-
Content Count
531 -
Joined
-
Last visited
-
Days Won
1
Posts posted by awace
-
-
onto the hamvention to look for VINTAGE PONG UNITS any varient and 73 magazine 1976 june. and any Atari ® porduct no matter what even if its a ET cart I need shells...
im hoping to find a USB eeprom burner so i can check checksums and see what i sent plus mabie i could convert miss packman + big roms to the normal size ms pacman. not to be confused with the MR. and MRS packman pinball game where theywere actually married by that point .. and the JR pacman vidiot board for the pinball/video game.. I see why its labled the vidiot board so you could not confuse it with the pinball control mother board..
yeah..
I didnt think atari used AMI c-mos chip company for there pong games..
but I know GI is canadian so thats why there proably lots of pal/525 versions of pong..
the good thing is I had one of those magnavox pong units before i gave it back to GW as donation to boring didnt know i could add gun unit at time but it didnt roll like asteroids deluxe flashback II verison..
-
Since it appears that you are interested in adding paddle control...toy around with this. It doesn't save any bytes (other than eliminate the need for a joystick routine), but it's a starting place.The stack pointer is reset to point directly at the ENAM0-ENABL registers (the php's automatically enable the sprite the stack is pointing at by pushing the status register following comparisons, and moves the pointer to the next one). This only takes half of a scanline to determine for all 3, so part of the remaining cycles are used to update paddle reads for both missiles. This also leaves the 8-bit sprites free (so you could use those to hold scores instead of drawing paddles with them). It all fits on single-line resolution with room to spare (and it could be optimized)

NOTE: I reversed the scanline count direction to simplify things.
ldy #0 ;2 reset scanline count sty P0_Y ;3 and both paddle vals sty P1_Y ;3 ldx #ENAM0 ;2 txs ;2 set stack=ENAM0 for 1st scanline Picture: ;@50 ;these are done before the scanline begins ;so that sprite enables don't hit too late... tya ;2 @52 sec ;2 @54 sbc P0_End ;3 @57 ldx #ENABL ;2 @59 and #$F0 ;2 @61 draw paddle0... sta WSYNC ;3 ;--------------------------- New Scanline php ;3 @3 ...in 16 scanlines txs ;2 @5 set stack=ENABL tya ;2 @7 eor Ball_Y ;3 @10 php ;3 @13 draw ball when equal tya ;2 @15 sec ;2 @17 sbc P1_End ;3 @20 and #$F0 ;2 @22 draw paddle1... php ;3 @25 ...in 16 scanlines ;update locations for next frame... lda INPT0 ;3 @28 bpl .save0 ;2 @30/31 .byte $2C ;4 @34/-- .save0 sty P0_Y ;3 @--/34 lda INPT1 ;3 @37 bpl .save1 ;2 @39/40 .byte $2C ;4 @43/-- .save1 sty P1_Y ;3 @--/43 ;check scanline count & loop iny ;2 @45 cpy #SCANLINES ;2 @47 bne Picture ;2 @49 (50 when looping) ;---------------------------Display done ldx #$FF ;2 @51 txs ;2 @53 reset stack pointer inx ;2 @55 sta WSYNC ;3 stx VBLANK ;3 clear everything... stx ENABL ;3 stx ENAM0 ;3 stx ENAM1 ;3 ldy #0 ;2 ;update paddle locations for next frame... ;using the values created in the kernel lda P0_Y ;3 sta P0_End ;3 lda P1_Y ;3 sta P1_End ;3Im glad you left the ; comments in the code otherwise i might get lost reading post...
thanks.
-
Here is a picture of the inside of the Atari SUPER PONG the two pins not connected by the speaker are actually labled SPEED I think this is the english pot connector!!!
also i have uploaded a picture of the schmatics from the BIG book i have
these pictures of the schmatics are REally hard to take!!!
ok now im happy i took a picture of the pdf in 800x600 @ 140Hz !!!!!!!!!!! i didnt think my sgi $179 computer monitor even went 140Hz but it does and it makes a big differnce in taking pictures.
the /|\ pong super pong has a ami chip not the infamus $$$ gold one arrg anyway im still happy i found the speed jumpers now i can add a pot to my other cabinet a $19 box stackable w out door i made into a pong game using a orange composite zenith monitor ..
