Jump to content

Gemintronic

+AtariAge Subscriber
  • Content Count

    9,937
  • Joined

  • Last visited

  • Days Won

    35

Gemintronic last won the day on May 10 2014

Gemintronic had the most liked content!

Community Reputation

4,951 Excellent

6 Followers

About Gemintronic

  • Rank
    Jason S. - Lead Developer & CEO

Profile Information

  • Gender
    Male
  • Interests
    Gemintronic develops, manufactures and publishes games for retro systems.

Recent Profile Visitors

45,870 profile views

Single Status Update

See all updates by Gemintronic

  1. I was shocked and appalled as a kid when Super Mario Bros stopped getting more difficult after the third iteration of the levels. People forget that Atari games treated gameplay like a sport or a board game. You don't "finish" a game: you master it.

    1. Keatah

      Keatah

      I always tried breaking my games by seeing how far you could push something. Or by not following the instructions. Or by running up the score counter. I was like 5 years old at the time.

    2. 108 Stars

      108 Stars

      hehe, strangely enough I never cared about that. Even on Atari I imagined an "adventure" when playing, never mind scores or challenge. So it came natural to me when games actually offered something like that with an end.

    3. swlovinist

      swlovinist

      Nintendo brought in a new way to play games. It also catered to a different crowd. I love both for different reasons. I would have not wanted to see what we would be playing if it was not for Nintendo.

×
×
  • Create New...