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Everything posted by Rev. Rob
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I cleaned the contacts very well. I modified a genesis cart slot cleaner and used an alcohol based formula on it. It feels like the cart is loose in the slot, or the slot is loose. Is this documented? It was embarassing too, as I was going to show AvP to a friend of mine whose never seen a Jag before, and it just went "roar" --> Dead.
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I'm not going to get into the vs. Jag part, but the Neo Geo was able to kick mucho 2D ass because it had the [email protected] MHz, a Z80 co, a custom video chipset with 4,096 colors and tons 'o' sprites, and the Yamaha 2610 for sound. Nice! Ya, I think it's safe to say that the 2D abilities of the Neo Geo rocked ass over just about any console. Nothing even came close until MvC2 was released for Dreamcast in 2000.
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So, there I am, enjoying a game of Cybermorph, and I turn the console off to spend some time with the s/o and our son, and I come back and turn it on and it doesn't want to start up. It just says "Jaguar" and the screen turns red. After about 20 tries of reinserting the cartridge and turning the system on it finally loaded. I have never experienced this problem on any cart based system, except for the NES 1 and Microvision. So, my question is two parts: 1. Is this a common or at least a known error? 2. Before I take it apart and beging to work on it, is there a known solution? Thanks in advance!
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Well, I personally do not like the 2600 version of Asteroids. That's just my opinion, and I know I'm in the minority on this one. There was a homebrew where the asteroids are outlined, and I do like that one a lot better. I think that I since I played the arcade first (and a lot) that is ruined the 2600 version for me. Obviously an opinion that it's a good game is perfectly valid, seeing as that is clearly the concensus of the majority. Well, I am not trying to say that the lack of vector graphics did the industry in. I don't believe that at all. Also, I don't believe that aging technology was the leading cause of the crash, but a very overlooked contributing factor. Obviously, I agree with everything that you said, and would also at that retail glut and monolopolistic business practices, such as Atari not allowing developers to port their products to competors, were main factors as well. As for the Battlezone comment, my only point was that consumers were beginning to expect an arcade experience at home.You mentioned Pacman, I think that's a perfect example of how technical limitations of the then current generation of hardware disillusioned consumers and potential consumers. Thanks a lot for your feedback, I appreciate it greatly.
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That's D-2. http://www.mobygames.com/game/d-2 Is this a light gun game? I don't have a light gun and can't tell. No, it's a cross between a survival horror game and an RPG. It's one of the better and more interesting action/adventure games ever made, but hey, this is WARP we're talking about here.
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They know that compairing the complete Jaguar version of DOOM to the incomplete 32X version of DOOM is willful deception. In the legal world, we have a saying for people like this: "If you have the facts on your side, pound the facts. If you have the law on your side, pound the law. If you have neither on your side, pound the table." Gorf and his chronies are pounding on anything in sight because facts and logic are their enemies, hence their dishonest references to DOOM 32X.
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Metal Head is running at 30 fps according to its specs. If you can offer a test that I don't know about that says otherwise, please let me know. Metal Head is pretty smooth, except for when the level is changing. It's plenty enough power to run secondary functions. If you read the previous post, which I don't believe that you did, this was already addressed. 32X has two 32-bit busses. (sp?) Again, as I pointed out to Gorf W. Bush, the 106.4 MIPS of the "TOM" chip is dishonest misdirection. Jag games used the 68000, which has about half the Buss speed of the 32X. As a reminder, we're not talking about games that could be done in theory, we're talking about games that have been done. No games on the Jaguar are using more than a 20-30 MIPS buss rate, so therefore the 32X's 42 MIPS buss is adequate to play any Jaguar game. Do you understand? Of course it is. There is no doubt that the Jaguar could be more powerful. It's a real shame that none of its games were more powerful and that its potential power was never taken full advantage of. You see, that's Gorf's whole claim, though, that the 32X couldn't. Clearly, it could. No one has made such a claim, only that nothing developed for the Jag is beyond the 32X's abilities. Specs are misleading, as the Jaguar never really used the TOM chip. If you just leave in the 68000 chip, which Jag games heavily relied on, the the 32X outclasses the Jaguar in specs as well. As a result of how the Jag was actually used, the specs are incredibly inflated. I would also remind you that specs alone are never a real basis of comparison. For example, the Genesis' processor is three times faster then that of the SNES, however, developers were able to create much better visuals for the console. Another example is Playstation 3. While it is technically superior to the Xbox 360, the tech specs don't manifest themselves in reality, as a large number of 360 games actually preform much better than their PS3 counterparts. Well, thanks for your concession. It's too bad that you didn't have an open mind and the ability to learn and share information and ideas.
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That's what I expect from a liar whose been proven wrong. Thanks for conceeding the point.
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Hey, I have a working K that I'd be willing to trade for another model as long as you pay the shipping.
