. It’s time! The time has come to take steps towards creating a physical museum to honor and archive the history of the videogame industry and John Hardie, Sean Kelly and Joe Santulli are the right people to do it. David Crane, one of the founders of the first third-party software publishing company (Activision), and the sole programmer of the original Pitfall and many others says: “I have always wished you success in finding a permanent home for your collection, which I consider to be the most comprehensive repository of videogame collectibles and memorabilia in the world.” Over the past twenty years we have: - Located hundreds of former programmers, developers and publishers and archived their stories and development materials. - Amassed the largest and most comprehensive collection of videogame hardware, software, documentation, information and memorabilia in the world. There are dozens of one-of-a-kind items in our collection and terabytes of archived data for which we own the only copies. - Published the Digital Press Collector’s Guide which contains complete listings and descriptions of every game ever made for every console. The DP Guide has become the “blue book” of videogame collecting. - Gathered together tens of thousands of collectors over the past fourteen years at Classic Gaming Expo. - Honored dozens of former and present videogame industry people with our CGE Alumni Awards. - Exhibited "The History of Videogames" at E3 for four years as well as presented gaming history and Game Developer Conference (GDC) and Penny Arcade Expo (PAX). The museum we envision will be all-inclusive, comprehensive and interactive. Unlike some of the other efforts we’ve seen put forth which have a limited focus, our intention is to cover it all! Every game made for every system, every piece of promotional material made for each game, every revision of every console with specific notes as to the differences, the design progression, etc.. As it stands today, our collection is well on its way to achieving this goal, but there are holes that can only be filled by making more and more people aware of our archive. With your help we can accomplish our goal of a physical museum location open to the public within the next eight years. Initially the funds raised through this Kickstarter project will be used to make our collection more mobile and give it a permanent home. Currently the bulk of our collection is in storage in Las Vegas where we have ready access to it as it goes on display each year at Classic Gaming Expo. A large portion of it is also stored in our homes in the Midwest and east coast. With a more suitable location in the Silicon Valley area, we would like to finally bring everything together under one roof. Once we have everything in one location, the plan is to make it more mobile by purchasing trade show containers that will allow us to quickly, efficiently, and safely move our collection to the various events we have exhibited at. Our displays at E3 and GDC are somewhat limited by the fact that transporting our collection can be very difficult. Once we are more mobile, exhibits at these large industry events will be much easier to manage and will also allow us to setup displays at additional events such as PAX, DICE and even CES. In addition to these established events, we would like to host smaller weekend events of our own in various cities across the country to make our efforts known to an even larger audience. Thanks for taking the time to read this pitch and watch our video. Everything you have read about above or watched in our video was done without any donations of any kind – ever. None of us has ever made a dime profit on any of these ventures…our wives will be only too happy to vouch for this. Only with your help will we be able to further our efforts to the next level!
  3. I'll step in here as I am a CGE auction facilitator It IS cash only. You do not have to pre-register. It works like most auctions. Item is presented, minimum bid is announced, crowd bids on item. Some time passes, then going once, going twice, SOLD. Unlike most live auctions, you do not have to register for "a number". You simply raise your hand when the auctioneer asks "Do I have $25,000", for example. If you plan to bring an item for auction, there is a limit of 2 items and they have to be pre-approved by a CGE auction facilitator. The event runs for about 3 hours starting at 7pm on Saturday, approximately 40 items are chosen. If I missed anything else important, just ask. Hopefully we're not competing with any big-name rock bands this year! Joe
  4. I'm really excited that we're able to get together on this, it's been a long time coming. Prepare for some great, spirited fun on July 31st!
  5. I received Michael's e-mail earlier today and immediately changed the credit. I wish I could remember who sent it to us in the first place or how we assigned the name that was on there, but if the other guy has an issue I'm pretty easy to find.
  6. Confirmed. I visited all three of the CommaVid guys years ago and never heard the number 50. It was always 20. For a moment after reading this I thought "maybe they meant 20 sold, 50 made?" but then I remembered that they literally made these to order, expecting the demand to be light. I haven't read every post in this thread so I apologize if this account has already been shared: http://www.digitpress.com/archives/cc_commavid.htm Incidentally, I promise I'm not "sitting" on any more Video Life carts! I gave mine away in a CGE Auction for Special Olympics. If I had more at this point I'd certainly sell them. My wife is out of work, my health sucks and healthcare costs suck even more. Meanwhile I'm trying to keep it all afloat running a retail store in the worst economy in generations. If there's a magic Video Life factory please show me where the ON button is.