it might be confusing but the 8500 vs the 8500-1 means more scanlines.
check this too
http://www.atariage.com/forums/index.php?s...659&hl=pong
thats my 1st attempt at a arcade game no coin door so i have to unscrew the plexiglass to get to coins witch fall into a cereal box the mini ones you can cut open and eat out of ..
now i need to add that speed potentiometer POT paddle for english and a free play button cause after you put 25¢ in youre broke ..anyway check out the pics and if anyone wants me to make a light gun repost a reply..
how could i forget the picture of the master clock circut somone would be mad if they were missing a schmatic nessary to run game . also you could take a RF mod from a zenith box purple is video yellow is sound orange 12v+ and black gnd common... remember game might not take 12v so use a car lighter selectormaic power adaptor just remove circut board select voltage needed and solder to 12v input on car adaptor then hook rf mod to 12v in on car adaptor this way you can run rf mod on 12v and use a 12v power adaptor to run kit..
sounds like the gun circut would be fun to make ...
-
It doesn't look like they have any left sorry.keep pestering wall mart untill they finnaly ship remaning inventory from other stores who couldnt sell them at $14 to youre store keep bitching every day till they clear out clearance end cap of crap they cant sell.. probably stinky candles and lame leapster carts clearance section good luck or youcould get them on ebay..
-
*sigh* Will Namco release any OTHER games on a dedicated stick and not just Pac Man, etc over and over again? There is way too much overlap on these dedicated consoles.Yeah, whats the deal? Namco acts as if it only released 10 or so games with the way they produce plug-n-plays. Maybe if they made a joystick with games other than the ones they've already released atleast 3 times already they would get some new sales.
I wish i would have used that avatar!!!!!!!!!!
-
And just to bring the whole Ralph Baer thing into the light again, I found this article good fun. Ralph playing Bit Trip Beat on the Wii...http://www.offworld.com/2009/05/one-shot-b...reator-bae.html
cool thank you.
I think i might have found a source for ay 3-8500 chips now i want one even more now
I know what im going to look for at the hamvention im going to email mendalsons and ask them if they have any gi 8500 chips!
-
So I take it Super Pong is the same game, but with more features, not like the Coleco Telstar which is something diffrent intierly.The Coleco Telstar is not something "different entirely". It simply used the widely used GY-8500 chip. Atari's and Magnavox's home pong units also evolved to have more than one game. Likewise, they're all called "Pong units" for a reason.
hmm that made me run to my room and grab my $44.50¢ Modern Electronic circuts reference manual
its a book that probably now costs $99 or more
ISBN#-07-040446-1 ITS A COOL BOOK I SOMEHOW CONVINCED MY DAD TO LET ME KEEP.
its cool it has over 1200 pages of cool circut schmatics and I always rememberd the VIDEO game section in the games section the 1st circut in the game section is a add on to the GI's
general instruments AY-3-8500-1 tv GAME CIRCUT!!!!!!!!!!!! ITS THE schmatic to make a gun interface!!!
for shooting games.. these used a photocell transistor I guess the case was gnd so like when the street lights think its dark cause they SEE dark and the resistance changes the photo cell also can be used to set the tint hue on the big screen anyway I was like HMM that chipset looks almost the same i wonder if general instraments made the chips for Magnavox as whell as selling the ay chip for educational kits!! anyway I remember ripping a lot of pong like units apart i got from good will and they almost alyways were based on the same chips I know that the original atari pong was b/w and didnt have a selector switch to select games. I bet you could even add a gun circut to a magnavox unit if you added the selection to the chip'
on page 435 is the gun circut on p 437 is a nother schmatic using a GI 8500-1 chip they say nothing about ay or even gy just 8500 on this circut its a 28 pin chip
pin 25 =reset 23 shorted to gnd=practice 22=squash 21=soccer and 20=PONG pin 7 to ground =slow and open =fast
pin 8 to gnd =auto serve and open =manual serve
pin 5 open =rebound and gnded must be auto serve so i think you unhook to serve then leave shorted mostly I would have to auctually build circut to see. brb going to digikey to see if they have any 8500 chips!!!!!!!! nope but holly crap look
http://www.ic2ic.com/search.jsp?sSearchWor...00&prefix=A
they actually still exist as a part number for SALE!!!! cool huh.
