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GarrettCRW

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About GarrettCRW

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    Dragonstomper
  • Birthday 07/20/1978

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  1. This is just a random thought I had, but is it possible that the Analogue 8 is a catch-all for various 8-bit computers, like the C64, Atari 8-bit line/5200, MSX 1/2, and so on?
  2. The SegaScope 3-D (and the Famicom 3D System, for that matter) uses a shutter-based system that doesn't work with LCD TVs because it's designed around CRT technology.
  3. THE CORD IS PINCHED. Period. That's not perfect. And that's without even considering that you can't fully close the large door when playing Famicom games, or how this all fails to take the short cord length of the RAM adapter into account. And come to think of it, wasn't there some issue with the cart slots that required replacement parts to be sent out? Complain as you will about the Nt Mini's cart doors scuffing games, having to send replacement parts to buyers is generally a sign that something got messed up.
  4. It can't even properly fit the system's major add-on, so between that and the lack of a microphone input, the AVS is a travesty of good design in light of how the prototype got it right. Who cares if it resembles a long-forgotten NOAC? Also, is there any word of a Mega SG jailbreak firmware update to match the official update that just came out?
  5. The issue would be getting Marshall to actually mass-produce his board, or to allow someone else to mass-produce his boards, because everything I've read implies that he's SUPER picky about the UltraHDMI, perhaps excessively so, and the availability of units continuing to be wildly inconsistent and limited bears this out.
  6. FDS games were a bit limited in memory size, so some of these issues can be chalked down to the format, as the switch to cartridge (and abandonment of the save system) saw an increase in available memory.
  7. It's so much fun checking in on this thread to see if there's any updates with all things Kevtris/Analogue, only to find someone waging a holy war about the evil taxes he has to pay.
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