Liberty_OSS
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Everything posted by Liberty_OSS
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Wasn't there one for Berzerk as well ?. Liberty_OSS
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What games suck more than E.T.?
Liberty_OSS replied to Shaggy the Atarian's topic in Classic Console Discussion
2600 Data Ages: Bugs Apollo games: Infiltrator Don't have many 8 Bit titles that suck, so I can not comment there. -
Most popular classic computer of your country?
Liberty_OSS replied to tamago's topic in International
Well for me I would have to vote for the Atari 800XL computer and the Commodore 64/128 computers all three had great graphics capabilities, I no longer have my Atari 800XL but I still have my Original Commodore 64 and Commodore 128 with manuals and games they were mostly used by my parents for various tasks but then when they got an IBM PC they willed them to me to "Play with" as they put it. most of the games were Educational but they were fun at the time. I just Recently dug out my Commies to try and learn assembly with them but so far I got only one working Unit (I think) the Commodore 128 but I would much Rather have my C64 working as it uses less space on the Coffee table. Liberty_OSS -
Found it, seems okay the Filament is intact and straight, I am going to try and find another Power supply and see if that is it. I hope that is it anyways, barring that I guess I can setup my C=128 I guess but it uses so much space . Thanks again Rybags for the Help I appreciate it. Liberty_OSS
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okay, I will look for the fuse, do you know what modern fuse would work as a replacement for it ?. that way if it is a fuse I can buy the right one, most of the time it is hard to read the number on a burnt or dead fuse. Thanks for the reply. Liberty_OSS
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Hi, I got a problem with my commodore 64, it won't power up at all but when I check the power supply with a volt meter it shows that it is putting out power but the commie won't turn on and I do not see any burn marks on the inside of the machine at all. so I would like to know if anyone else has had this problem and if so could you tell me what to look for ?. Please and thank you. Liberty_OSS
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want to know if this possible with bBasic
Liberty_OSS replied to Liberty_OSS's topic in Homebrew Discussion
Well i had a look at bBatari basic and I have decided to NOT do a game in it as I do not fully know how to code in assembly for the 6502 or 6507 variant CPUs , so I will code my Game in Blitz 2D instead as I can work with it a little easier for now. Although I am finding Andrew Davies Tutorials very enjoyable and interesting too as well as the ones written by Kirk Isreal and a couple written by Seaatgruff so maybe someday I will be able to code somthing who know . well anyways got to go and thanks for the reply , also would like to great site and excellent content as well as history and info you guys rock !. Later Liberty_OSS -
want to know if this possible with bBasic
Liberty_OSS replied to Liberty_OSS's topic in Homebrew Discussion
Hello Gambler172, Okay, how do I request moving this post from here to the bBasic Forum or should I say to whom may I address this request ?. Thank You. -
I want to program a game based on my job unloading trucks and I do not know if my idea has exceeded the 2600's hardware limitations. so here is my idea: Objective: grab the colored boxes before they hit the floor and you get a "write up" from the store manager for broken freight, now each box must be placed on its color of Palette only. scoring: for each piece of freight you put on its proper palette you get 2 points, now to clear a level you must get all the freight on its correct palette. so for every complete palette you get 50 points and clear that wave where the games speed will increase a little more making it so you have to be more careful as you play. each wave will have 30 pieces of freight for all 5 palettes attempting to put freight on the color of palette will result in a 2 point reduction in your score for that wave. Controls: use the left joystick to control the player and move him up down left right around the receiving area of the store pressing the joystick button will allow you drop freight on a palette. to grab freight simply run to the line at the top and touch it but be quick before it hits the floor game over: this happens when you let a piece of freight hit the floor 3 times and get a "write up" each time. although if a piece of freight hits the floor you cannot get to the next level but you can finish the one you are on to get the most points possible once you have all the remaining freight on its palette the game will end there with you final score if you missed a piece but still have a life remaining. Below is a screen mock up made in paint: so what do you think possible yes/not maybe so ?, I think it might be but it would probably have to be around 2K though and use the multi sprite Kernel. any comments on this would be most welcomed. thanks for taking time to read and respond. Liberty_OSS