also on page 438 there are more shcmatics there is a ch2 ch3 rf mod schmatic looks like ralf bears own schamtic he probably inventet the rf modulator the schamtic on page 438 actually states to use a
AY-3-8500-1 chip again GI's chip this one has 6 games damn I should buy stock in GI they made pacman chips pong chips aparently all varients!!!!!! and they made general instraments jerrold cable box descrambler chips and the infamus sattalite video chypher descrambler chips too wow there the company to invest in ...
also on page 439 there is a national semiconductor pong hockey squash chip too its
mm57100n and mm53104n LM1889N modulator and a SL00216 15v regulator also it has a vegistal sideband filter??? on p 440 is a explanation of the lm1889N national's video mod chip.
a nother chip pn page 441 shows a national 5841 ic ofr display of score on video game and for channel and time display hmm this chip might be worth futzing with I would need a zenith chomp cable box cause it wants horizontal and vartical inputs on pin 19 and 18
from ''cmos cookbook''
the pong on page 437 8500 the 8500-1 no ay just plain 8500-1 is from
again c-mos cookbook p166
Howard W Sams Indianpolis IN 1977
the rifile circut on p 435 is taken from
S. Circia, Hey Look What My Daddy Built!,73 Magazine Oct 1976 P104-108
boy i want that magazine! 73 magazine is a cool ham radio magazine.. now on the 15 when i goto the Hamvention ill look for oct 1976 73 magazine!! the gun interface is for the ay-3-8500 chip..
wow wow wow all this talk about chipsets got me exited! I ran to my arcade board shelf and looked at birdie king II board same as Bking 1 and 2 and 3 and viola guess what the sound chips are
GI
they say
SOUND
AY-3-8910
thats defanantly a GI chip but these say TAIWAN on them ..
also i didnt know sharp made z80 i mean Z80a chips no im going to rip apart the pong to see 1st if its gold plated white nuke proof cermaic and to see the Atari # on the chip or if its a GI chip I think its a atari chip but when im in there im looking for a english ''angle pin!!!''' this goes to a pot to gnd and puts english on the ball I had this but when i wired the 2nd super pong inside the cabinet i forgot about that I also need to wire a 25¢ circumvent button. as i have no coin door and have to open it every time i want to empty it.. anyway I am glad you told me about the chip number
so if you want a picture of the schmatic for the gun circut i can send you a digital picture of that page from the book as whell as the schmatic for youre video game!!! oh shit before i forget pin 13 shorted makes the bat size bigger open makes it small I dont know if youre game has these features but you are welcome to add wires switches and pots to youre game to make it more fun plus if it dont have a practice mode add jumper to pin 23 to gnd and practice mode on i bet it just makes a paddle the size of a whall length !!! blocking all ball servs back to you the gun circut hooks to pins 23 and pin 24 I have no idea how to initate gun game but since pin 23 inintates practice i assume you can obtain points by the guns pulse output anyway i want to make whole thing now since i have zenith cable box rf mods w sound inputs i wouldnt need the amplified speaker just input to yellow wire and video to purple and 12v on orange and gnd and viola rf mod free suposing you get zenith box free the last one i got was only $4 at good will a good price for a zenith cable box for parts rf mods run like $19 new and these zenith ones are great they usually have a rf gain pot so if you wanted you could invert signal ....
i will repost once i look at pong if i can get those weird screws open!.
again thanks for sharing the chip numbers that made me happy to actually see a working unit based off a circut i thought was only for kits .... I didnt know Magnavox must have made deal w GI Mabie i could use my fake famicom's 8bit nintendo GUN to use for a project gun case for that gun circut.
******************************************************************************
**************COOL check this out****************
remember to patch adobe 1st DOnt get a virus from adobe security hole************
any way look
http://www.datasheetarchive.com/search.php?q=AY-3-8500-1
http://www.datasheetarchive.com/pdf-datash.../Book241-62.pdf
Looking at the pdf pins 18 and 19 pin 18 rifle game1
pin 19 rifle game 2
hmm Ill have to send you pics for the rifle game schmatic..
if you want me to make you a rifle circut I can .
this schmatic says Tennis
Further more acording to this pdf the
General Instrument AY-3-8500 A-Y-3-8500-1
so the ay-3-8500 is the 8500 one1!! the 8500 one has 625 lines and the -1 one has 525 lines
thats why the magnavox has the 8500 w out the -1 cause its pal and pal has more lines..
here is a schmatic I will post picture of gun circut so you can add switch to pin 18 and 19 to gnd so a 3 way switch needed postistion 1 gun mode off postistion pin 18 short gun game 1 switch pos 3 pin 19 short gun game2 I am really glad i looked up info now..
