RCorcoran
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Everything posted by RCorcoran
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For the month of March '03, Snipercade and Twin Galaxies are holding a high score challenge on the Atari ST computer. The game this month is Time Bandits. If your interested, head over to: http://www.snipercade.com/twingal and click on the "Console Challenge!" link in the left Nav panel. Feel free to vote for a game/platform you'd like to see contested while your there. Good luck!
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Top Games for Destroying your Controllers and/or thumb
RCorcoran replied to Mind Master's topic in Atari 2600
Decathlon! Or, as Brien King calls it... carpal tunnel videogame. -
I have a 19" TV/VCR combo in the gameroom with all my systems hooked into it (not at the same tim). I wanted the combo so I can record my games for Twin Galaxies score purposes.
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Cool. I'm looking forward to it. I didn't submit for Asteroids or SI as there is no way to verify those scores. Both roll over too quickly to be a good measure.
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Actually, I own Ms. Pacman, Tron and Bosconian cabs. I have them in my gameroom with all my console and classic computer systems. And I wouldn't exactly call Phoenix, AZ a "promised land"...
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Sadly, by doing this, and using this technique, none of your scores will be eligible for Twin Galaxies consideration. If you're interested in having your scores printed in the Book of World Records that is...
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Check out this site to see other masters at Ms. Pacman Ms. Pacman (normal speed) http://www.twingalaxies.com/cgi-perl/searc...latformSelect=2 Ms. Pacman (Turbo) http://www.twingalaxies.com/cgi-perl/searc...latformSelect=2 Ms. Pacman (Atari 7800) http://www.twingalaxies.com/cgi-perl/searc...latformSelect=8 Yes, Ms. Pacman on the 7800 is more difficult. Not due to "slowness", but rather due to the fact that your normal patterns and grouping techniques won't work.
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Nicely done NE!
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Thanks for the plug Steve. I know you just want Time Bandits voted in!
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Where were you when you first saw the Atari 2600
RCorcoran replied to Mind Master's topic in Atari 2600
First time I saw a VCS is when I was 12 (christmas morning, 1977). That day changed my life forever! -
I have yet to reach 1M on RR. Both Todd Rogers and David Yancey have done so: http://www.twingalaxies.com/cgi-perl/searc...latformSelect=5 Someday perhaps I'll find enough time/patience to finish the game and be done with it.
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I am fortunate enough to have a cool wife (married 18 years). When we bought our house 3 years ago (after we moved to Phoenix), she agreed that I could have the 2nd den as my gameroom. In it are all of my cabs (Bosconian, Tron & Ms. pac), all of my consoles and retro computers. I also have what I characterize as an "EmuBox" in there. It's a PC dedicated to running nothing but emulators. Keeps me from having a spaghetti farm of wires. As for the tips on Ms. Pac, my pleasure. Visit the Twin Galaxies forum sometime and you will see hints/tips and such to many games from the top players in the world. If there is a game you need advice or help with, feel free to ask. I'm sure many people will be glad to help (such as here at AA).
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Reach ... reach ... reach for SNOW-tari
RCorcoran replied to Ron_Albanese_Again's topic in Atari 2600
If I want to see snow I have to drive 2 hours north to Flagstaff and the SnowBowl or go a little further (~2 hrs.) to the Canyon. Living in Phoenix sucks in the winter... Let it snow, let it snow, let it snow. -
These two are from today using PCAEWin 2.6 Not very easy to play with a Gravis Gamepad... I'll add more later in the day as I have the day off.
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The secret to Ms. Pacman on the VCS is simply one word... Quadrants. You must clear each quadrant on it's own. As with the coin-op Ms. Pac, never make a run on dots longer than three (3) seconds and use the tunnels at all time to your advantage. The ghosts have a pattern/behaviour they follow. You will find by not making large runs, and using the tunnels, you will easily manipulate them into moving in a way that suits you. Be patient in clearing the quadrants and go for the max # of blue ghosts early to build your score. Eventually, the game comes down to tunnel use and gathering fruits (much like the coin-op). Hope this helps a little. Actually, I'm not really that good at Jr. Pacman. Robert Macauley has a score of 1,794,250 and Mark Feldt has a score of 902,660 that have been posted to TG. I consider myself well behind the curve in this game as my score is only 18.990% of #1.
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Sorry about that. I thought you were going for what our personal best scores were with a deadline to post them by 28 Feb 03.
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Here are my personal best scores for each game: TITLE---------------GAME-----SCORE Pac-Man------------1-B---------301400 Ms.Pac-Man--------1-B---------2654680 Jr.Pac-Man---------1-B---------340730 Space Invaders---8-B---------3920 InvisibleInvaders-16-B--------2260 Asteroids----------32-A--------52580 (15 minutes only-still had 3 ships) All scores listed are posted to the Twin Galaxies Scoreboard and have been verified by a TG Referee.
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Which Activision game designer had the worst haircut?
RCorcoran replied to Mind Master's topic in Atari 2600
With genuis such as theirs, do you think they cared about what their hair looked like -
Since I installed SP3 for Win2k, PCAEWin 2.6 no longer works for me. It worked fine under Win2k SP2, but now it just generates an error and closes. Btw, PCAEWin works fine on my WinME and WinXP boxes... Go figure Here is a screenshot of the error. No, I am not running XP. It's Win2k SP3 running WindowBlinds 3.5 Enhanced. Yes, I get this error with WB disabled.
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Yep, that's all there is to this game. Once you pass the 50k mark, the "other" agents get very fast (yet predictable). There are two reasonable "safe" spots in the game where you can camp and get big scores. Just ask Todd Rogers... http://www.twingalaxies.com/cgi-perl/searc...latformSelect=5 1 100.000% 2,010,500 Todd Rogers PH 2 38.135% 766,700 Ron Corcoran PH 3 1.894% 38,075 James Carter R 4 1.689% 33,950 David Dutrow R 5 1.583% 31,825 Robert Mruczek R 6 1.192% 23,975 Greg Troutman R 7 1.005% 20,200 Adam Gurno R 8 0.696% 14,000 Stephen Knox R Why such disparity in the scores? Some of us are more sick and twisted than others...
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Here's a link to some pretty decent Ms. Pacman players... Normal game http://www.twingalaxies.com/cgi-perl/searc...latformSelect=2 Turbo game http://www.twingalaxies.com/cgi-perl/searc...latformSelect=2
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Kaboom! Ahhh yes... what a great game. DOH! How could I have missed that one?!
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Mike Morrow (MKM) recently sent me a working 3DO with 5 games (one of which is Dragon's Lair). While not a bad port, it doesn't hold a candle to the original or the new Dragon's Lair 3D for the PC.
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New in PCAEWin 2.6: Added Kaillera net-play support. Using this will open up emulation in a separate pop-up window. Players can chat among one another by hitting the slash key and typing chat text. Perhaps someday we can play with/against one another via the Net.
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Yar's Revenge Ms. Pacman Night Stalker (Telegames) River Raid II Lock N Chase
