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Posts posted by Segataritensoftii
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Well then, it's a good thing that companies are now starting to see the impact that good physics and AI can have on gameplay. Little Big Planet and Indiana Jones 2007 are going to use realistic physics engines to improve replayability. Level editors are also good for that sort of thing.Whether it's 2D or 3D, most games have been devoid of replayability for a long time. I played these games over the years so I could be up on the latest games as best I could, but I have no great love for most of these 'use it once and pitch it' games. Whether it's a 2D Mario or a 3D Doom clone, they can all kiss my ass. I won't be happy until more game companies stop being afraid of randomness and replayability. -
Uh... that's a dedicated system. Although I might make a list of the top ten worst dedicated systems in the future.What about the Popstation?Just check out the awesome features -
1. Back lit LED screen - an evolutionary leap above LCD
2. PSP worthy aesthetics - it's an exact copy!
3. 4 games built in! (sold separately) - No need to worry about buying cartridges or CDs ever.
I realize some people will argue it's not technically a game console, but surely an honorary mention? It dreams of being a game console...
It's important, to dream.
Edit: No wait, It's cartridge based. My bad.
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Holy crap! It's Pac-Man 2000!
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Well, there is a version on CV being planned. It looks to be a much-better-than-the-original action arcade game with a lot of levels.Donkey Kong -- 7800 version is better; the Gameboy version is turned into an action-puzzle gameWHAT YOU SAY? Donkey Kong was a classic on GB, and much better than the original.If you like action/puzzle games, fine. I'd rather have Donkey Kong as a straight arcade game translation than have it be reshaped into an action/puzzle game. In that case, my comment still stands: 7800 version is better.
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Actually, Toy Story was out on a number of different formats, including Game Boy(sucked), SNES, PC, and Mac.I rellly liked Toy Story (genesis, exclusive I think) -
Maybe it's a mislabeling? Try and search for the game that came up. If no such game exists, it's likely a haunted cart.I got this cart today that looks like it seen it's better days, years ago.It's a Ken Griffey baseball game for the N64.
but when I put it in to play it appears that Kobe Byrant (courtside?) basketball is on the cart.
It's weird and it freaks me out.
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Cool Spot(Multiformat), Toy Story(Multiformat)
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We need a ROM dump. That's the only way most people are going to get to play it. And with the SD card revolution happening on the system right now, it will run faster than before!
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My "Gaming Quality" Mac. I would be playing Jumping Flash on the PS more often, but my brother won't let me(it's in his room).
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Paperboy(Speaking of paperboys, I just got a job as one.), Rygar, Klax, California games, and APB.There´s a guy selling some Lynx games. After some time, I´ve decided to expand my Lynx collection collection. Which one of these games should I buy? (no more than 4-5)* Paperboy
* Bill & Ted's Excellent Adventure (with manual)
* Rygar (with manual)
* Klax (with manual)
* Shangai (with manual)
* A.P.B
* Zarlor Mercenary
* Checkered Flag
* Robo Squash
* Gauntlet
* California Games (with manual)
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Well, Jumping Flash's older sibling by the same company, a game called Geograph Seal for the Japanese X68000 computer, handled 3D admirably on the little 68k. Draw-in was decent and the levels were a good size for a 3D game. It also played pretty well. So yes, I think with minimal use of the 68000 and a few less textures and gourad shaded polys, I think JF could have been done on the Jag.In a related question, do you think the Jaguar could have been capable of playing a game like Tomb Raider (perhaps not with all effects on) or Jumping Flash at decent frame rates? What about Final Fantasy VII - could the Jaguar have had those good of graphics???For comparison, I have put in some screenshots of both games.
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About the sound chip in the lynx... is it the famous POKEY chip, by any chance?
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WHAT YOU SAY? Donkey Kong was a classic on GB, and much better than the original.Donkey Kong -- 7800 version is better; the Gameboy version is turned into an action-puzzle game -
It's basically a lot like that electronic game 'Simon'. It has sound, graphics, and support for more than one action button, all in just 38 bytes. I'd give you a download link, but I forgot where Sean Riddle's home page is, and VESwiki gives a 404 whenever I try to enter it. I was thinking it would be possible to make a more playable game in that much space, provided it didn't have sound.Think you can top it? F8 of Nations is a homebrew game for the Fairchild Channel F which, at 38 bytes, is currently the world's smallest game, at least as far as I can tell. So I'm challenging anybody to prove it is not the world's smallest. If anyone can find a smaller game than this one, or make a reasonably playable game in 37 bytes or less, it will win the title of World's Smallest game.What exactly does gameplay
consist of in "F8 of Nations?"
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Think you can top it? F8 of Nations is a homebrew game for the Fairchild Channel F which, at 38 bytes, is currently the world's smallest game, at least as far as I can tell. So I'm challenging anybody to prove it is not the world's smallest. If anyone can find a smaller game than this one, or make a reasonably playable game in 37 bytes or less, it will win the title of World's Smallest game.
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Don't forget to put in F8 of Nations, the world's smallest game. It makes those 256 byte DOS games seem massive in comparsion.

