Jump to content

simonsunnyboy

Members
  • Content Count

    190
  • Joined

  • Last visited

Posts posted by simonsunnyboy


  1. It is very simple. Call zip2st with your ZIP file and it will generate an .st file with the contents of the ZIP file. Take note that the resulting disk does not autoboot files from any operating system as a required bootsector will not be part of the zip.


  2. I seldom use my Ataris for full network access. However a great solution for file transfer is the UIPtool made by sqward. It runs with Netusbee and turns the Atari into a file server with a web interface. One can easily transfer files to the Atari from a web browser on the PC and also download stuff from the Atari.

    A very very useful tool which doesn't require configuration as it brings its own TCP/IP stack and configures the LAN adapter with DHCP from your local router.


  3. Reading pixels with GFABASIC will work but my experience with this is not so good. I would combine a tiled background with the technique by ggn with moving sprites above.
    A spritebased pixel coordinate can then be calculated to see what tile is below.

    Sprite collision detection is best done with comparing their respective coordinates and size for intersection. I can recommend using the ABS() function there.

    For the first true game ever, a pure tile based game might be hard enough to complete.


  4. This is for players 3 and 4. It's a parallel port to 2x DB9 joystick adapter. Completely dumb device, no logic at all, just direct connects.

     

     

    Yes this is direct wiring - and the adapter wiring on the Amiga might be different than on the ST. I am sure that it did not work, we wanted to have a 4 player match on one of our retogaming meetings. It did not work, same with Leatherneck IIRC.


  5. 20 years ago, I made a Space War clone in GFABASIC with ship movement but it lacked correct physics. It was my first remake for publication, see http://paradize.final-memory.org/games.shtml -> Space Battle

    If someone want to cut his teeth, I have the base source from 1994/95 somewhere without fancy graphics, men, sound or joystick options. But it was the basic elements without correct physics.

    Take the attached source without warranties as a little Easter gift for upcoming Atari coders.

     

    Take care and have a Happy Easter!
    SSB

     


  6. Virus??? Wow, I had contracted one too! About ten years ago. It was a real bugger too! You had to double click on it so that it could be installed.

    Anyway basically what were the symptoms? What did the Atari do? My guess would be that it was one of those "virus free bootsectors" and since I' ve never ever heard of anyone's ST with a viral infection it's probably nothing.

    Well, i somehow had the notorious Ghost virus on my disk collection in the 90s. Nasty one which inverted the mouse after a few resets or so.

    I didn't find anything more serious but there are virii on the ST and it is a good idea to check for them with uvk2000.

     

    Many "Virus free bootsectors" are actually not only passive but monitor some system vectors. Not that bad and much more efficient than modern PC anti virus tools.

×
×
  • Create New...