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Gemintronic

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Everything posted by Gemintronic

  1. The main issue I've had is using too much CPU time with the pfread command to check for projectile <-> player collisions. At times I've gone over cycle with just 4 pfread commands in one game loop. Probably can mitigate this by checking only every other frame or more.
  2. It's a little less at Flashback Ltd. Plus, you get a discount if you use the code: gemintronic https://www.flashbackltd.com/collections/genesis/products/hdtv-cable-compatible-with-genesis-hyperkin?aff=12 Supposedly I get a kickback at some point to buy me a coffee. Which is necessary when making Atari 2600 games (or dealing with soft collision on the Genesis).
  3. Probably the best version to get is the Airwalk Studios version with their own branding on it. I'd love to see more games from these guys (and a possible Genesis Game Maker). http://www.second-dimension.com/shop/product/25
  4. I think people are combining the possible worst case scenarios including: * NES ports substituted for arcade versions * Poor quality emulation * No updates for said emulation issues * Build quality I myself have experienced one or two of these issues but still buy AtGames products. Mainly supporting them when they put out products you can add your ROMs to (or have a cart slot.)
  5. I kept my JagCD as a substitute for your wondrous new device. I bet people interested in homebrew dev are doing the same. So, needless to say, not a high priority for me
  6. I hope this release goes well WAVE 1 GAMES. A lot of good feedback here. I will use it in my own games for sure.
  7. BennuGD has its own forum with an English speaking section: http://forum.bennugd.org/ I'd love to hear about your progress with this
  8. Any challenges writing the game? Fancy technical features you impressed yourself with? No sarcasm here. This looks like there's a lot below the surface and I don't have the assembly skills to immediately appreciate it
  9. On their Facebook page they asked: AtariVCS May 28 at 5:01 PM · What are you looking forward to most in the Atari VCS? ️ So I replied: Any information for retro indie devs to start coding for it. Right now I could target the new VCS, new Intellivision or the Collectorvision Phoenix. Still no response.
  10. Thank you for the detailed, honest write up. The inaccuracy of the magic minutes timer is a sore point for me. But, I recognize it as my own limitation as a programmer. If a sequel is wanted I'll skip the timer entirely and use a plain numerical counter
  11. The existing videos I've found on YouTube are pretty bad. One guy was violating a cart with a flat head screwdriver so bad I had to take a shower after watching.
  12. I appreciate the feedback! Definitely something to consider.
  13. Well, it turns out I thought I was golden as I've only been testing sleevless carts on my 7800. My light sixer refused to accept anything as the cart didn't have those pokey bits. Live and learn. Only new shells for me! Thank you for the advice.
  14. So, I was thinking of using my leftover commons for a new game. But, I'm especially challenged and keep losing the springs or other parts. Is the internal dust sleeve/shield really needed? After the springs are gone it kinda slides and makes broken sounding noises. Can those be left out? Don't hurt me I've never tried salvaging carts myself before. Any input would be appreciated.
  15. Are there enough O2 fans, repro makers and new game publishers to support a $5k purchase? I wonder if you could have a new cart design that has a bottom end separate from the main shell. The bottom end would come in different forms for each classic system: Coleco, Atari, O2, etc.. The bottom end would snap onto the main body. With niche markets like retro gaming the more potential customers (and systems) the better.
  16. It might be the way I use Win 10. I hope people have better experiences then I have had with my Winbook, GPD Win, Compute Sticks and Atom based tablets. That being said, I'd take Win 7 over Win 10 any day of the week. Just too many weird processes slowing down my PCs and it constantly changes with updates. A customized Win 10 build reduces the resources and brings it closer to Win 7. But, that also requires a lot of know how to figure out what you can safely yank out. I sometimes forget that aspect
  17. There have been some questions about the controls and level design. So, here are my programmer rough instructions on the topics
  18. Yeah, 4gb RAM and 64gb storage is bare minimum for Windows 10. My experience is that the TF card slots have really, REALLY bad performance. The onboard storage actually runs Windows worse than an external USB drive. To make this usable you need a custom stripped down Windows 10 install. I used to use Nlite to do so.
  19. Yeah, I had no idea myself. But, a fellow AtariAge member Ricky Henry restarted this convention and invited me down. I have some unsold stock on Etsy. If you already have Upp! or Upp Plus it's the same game. Er, except the player sprite is the CinciClassic logo. The cart is bright orange too Instructions have a written thank you and my initials. https://www.etsy.com/listing/707566519/upp-plus-cinciclassic-2019-edition?ref=shop_home_active_1
  20. Made a small custom run of Upp Plus for the CinciClassic Retro Convention. Only the players ships sprite has been changed (to match the CinciClassic d-pad avatar/logo. Shells are all new bright orange with universal game case and instruction pamphlet. Upp was recently demonstrated by ZeroPage Homebrew: https://youtu.be/8cPYP_27Rtc?t=2558
  21. I don't know assembler at all.. but, isn't the answer writing a standard mini kernel that checks for a flag. If the flag is true it jumps to a label set by a variable as a parameter. When the jumped to code section is done it returns to the mini kernel for cleanup and return to the canned main kernel?
  22. My experience with Rudy is he accidentally friended me on Facebook and I took him off. So, I don't know his intentions. I didn't remember the initial sale of this game feeling like a cash grab. Although there were some critical articles written about him in connection with the connotations behind this game.
  23. Besides a Sega Genesis pad? An original Playstation controller to Genesis adapter plugged into my 2600. Gamepads have always been more comfortable for me, obviously
  24. Here's a very rough video playing through the first difficulty level. Sound is way down. This is not official media from Côté Gamers.. just the developer moving the joystick around and barely winning The row of yellow dots on the bottom left denotes items still misplaced. The row of yellow dots towards the bottom right are items placed in chests. So, you get a feel for how close you're getting to completion.
  25. According to Côté Gamers: Knubberrub is the semi official name of the bat in Adventure. I wanted to pay homage by having a similar but legally distinct name front and center. "Knabber Rob" seems to have bat-like connotations in French.
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