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Everything posted by Mr.Amiga500

  1. Ooh... Weird Science, Model III with high-res graphics. Yes, that's "sexy".
  2. Here are a few more that haven't yet been mentioned. The DEC VT05 terminal: The Billings 6000 - keyboard, monitor and computer cases were chromed steel (a computer that would nicely match the Cylons from Battlestar Galactica): Data General Dasher And a weird one from Holland, the Holborn 6500:
  3. I'd never use the word "sexy" when describing computers, cars, devices, etc. because I... wouldn't actually want to have sex with them. Maybe when we get Blade Runner style female replicants... I've got about 10 of the computers listed in this thread... and a few more:
  4. ...and of course, who could forget the Honeywell 316 "Kitchen Computer"?
  5. Nobody mentioned the IBM 5100? It had one of the best keyboards ever made - beam spring.
  6. Nice, but I prefer the VT100. The brown colour scheme always reminded me of the Atari XL line. Here's mine with my DEC GIGI. The GIGI even looks like a 1200XL.
  7. You were probably blown away by the demo that they kept repeating in the store windows. Yes, that demo impressed me too. I mostly just remember the bouncing ball, which I later realized was a bit of a rip-off of the Amiga bouncing ball demo from a year earlier.
  8. I snickered a bit when you said the CoCo 3 blew you away. I can't imagine someone with an Atari being "blown away" by the CoCo 3. I did buy the CoCo 3 in 1987 (or was it late '86?) but only because it was an upgrade to my CoCo 2 and it was on "blow out sale" for $99 (CAD!). It was certainly better than the CoCo 2, but it still lacked a dedicated sound chip, had no sprites, no full-screen editing. The higher text modes were completely unreadable on a TV (RGB monitor was too expensive at $549). The palette system was the best feature and there were some better graphics modes, but that's about it. It still didn't catch up to the Atari 800 from 1979. In Canada, the IBM PC was waaayyy too expensive, so I never ever saw one - anywhere. Same with all Apple products. I never knew anyone with an Apple computer and never saw one until 1987 at a store closing (an Apple IIc) - and even massively discounted, the price was so shocking that I thought it was a misprint. It was all Radio Shack, Commodore and Texas Instruments, with Atari coming fourth - at least that's what I noticed in stores and numbers of computers that friends had. In my experience, there was a "dead zone" of computing from around 1986-1989 where nothing new appeared - until the Amiga. The Amiga was briefly popular until around 1991, when all the stores stopped carrying Amiga stuff. I never saw an Amiga 3000, and never saw any AGA Amiga. I think I only once saw an Atari ST for sale and nobody I knew had one. It was the PC clones that started getting popular in 1990/91 that basically pushed everything else out of the market.
  9. I bought one of these - just so I can have the thrill of opening a new Atari thing for Christmas and feel like I'm back in 1984. With shipping to Canada and exchange, it ends up more than double the price - and I'll probably get screwed by customs, but what the hell - it's Christmas. (at least that's the earliest I'll receive it, thanks to insanely slow shipping and possible postal strike delays)
  10. Yes, exactly. Most of the "history" we know is probably a combination of 10% real history and 90% propaganda. I've always wished we could find a way to send "video recording probes" back in time to record actual historical events, from every perspective. I'm sure we'd find out that most of what we think we know is a total lie. One thing I know for sure - never believe a Hollywood movie's version of historical events. One only has to look at the irrefutable proof of Montezuma's Revenge. Look how advanced they were - they had rolling skulls and everything!
  11. They were settlers, not migrants. There's a major difference. Settlers create civilization from wilderness. Migrants move to existing civilization to enjoy economic benefits.
  12. You fools - Thanksgiving was 6 1/2 weeks ago!
  13. The Amiga blew me away, the same way the Atari 800XL blew me away years earlier - and the same way the Atari 2600 blew me away before that. I didn't know anything about Jay Miner or the history of the computer companies. I just knew that those were the ones that most impressed me. Unfortunately, I couldn't afford the Atari 2600, but a friend had one and I always managed to get myself invited over to play. I didn't see an Atari computer until 1984 - a year after I got the cheapest computer I could find at the time, a 16K TRS-80 Colour Computer II. A friend had an 800XL and I repeatedly got myself invited over to his house to play. I didn't get to play with the C64 until a year after that and although it was far better than my CoCo II, it didn't really impress me as much as the 800XL had done. All my favourite games looked and played better on the Atari. (this was 1985/86, before the more impressive later C64 games, which I never saw - because by that time I had an Amiga) I first saw the Amiga when... once again, a friend got one. I went with him to pick out a game and I grabbed the box for Shadow of the Beast. I couldn't believe the screenshots. I thought they were faked or weren't part of the actual game play. I basically forced him to get the game. When we went back to play it, I was stunned. I just had to get an Amiga! I walked 3km each way in the middle of winter to work at a job I hated just so I could save up. (I vividly remember while walking to that miserable job, a dump truck swerved into a giant puddle of dirty slush deliberately to drench me. Fun times.)