-
I've always wondered something here... What is the diffrence between Home Pong and Super Pong? Because the graphics is identical, does Super Pong have squash bulid in or something like that? Just cos, I've played Home Pong, but not Super Pong.The super pong i have has a 4 way switch it lets you choose long bars w holes where the paddle goes
so its a inverted paddle you let ball not go threw hole like squash then the other ones make two paddles
or normal pong I want to install a english asjustment pot but two players would fight over it!!!!!!! it puts english on the ball I also need a cheat button for the 25¢ slot cause i put it in a cabinet and replaced th e Target CUBE furnitaure box w plexiglass and a orange BALL zenith monitor then put quarter slot in back I have pics here elsewhere.. so i think super pong has the 4 way selector switch for 4 more games the original pong could do that but you would have to wire the switch and probably need a super pong to see how they wired the switch ! further more you would need a double pole quadriple throw slide switch.. its easyer to find a super pong off ebay than to try to retrofit one!! anyways i think thats the only differnce also I think the original pong might not have a color burst crystal?? i never tried one does anyone know weather non super pong has a color burst crystal does it come out in rainbow on tv ???? let me know if anyone has a old pong not super pong..
-
I cant do that anymore, because I changed the way the ball logic works (see attached source)What he meant was that you can use an unconditional branch instead of a JMP when the status register is known. After an ORA involving a non-zero value, the Z flag would be clear...so you can BNE.
In that source, you changed it to load a zero directly...but an unconditional branch can still be used there. Instead of BNE, use it's opposite BEQ. You just loaded a zero, so the flag is set.
is that like a gosub return from a gosub subroutine/ bank switch of a gosub return reoutine??? cool
this was to a youre on youre way to a multi cart essentaly you could just make the same game's varied levels you select with the select switch button as varied so mutch that game 2 is like pacman and game 1 is like pong this way you could write youre own multi cart now that would be cool.
-
wow please fill me in on what 6502 pong is would a stella daptor work or is it a atari game?
Since there are only 228 paddle positions ok since i read the 1st post I think you would have to write 2 games or make 2 differnt carts or make a cart w game varation w the select switch I know this means more programming to get level selection 2 or 1 not being levels you master in game but game variations 1 or 2 I dont know and i hope you didnt use the select switch to make varaitions in game cause you would need a varation for paddle and joystick along as weather 2 players or single player automatic game. i think i will get out the De rae atari and the internal atari info binders and read up and type in checkers for assembler editor cart but use computer emulation so i can do it on laptop and save to harddrive witch i could load into atari using the ape thing.
once i either type it in or read up on it I will understand c and atari 6502 and assembly language more..
then i could be more of input.
but here would be a atari 800 example
http://www.atarimagazines.com/compute/issu...ITH_PADDLES.php
this would give hint
if hit left boarder say left is up and right is down cause paddle in hand goes left right I forgot youre making pong.
wow using a joystick would be harder than paddle..
fror writing pong cause w paddle you could make item match paddle value a joystick you would have to use boarder and have to emulate a paddle value anyway do you have a listing of game so far highliting the joystick routine so i could look at it im very interested in how a raw atari game looks on the atari in batribasic atari c++ before it goes atari bin...