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Pleasedon'tmakethislawcometoNewHampshirepleasepleasepleaseIamprayingtothealmightygodsoftheskynottomakeitcometo
tellyouthetruthmostunratedgamesareactuallyquiteharmlessandverygoodsoifyouputthislawintoeffectheremyfavoritegamestorewillgooutofbusinessbecauseitwillhavetoomanyunratedgamesthanks.
Bythewayhowdidyoulikemyspeech? -
Yes. I couldn't find a copy I could download on any of them. I registered for Download full games in desperation, but they require you to enter a contest before downloading.Have you checked the Abandonware sites?
:mad:
:mad:
:mad:
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Well, that's not what I was looking for. I wanted the demo so I could test it before buying. Anyone here have a subscription to Fileplanet so they can provide one on an attachment for me?You can get a legitimate copy of the full version for a whopping $4.95: -
That's it! I'm fed up with going on my wild goose chase trying to find so much as a demo of Magic Carpet. I really want to play this game, but all the download sites I go to, demo or full version, either give me a 404 on the main site and EVERY mirror, require me to pay a monthly fee, or make me go through all sorts of other loopholes to get the freakin' game(such as enter a contest), or are torrents, which never work for me!
I have gotten extremely discouraged, and have come here out of frustration. So could anybody provide a demo? I know the demo for the original fits in under 2 megs, so maybe someone could provide it as an attachment? -
I find Soft Museum to be yawningly easy compared to the canyon.There was that one level in nights that drove me nuts. because of the freaking long zipline they put at the end.You either have to be very thorough or very fast for that one.
I had trouble with it, too!That sounds like Soft Museum, and thorough is the word. You have to run the mare at least twice to get an A grade. On a good day, I run it three times.
Then again...maybe it's actually Stick Canyon
Both are quite difficult actually. -
Or maybe Pak-Mann?haha...
Man-Pac?
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Well, there's one Atari collection from the late 90s that has an accurate emulation of Pong. I do seem to remember that the ball In that version bounced off the top and bottom edges of the screen like you described, and I think the ball MIGHT have gotten faster(I'm not quite sure, I don't have the collection anymore, nor do I have a computer to run it on(it's windows only). I've also noticed that most pre-OSX mac based pong and breakout style games have the method of calculating ball trajectory you described. You might want to look into those. I think part of the reason why people got bored of pong clones so quickly was because there was none of that speedup from the regular arcade machine.

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Played all N64 games you mentioned (and many more since I do own a N64 Pokemon Pikachu console), Banjo is an excellent game (read the geat feature about Banjo-Kazooie in Retro Gamer issue 36), Wetrix is one of Oceans best, Rocket Robot on Wheels good game from Ubi Soft...and I love my N64, but the true reality is: one of the worst systems. As a different matter, I do not own a Saturn, naturally I cannot comment on this console (like many others here do without even owning that particular piece of hardware). Never owned a RCA Studio 2 either, so I cannot comment, guess I could take comments out of the DP guide, but I won't. I'd say though, 70's Pong style consoles shouldn't be included in the list either, as those were the beginnings of gaming (But maybe the RCA Studio 2 was the worst 'Pong' style console of it's era)Once again, I have no idea what you're talking about. I guess some people's tastes just can't be understood.
While I agree with most of the games on that list, I personally find the CD-i's library to be quite drab and painful to play. However, I do think that it DOES have some of the best FMV titles of it's generation. (Awesome Dragon's Lair conversion, Burn: Cycle, Kether)Ok, talking of games, Have you ever played the CDi (although not a gaming console as such)? Excellent titles:The Apprentice, Flintstones/Jetsons, Zelda's Adventure, Steel Machine, Voyeur, Tetris, Mad Dog McCree, Pac-Panic, Kether, Tetsuo Gaiden and many more... (plus oodles of edutainment titles for kids which actually work). I suggest you spend some time with the CDi and then come back.

Holy crap! It's Jumping Flash 2D!
in Modern Console Discussion
Posted
The resemblence is amazing.
Download "Run, Rabbit Run" here.
Watch a video of Jumping Flash