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Greedfall is the RPG that shows exactly what happens when you get rid of fetch quests:
"Greedfall uses a new tool called ‘nodal storytelling’ that remembers, well, everything. Imagine the game like a giant tree where each choice - or node - branches into different scenarios depending on the choices you make."
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Greedfall is the RPG that shows exactly what happens when you get rid of fetch quests:
"Greedfall uses a new tool called ‘nodal storytelling’ that remembers, well, everything. Imagine the game like a giant tree where each choice - or node - branches into different scenarios depending on the choices you make."
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