-
Whell Contrary to common belife I read that Atari Licenced Pong from Ralf's company or I dont know but it clearly said Atari Licenced Pong for use in arcade witch was again contray to normal belife when i was a kid the pong unit and the arcade pong Atari machines were both in market at exact time. but the arcade pong unit clearly was a varient of ralfs 1st pong in video showing the for way controls he invertanly designed a analog up down left right joystick with out even knowing it could be hooked to a joystick just think they could have had a joystick for some other use but he had left right and up down on a TV 1st that was cool remember with lcd you could make monsters look exaclty like a sprite and you wouldnt beable to tell cause you could send a lie to the memmory sticks in the lcd to make sprites look exaclty like a blinking atari 2600 sprite but it could be a fake sprite that does nothing.
but he ralf designed the 1st video game circut from scratch go online and look at his schmatics whooly crap he did those video schmatics w pencil !! just sitting around a lounge talking to someone about his invention.. thank god he decided to make all those board games interactive w the 1st magnavox oddessy even if there worth more as collector items than to play the idea of more than just pong made the oddyssy 1 cool I think he knew it was going to be a collectors item once more elabroate graphics came out so they made the oddyssey 2 witch was pretty ok and had masked roms in eeprom proms witch ment cart based games I wonder what extra chip games the oddysey 1 had that didnt just short pins weather it had a serial data out data in line 5v and gnd to run a chip if needed and if certian pins werent shorted what did if it did did it look for and could you write a oddyssy1 cart if you knew how...
mostly i think the overlays were made for the built in games and the built in games must have been just like mazes or board games where you move squares around I had one but think i sold it I should have hooked it up 1st! mabie its still in the storage im my parents house mabie we should clean it out to vacume and take inventory.. I bet i find it that would be awesome..
-
http://www.atariage.com/forums/index.php?s...mp;hl=plug+play
also the keychains are cool too.
now i want 2 stelladaptors to play robotron. oh and some tiewraps to mount joysticks..
-
Aw crap I started talking about the robotron post and forgot i was going to do a link to this
http://www.amazon.com/Namco-Plug-Portable-...t/dp/B00025YP9K
and this link in witch i show where the + and (-) providing you remove one batt wire so kids wont recharge batteries when plugged in..
I think you missed this little mini cool device as long as you do the MOD or purchase one of those 4pack looking batterie eliminator's witch are rare and dont last long at
wallmart or target its a PLUG PLAY device in witch you use as battery eliminator it snapps in I cant remember if it screws in but for 4 aaa batteries the cost factor for using a power pack out weighs using $4 aaa batteries witch only last 45 minnutes just the point where you try to break youre best ralllyx hyper speed game..
oh i think you missed the KEY chains too there in there own class by them selfs the joystick ones even have a puny PAL jumper and a weird one witch produces a brown and black stripped test pattern with constant blaring tone too.. the paddle I forgot to rip apart just to see inside hmmm IDEA!! anyway I decided to use my keychain since i bought 6 of them at wallmart when they were remodling the store they decided to give in and put them on sale for $14 I decided hmm feb 14th ok june I thoght hmm who cares about 3 tv stations lame as they can be one 14 a relugius low power witch I drown out w my ch14 modulator for watching dvd's in front yard and 2 stupid lame shopping channels so i decided to mod my tv the 4 inch see threw one i got witch is almost so old its almost rotten you can barley see threw it anymore but the screen still works and i can get ½ hours on a $14 used alarm battery.. anyway I took a zenith rd mod and permanantly instlled the RF MODULATOR to ch3 inside the battery compartment and hard wired it to the antenna wires also i ran jumpers so all the RF and power connectors on the back can wiggle all they want and still be connected then replaced the single speaker wire strand for my instafuse!!! mini fuses are expensive and its soldered anyway so one speaker wire strand and solder gun and viola i have a permanant Atari . I permantly hooked the keychain power pack soldered the on off switch infact i bypassed it then hooked 5v from somwhere on the big chip on the tv since i blew video in I had to use ch3 rf besides it gets a perfect picture and i wanted to mutilate a nother Zenith box!!! i needed the rf RCA to F connectors for my SEARS Atari II console anyway.. NOW I have a tv that still gets UHF VHF and ch3 the power pack for the keychain always gets power and the rf mod is always on or crap i made a typo the RF mod uses 12v I just remembered the ZENITH RF MOD color code is as follows 1st break security screws on Z box then remove RF mod keep all wires and parts for spares.. then its like this Orange 12v + the whole can is (-) ground so just solder anywhere you want on metal to get a gnd then purple is video and yellow is audio ! I just used a old vcr rca module and just soldered left to right but since the keychain has mono it didnt matter I had used the rf mod for other things in the past.. now the cool thing is i can change from different joystick keychains w out changing anything on the tv just plug and play!
