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Segataritensoftii

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Everything posted by Segataritensoftii

  1. The resemblence is amazing. Download "Run, Rabbit Run" here. Watch a video of Jumping Flash
  2. Well then, it's a good thing that companies are now starting to see the impact that good physics and AI can have on gameplay. Little Big Planet and Indiana Jones 2007 are going to use realistic physics engines to improve replayability. Level editors are also good for that sort of thing.
  3. Uh... that's a dedicated system. Although I might make a list of the top ten worst dedicated systems in the future.Edit: No wait, It's cartridge based. My bad.
  4. If you like action/puzzle games, fine. I'd rather have Donkey Kong as a straight arcade game translation than have it be reshaped into an action/puzzle game. In that case, my comment still stands: 7800 version is better. Well, there is a version on CV being planned. It looks to be a much-better-than-the-original action arcade game with a lot of levels.
  5. Actually, Toy Story was out on a number of different formats, including Game Boy(sucked), SNES, PC, and Mac.
  6. Maybe it's a mislabeling? Try and search for the game that came up. If no such game exists, it's likely a haunted cart.
  7. We need a ROM dump. That's the only way most people are going to get to play it. And with the SD card revolution happening on the system right now, it will run faster than before!
  8. My "Gaming Quality" Mac. I would be playing Jumping Flash on the PS more often, but my brother won't let me(it's in his room).
  9. Paperboy(Speaking of paperboys, I just got a job as one.), Rygar, Klax, California games, and APB.
  10. Well, Jumping Flash's older sibling by the same company, a game called Geograph Seal for the Japanese X68000 computer, handled 3D admirably on the little 68k. Draw-in was decent and the levels were a good size for a 3D game. It also played pretty well. So yes, I think with minimal use of the 68000 and a few less textures and gourad shaded polys, I think JF could have been done on the Jag. For comparison, I have put in some screenshots of both games.
  11. About the sound chip in the lynx... is it the famous POKEY chip, by any chance?
  12. WHAT YOU SAY? Donkey Kong was a classic on GB, and much better than the original.
  13. What exactly does gameplay consist of in "F8 of Nations?" It's basically a lot like that electronic game 'Simon'. It has sound, graphics, and support for more than one action button, all in just 38 bytes. I'd give you a download link, but I forgot where Sean Riddle's home page is, and VESwiki gives a 404 whenever I try to enter it. I was thinking it would be possible to make a more playable game in that much space, provided it didn't have sound.
  14. Think you can top it? F8 of Nations is a homebrew game for the Fairchild Channel F which, at 38 bytes, is currently the world's smallest game, at least as far as I can tell. So I'm challenging anybody to prove it is not the world's smallest. If anyone can find a smaller game than this one, or make a reasonably playable game in 37 bytes or less, it will win the title of World's Smallest game.
  15. Don't forget to put in F8 of Nations, the world's smallest game. It makes those 256 byte DOS games seem massive in comparsion.
  16. Pleasedon'tmakethislawcometoNewHampshirepleasepleasepleaseIamprayingtothealmightygodsoftheskynottomakeitcometo tellyouthetruthmostunratedgamesareactuallyquiteharmlessandverygoodsoifyouputthislawintoeffectheremyfavoritegamestorewillgooutofbusinessbecauseitwillhavetoomanyunratedgamesthanks. Bythewayhowdidyoulikemyspeech?
  17. Yes. I couldn't find a copy I could download on any of them. I registered for Download full games in desperation, but they require you to enter a contest before downloading. :mad: :mad: :mad:
  18. Well, that's not what I was looking for. I wanted the demo so I could test it before buying. Anyone here have a subscription to Fileplanet so they can provide one on an attachment for me?
  19. That's it! I'm fed up with going on my wild goose chase trying to find so much as a demo of Magic Carpet. I really want to play this game, but all the download sites I go to, demo or full version, either give me a 404 on the main site and EVERY mirror, require me to pay a monthly fee, or make me go through all sorts of other loopholes to get the freakin' game(such as enter a contest), or are torrents, which never work for me! I have gotten extremely discouraged, and have come here out of frustration. So could anybody provide a demo? I know the demo for the original fits in under 2 megs, so maybe someone could provide it as an attachment?
  20. You either have to be very thorough or very fast for that one. I had trouble with it, too! That sounds like Soft Museum, and thorough is the word. You have to run the mare at least twice to get an A grade. On a good day, I run it three times. Then again...maybe it's actually Stick Canyon Both are quite difficult actually. I find Soft Museum to be yawningly easy compared to the canyon.
  21. Well, there's one Atari collection from the late 90s that has an accurate emulation of Pong. I do seem to remember that the ball In that version bounced off the top and bottom edges of the screen like you described, and I think the ball MIGHT have gotten faster(I'm not quite sure, I don't have the collection anymore, nor do I have a computer to run it on(it's windows only). I've also noticed that most pre-OSX mac based pong and breakout style games have the method of calculating ball trajectory you described. You might want to look into those. I think part of the reason why people got bored of pong clones so quickly was because there was none of that speedup from the regular arcade machine.
  22. Once again, I have no idea what you're talking about. I guess some people's tastes just can't be understood. While I agree with most of the games on that list, I personally find the CD-i's library to be quite drab and painful to play. However, I do think that it DOES have some of the best FMV titles of it's generation. (Awesome Dragon's Lair conversion, Burn: Cycle, Kether)
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