  7. NAVA = North Atlantic Videogame Afficionados. YOU are invited. Previously at NAVA... - "The Angry Video Game Nerd" made a special appearance. - PBC Productions attended in full force, with the entire cast of "Captain S", "Little Miss Gamer", and more. - "The Nostalgia Critic" drove all the way from Illinois to issue a challenge. - There was a slow motion brawl in the parking lot behind the store. - A live game show pitted various gaming forces against one another. - TWO game-related cakes were baked, displayed, and promptly eaten. - Pictures and video tell it best: http://www.digitpress.com/images/store There's really no way to follow up an event like last month's so soon, so we'll kick this event OLD SCHOOL. The July NAVA shall be the first in what we hope will be the LAST "John Hardie Memorial" NAVA. Some of you may remember John Hardie from past events. Atari guy. Friendly. Usually had a beer in hand. We haven't seen him since 2007. And if you DON'T know who he is, this is the time to find out. Scan some of the older photo galleries from the link above, because... SHOW a picture of John Hardie at the register on this day and you automatically receive a 10% discount on all used/pre-owned games, systems, and accessories. BRING John Hardie to the register with you and get 15% instead! Naturally we're not expecting a "Weekend at Bernie's" scenario here but who knows? If that's what it takes, fifteen percent is fifteen percent. At 6pm we'll do a Wii Mario Kart tourney. If you haven't played the game yet, what's wrong with you? And if you haven't MASTERED it yet... expect a world of pain come tourney time. SO... we're ready to go. The summer days go by fast, so start getting your trade boxes in order, photographs printed, and game face in condition. It's time for another NAVA. When: Saturday, July 26th, noon to midnight. Where: Digital Press Videogames: http://tinyurl.com/yscakm What happens: Gaming, trading, tournaments, big prizes! Attendance is FREE. Half price for kids! What can I bring?: Snacks, soda and beer are always appreciated. Cakes have been very popular as well.
  8. LOVE it. The first time I played it I was not happy with the simulated arcade bezel border and thought they really F'ed it up by making the tank control with one analog. Then I discovered that this was only the default setting (silly but I guess meant to dumb it down for the casual player) and indeed twin-analogs are a control option. Once that was out of the way I got over the borders and then really got into the Evolved mode. Very tough to get achievements though!
  9. Yup yup... count me in. You can sneeze. I keep a 360 running in the store - the "Digital Press" gamertag is mostly a customer compilation of scores. I will take full credit for Oblivion and Mass Effect though, those games were all ME. See ya in cyberspace, brother.
  10. I'd be happy to help you out with any online achievements you need, as I have access to pretty much every 360 game. Just give me a heads up when you see me online. Let's get moycon to 100K!
  11. I hadn't -- thanks. Digital Press does indeed value it at $50. That doesn't mean much...there's no rhyme or reason to their prices, they're way old. I'd put I&A at no more than $30. If you're referring to the book, that is true. We're always working on the live online guide, however, and urge everyone to let us know when prices are "off".
  12. They're always recorded. You weren't looking hard enough http://www.digitpress.com/cge/
  13. As a representative of Classic Gaming Expo, I can speak for all of us in saying that we welcome AtariAge as exhibitors to the show. Hopefully everyone can bury the old hatchets and get the entire community together for this event!
  14. The site and forums are back online. I can't find the post where one of the members here commented on the forum's "too busy" look, but if that's really an issue all you have to do is change the skin template from your user profile. The skin "myApple" eliminates all signatures and has a very clean look; "MSSimplicity" has no signatures OR avatars - and is the one that office-browsing folks use the most. Once again, sorry for the inconvenience. Even after 14 years, we're learning!
  15. The site and forums are back online. I can't find the post where one of the members here commented on the forum's "too busy" look, but if that's really an issue all you have to do is change the skin template from your user profile. The skin "myApple" eliminates all signatures and has a very clean look; "MSSimplicity" has no signatures OR avatars - and is the one that office-browsing folks use the most. Once again, sorry for the inconvenience. Even after 14 years, we're learning!
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