SO
IN short
did you forget to list the mini packman joystick PLug play witch is similar to the Pacman big one I dont know i never played it..
and then there is the keychains..
OH i also have a plug play poker tournament game witch i rarely play witch has lcd on the top and plugs into the tv with cdrom so you can try online to goto vegas I cant remember witch service it uses for the cd but there not interactive with the plug play .. I also have a single paddle plug play paddle with Real Atari paddles NO jitter! and a atari joystick witch i need to solder a power pack to! oh lest i forget the modded Atari 2600 4 switcher looks like crap but has a flashback II inside it.
Remember if you do enough scratching you can use the output of the 340t (lm7805) 5v + power regulator still using the original power switch then if you really scatch a lot you can use a dead 2600 mother board for youre cart mod connections also the b/w swtich is a double pole single throw switch anyway you must scratch the hell out of it to get it like that cause the both pole sides need to be seprate but it makes for some awesome flashing cause the b/w switch is so crappy you get some inbetween flashings its awesome
I found the this area intemptly left blank and most of the time you can start a flashback game 1st !!! then insert fav cart then flash between them caverns of mars and the cart missile command is a cool one to flash between cause caverns of mars geeks missile command does pretty mutch nothing but caverns of mars does. also you can notice if you do it enough that some old memmory bits get STUCK in the flashback cart area since the area dosent fill up adv II the draggon and the bird I swear on some instances when you remove power and restart into that game the dragon and the bird "bat" sometimes are in the exact same pattern they were when it was last on this is cause the memmory is not ram its non volitile ram or some new ram but its not the original c-mos type ram witch is ram in a rom witch is cool if it was ram it would not always come up in the Damn adventure menu witch it does from time to time. I am glad you made a list of plug play item i think its cool. there
using differnt ram than orginal atari ram witch was a portion of inside one of the chips wich was RAM in a rom it was not like a pal witch can be shut off and remember its last state it goes empty when you power off . ALso note the Ghosts in the mini pacman act differnt than the arcade motherboard are still predictable but in differnt ways remember you have to address the pacman ghosts in youre brain the exact way the computer chip ram there running addresses its own memmory.
How i do this is i Play Galaxian 1st then pacman it seems you can if you play mame a lot and Atari Galaxain on game B then after 4 hours of play and complete a complete rotation of flags they start shooting then on the 800/400 there realy mad so using this techneuqe i just play galaxain 1st then remember how the real galaxain reacts in its wait states when the bees wait to drop it is differnt than the original galaxian and differnt than atari800/400 but its differnt by the way the thing addresses its memmory just like pacman I rollled on the floor almost on the plug play mini pacman cause the ghosts were rolling around in a square around the ghost house then for no apparent reason they sniffed me out cause i went back and fourth then down then back up you could tell they sniffed me threw memmory and took off in all directions after me the pink ghost proably ambushed me. its cool to notice the differnt memmory patterns like for instance the plug play mini pacman is ALL NAMCO this is why i think the ghosts act differnt there Japanese NO offence ment by this there Original and act the way there subposed to witch seems you can tell oh thats what Namco wanted when they designed pacman.. the ghosts are predictable but the memmory addressing of the Midway board allowed patterns and prdictability. but since the new game has the correct addressing and the memmory needed to run the video it runs the ghosts the way Namco wanted this is why i think the sound in that pacman sucks.. remember MIDWAY had pal type music chips proms witch sound better than synth sounds!. cause the Midway board produced Real tones where a synth uses sample sounds. from its wav table! even if its from the original 8bit soundblasters YAMAHA mpu401 chip . this is what makes Plug play games so cool you never know what the sound is going to be like untill you play them .
breakout on the Mini key chain paddle to me is a great job. they could have made Warlords with more Difficulty setting game varitys. I know my spelling and punkt is lame.
OH before i forget sorry for the long rant I just got up. AND
PS. the list is awesome.

-
Gyruss and I, Robot on M.A.M.E, Xevious-3d on ePSXe, and I'm working on setting-up Vectrex in M.E.S.S.I robot BARF ON THE LAKE (Pizza on the lake mtka ) had a I robot are you painting or playing the game..
I, Robot - the game portion. Unless there is some super-sophisticated high-society thing in the painting option that I ain't seeing, I'll never mess with it. It seems pointless. Though I do like the game part, after all it was the first raster-based 3d hardware-accelerated videogame I ever played. Unless you count Tempest and its mathbox processor.