  14. This is exactly the response I expected from you. I predicted it, even as I posted. Now, why do you think I asked you for a link to the version of the game you were playing? Obviously, you can't figure it out for yourself, so I'll tell you. Have you ever heard that games have different versions?? There are pre-release leaks, hacks, cracks, different formats etc.. I asked to see the version YOU had, not because I didn't know how to fucking Google it or find a download source, but because I was sincerely interested in seeing that version! I didn't make "ridiculous statements from a failing memory of the game years past" - I made perfectly reasonable statements based on the fucking videos you posted! You act like you're still fighting the Commodore vs. Atari wars and you think, because of my username, that I'm on the Commodore side. I don't give a shit about the C64. I want the Atari version of every game I care about to be equal or better than the C64 one. That's why I posted in the first place.
  15. What the hell is your attitude problem? If you look at my post, you'll notice I asked for a download link for the version of the game you were playing, not "one shitty video". You're the one who misunderstood and posted the video, so I commented on it.
  16. Ah, so then it's not so much the graphics (aside from the wrong colours - purple trucks?), but the almost complete lack of other cars on the road that make the Atari version feel like an unfinished game.
  17. Can you give me a download link to the version you're playing? Maybe the one I played years ago was a crap version or something. I just remember it absolutely sucked compared to the C64 version (felt unfinished, low res, bad colours, etc.) and I was very disappointed. I should try it again.
  18. I think it's pretty obvious that Spy Hunter needs a facelift - especially when compared to the C64 version. (not to mention the arcade)
  19. I'm surprised people actually liked Double Dragon. I got a copy with my Amiga back in 1989 and I thought it was embarrassing rubbish. I didn't have many games though, so I played it - at least long enough to erase all the existing high scores. I thought maybe it was rubbish because it was a bad conversion, but after seeing videos of the arcade version, it looks about the same. Did you know there was game that combined Double Dragon and Ruff'N'Tumble? Actually.. there wasn't - but I imagined the possibilities with this screenshot. Behold.... "DoubleRuffDrag'N'Tumble!"
  20. It's strange that you listed those two together. They weren't the first arcade games I played (first were Asteroids, Centipede and Berzerk in 1981), but I vividly recall in early 1984 going on a long trip and visiting an arcade - and at that arcade I played Phoenix, then Time Pilot. They were the only two I played at that arcade and I've always had them linked together in my mind. I think we'll still be waiting. I recall saying "I can't wait" when checking that website years ago. Nothing seems to have changed.
  21. Thanks very much, Pepe! I hope you can make even more levels. (some not so hard as this one)
  22. That multi-screen emulator reminds me of the TV in Back to the Future II. You sure can hydrate a pizza.
  23. This is great! Thanks very much. I always wanted Time Pilot on the Atari. (...now if somebody could just do Phoenix, Battle Thru Time, and a better Spy Hunter... )
  24. This is totally frigging awesome! This is exactly the kind of thing I've wanted for years. I didn't want a "remake" with newer graphics, or a side-scrolling version or "Montezuma Junior" or crap like that - I just wanted the same Montezuma, same graphics, same timing - just more levels. It's one of my all-time favourite games and one of the few Atari games I still feel like playing. (along with Blue Max... anybody want to make new missions? ) One minor point: there are a few rooms in this "Montezuma 2" that are just too hard and frustrating. I'm an expert at Montezuma's Revenge, able to do multiple levels without dying once (I've even looped the points counter!), and yet there's a room here where I died 30 times in a row and just can't pass it. The levels should be challenging, of course, but there's a point where it stops being challenging and starts becoming infuriating. Otherwise, nice work!
  25. I just got a DEC GIGI. Here it is beside my VT100 (Datasystem 150): Now where the hell do I get games for a DEC GIGI?
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