I thoght that was the case I didnt get a refund for the paint mode ...
I was playing human cannon ball on flashback II untill the pillow fell off bed and hit the color/bw switch flipping the flashback into a graphics frenzy cause there was no external cart to switch to SO I powered off and on again and played untill i fell asleep I was playing the hard version where a line scrolls up and down w a crack in it so you have to shoot person threw line before getting to trampoline or net I got 2 points... then zonnked out..
-
Gyruss and I, Robot on M.A.M.E, Xevious-3d on ePSXe, and I'm working on setting-up Vectrex in M.E.S.S.I robot BARF ON THE LAKE (Pizza on the lake mtka ) had a I robot are you painting or playing the game..
-
I got River Raid in the mail today from Ebay, dang addictive game.
I have been playing REAL pacman on Arcade Cocktail cabinet cause I wanted to test roms they work one of the ones i copied blew out... my fault.
now it works .. the 2600 game i was playing the longest was missile command.. 2600 version ..
i think im going to enter the paddle games on flashback then flash to missile command real cart and back to paddle game .. to see what that does ...
-
I like River Raid too..
-
AdamW {awace} Repliedwhell hacking a nes controler is pretty easy but you might need two wire holes cause you need 9 wires up dn l r a b select start...on mine i scrathed the non grounded mesh on the board for the a b buttons and used wires to SWAP them then soldered so a and b are normal!! this improved sysytem also did you try a genisis controler to see if it worked?.
I wouldnt expect you to try to ruin a nes controler but mabie the joystick input chip is same as nes just differnt plug if so you could buy used nes on ebay cheap even if its broke and steal joystick connector and add one then you would esentally have a top loader!! ..
.....Tom-Lynx replied ......
LOL.... I have a better idea.... resell the thing and leave all my good controllers in one piece!
Wouldn't that take the fun out of HACKING the crap device into something FUN to PLAY WITH .
If you decide to sell it I might want it...
let me know . Ill be quiet and lay down by my dish now Im sleepy :> -
That one 2600 game...... 1st choice is ''' Snoopy and the Red Baron.'''
I had one but I gave my whole 2nd good will atari to a kid in need.. complete with power pack tv rca to f connector 2 joysticks and snoopy.
BOY BOY BOY that was a nice thing I did for freinds neighbor..
But i wish I had bought more 2600's from goodwill for MYSELF !!!!!! they had many units i passed up carts too I so wish I would have had more back up systems and you cant ever get enough carts to rummage threw for youre self or when freinds come over on rare occasions when they actually want to play Atari You grab youre BLUE rubbermaid HUGE tub and say look what U want to play I like snoopy cause its fun but its a cart I dont have yet ..
-
I apoligize if my posts have been lame I always wanted a Famicom Since Funco started I wanted the short SUPER MARIO yellow japan Game ONCE I SAW freinds freind showed us you could jump past flag and actually get more points at 2nd flag but they had to return game to rental store I said hmm how mutch is the DAMAGE and they thought to them selfs good idea I dont remember if they paid the fine or kept it or returned it but i saw it only one day but it was cool...
I think i saw one on ebay yesterday..
The other
day I was on chinaproducts.com and some famicom's knock off's with
60 pin or 72 pin configurations but you had to buy 2000 at a time out of my budget...
-
I am agreeing with you !!!! I saw a Famicom Cart a long timeago at Funco and remembered he said it was avalible only in japan unless you had some finger board w socket and it was called a Famicom Japan family computer Nintendo entertainment system!! where someone got mattel who knows .. My next project will be to take my Game Station knock off FAMICOM 60 pin system and purchase a famicom cart to see if it boot if it does then all i have to do is buy famicom games or 60 pin to socket adaptor for like $19 witch is not bad for a new connector.. probably cost you more than $19 to etch youre self..
this also gives me a new prospective on 8bit nes i forgot completly about Famicom Japanese games for NES 8bit and furthermore the multi carts Like my
9,999,999 in one cart it came with witch turns out only 19 I kind of knew that but scratched a jumper off pcb and now it correctly says 19 in one .. the only thing i dont like is its THEME during game select on 19 in one cart is CIRCUS CHARLIE I hate that music.
-
Should Andrew Davie's tutorial alone be engonth to start me out with no prior knowledge of assembly?Yes, have some.
Hands-on experimentation is pretty much the only way to learn. Start with a bare-bones display kernel as described by the tutorial (one that just draws a stable blank screen), then try adding stuff to it as you are reading though the tutorial...maybe some playfield background images, or a sprite. Try different ways of moving images around on the screen. If you have a game concept in mind, keep it very simple for starters. Resources on a stock 2600 are in very short supply, so don't try to tackle everything at once. The display comes first, and everything else is built around it. With no prior knowledge of assembly, getting anything on the screen (as intended) is an achievement in itself.
would typing IN checkers for the atari 800 asembler editor help me understand programming from scratch ... I am thinking about learning 6502 and the raster of the atari2600 I kind of understand c but I think the atari would make me more interested in a boring language!!!!
-
Oh so I can give AtariAge my source code and they will put it into a cartridge for me? Well that sure makes things a whole lot easier. I should be able to get an Atari 2600 in 2 weeks or so. I have $20 right now and I am going to sell some stuff on eBay so I should have about $50 after that which should be all I need.you could find a usb burner cheaper on ebay then atari age has carts as far as blank eeproms just purchase know not to work arcade pcb's
even a working birdie KING II arcade pcb has 17 2732 chips in it!!!!.... most non working crappy titles arcade pcbs are pretty cheap... if you program youre own homebrews a cheap usb burner might be something you want there is nothing more satisfying than telling youre freinds you made YOURE OWN actuall atari game they could run on there own atari!!...
also i think you can send Atariage a rom and the will put it in a eeprom if you get eeprom from them w the pixel past board..
-
Explain? With all those wires for each prong you would unless you had some kind of chip right?Consult this diagram:
http://pinouts.ru/Motherboard/AtariCartridge_pinout.shtml
All of the pins can be connected to the 2600, except the A12 (AKA the Chip Select ) line. To enable a cartridge, switch the chip select line to that cartridge.
Here is an example of how you could hook it up:
--/ -- represents a switch Cart 1 | Cart 2 | Cart 3 | Cart 4 | 2600 Cart Port 1---------1-------------1--------1----------1 2---------2-------------2--------2----------2 3---------3-------------3--------3----------3 4---------4-------------4--------4----------4 5---------5-------------5--------5----------5 6 6---/ ----------------------------------------| 6 -----/ --------------------------| 6----/ ---------------| 6--/ -------| 7---------7-------------7--------7----------7 8---------8-------------8--------8----------8 9---------9-------------9--------9----------9 10--------10-----------10-------10--------10 11--------11-----------11-------11--------11 12--------12-----------12-------12--------12 13--------13-----------13-------13--------13 14--------14-----------14-------14--------14 15--------15-----------15-------15--------15 16--------16-----------16-------16--------16 17--------17-----------17-------17--------17 18--------18-----------18-------18--------18 19--------19-----------19-------19--------19 20--------20-----------20-------20--------20 21--------21-----------21-------21--------21 22--------22-----------22-------22--------22 23--------23-----------23-------23--------23 24--------24-----------24-------24--------24
does this mean lift pin 6 on all conencted cart slots w carts in then when you want to play a certain game just rehook only that slots pin 6 w switch cool I know what internal bank switching does now also now i know what chip select does I thought that was bad I guess only flashing the POWER SWITCH is bad so chip select flashing on flashbackk II from original missile command and caverns of mars shouldnt do harm cool....
so the switch bank would have all pin6ex connected to a bar that the connects common to pin6 of carts then the pin6 of the Atari goes to the normaly open pinon switch meaning when switch for that game is on it connects that game THIS IS AWESOMELY COOL I HAVE A 9 postistion rotary switch. that means i could select 9 differnt games... that would mean 9 cart solderings I probably would want a 4 pakman arcade type switch using a bank select switch instead like taking a multi cart and changing roms in it... although that wouldnt be as easy as a caveman..
cool looks like the same chart they used for Birdie king II's dip switch layout...

I was never a fan of PONG, always perfered the Coleco Telstar Color.
in Dedicated Systems
Posted
I still dont know weather original Atari pong was b/w or had a color crystal .