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Jaguar doesn't actually run the game in a playable form. I have no difficulty believing that the 32X coudn't run the game in the same unplayable form. Again, you offer no evidence to support your outrageous claim. LOL! I love how you put that little disclaimer on there, because you know full well that all specs for Virtua Fighter 32X show that the game is, in fact, running much more than 256 colors. So, your claim is that Virtua Fighter 32X uses only 256 colors for everything except for the backgrounds. Truth be told, you have no idea what the color depth of the characters and levels are in that game. What's it called when you say something that you don't know is true? Oh yes, it's another lie from the lying-liar, Gorf W. Bush. What am I supposedly wrong about? Jaguar couldn't run FFL, and no one denies it. It also never had a fighting game with a physics and AI level that meets that of Virtua Fighter. 32X succeeded where Jaguar never did. Battlesphere is a wonderful game, and very impressive in its own right, in terms of graphics it's not much different from DarXide (or even Star Wars Arcade, for that matter). So, based on what do you suppose that 32X can't run the game? Why? Both the Jaguar and the 32X have the 68000, and Jaguar used the 68000 for the AI and graphics, so why couldn't 32X use the 68000 for AI and use its twin SH2s for graphics? Hmm... I wonder what it would do to Sega's 32X. So... what you're saying is that Jackyboy (who is IMHO one of the biggest villains in video game history) running Atari out of business with a console that made no profit, had sales in its entire lifespan that are dwarfed by sales of 32X in its first six months, is less of a failure than Sega's abandoning the 32X in favor of Saturn, then my guess is that you must be a Bush spinster for how wondrously well the war in Iraq is going. Were you high when you wrote this or something? Perhaps drunk? Can anyone here please translate? Heh, maybe in your part time you're a Sony spinster too. This is the same rubbish that they said over and over when faced with development troubles for the PS2 and now for the PS3. Game developers shouldn't have to break their backs to develop toolkits. Adequate dev tools should be provided for them, and the hardware should be easy to program for in the first place. It's the same reason why (in addition to price) that PS3 is getting creamed by Xbox 360 and Wii. Sure, the PS3 is technically more powerful than the 360, but developers don't have the time or money to spend to try and take full advantage of the hardware. Hence you have Madden running at 60 fps on Xbox and only 30 on the PS3. The Jaguar's hardware design was a disaster. If it were not for the 68000 chip that developers of the time were already familiar with, then there'd be no third party games for the system because no one knew how program for it. The design represents a complete lack of foresight on the part of Atari and a complete lack of concern for third party developers, which consoles need to survive. Seriously, Atari was run worse than Enron. Aer there? Aer there really? LOL! So far you've been able to come up with three. BattleSpere, Fight for Life, and Iron Soldier, none of them are anywhere near what you claom that the Jaguar can do. More smoke and mirrors type deception from you. Yes, the Jaguar is capable of 106.4 MB/sec on the "TOM" processor, but every game used the 68000, which has a 26.6 MB/sec Bus. Whoops, did you leave that out to try and deceive me and everyone else hoping that we wouldn't really know the truth? Also, the 32X has a max bus speed of 46 MIPS. That's still better than the average bus speed of any game ever released for Jaguar. So, still... Jaguar's awesome pimparifical polygon pumping power has yet to come to fruition and exists only in theory. FTR, 3DO only has a bus speed of 50 MIPS and you readily admit that it outclassed Jaguar. Why the hopocracy? I like my Jaguar too, I am just not obsessed with it and I don't feel the need to make up lies about of the 31 game consoles that I own and love. By the way, you still didn't mention what your native language is.
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It's completely reasonable. You're too much of a fanboy to admit that Jaguar was outsold by Sega's biggest failure by a wide margin. Like I said, it doesn't matter what the Jaguar could do. I could win the lottery, but that's unlikely. The only thing we have to compare the two systems with is what was done. There are very few games that really hit the level of technical quality that the majority of 32X games exhibit. There are a three or four games that the Jaguar has that look stellar, but you offer no evidence that these couldn't be done easily on a Genesis 32X. Despite your butchering of the English language, your dishonesty is evident. "Playability" isn't an opinion, it's something that is measurable. For example, if a game can't run faster than 5 fps, then it isn't playable. That is what is called reality. First of all, it's "32X", not "32-x." Second, the 32X's co-processor is the 68000 that powers the Genesis. The 32X's main processor is two Hitachi (SH2) 32 bit RISC processors. So, if the majority of Jaguar games are mostly using the 68000, which is a documented fact, then logic dictates that if the 32X were using its much more powerful main processors and using the 68000 to pick up the slack, (as Jaguar was intended to do), then there is absolutely no reason why the 32X cannot handle any game that has been previously coded for the Jaguar, isn't that true? Another untruth. The 32X was able to display 32,768 onscreen colors. This has already been stated in this thread, so you cannot claim that ignorance is an excuse for your dishonesty. You are merely dishonest. There are no known 32X games that run lower than 30 FPS. Your failure to cite an example of such a game is further evidence of your willful deception. How do you figure? Care to "do the math"? Again, more willful deception from you. If lying is the only way that you can defend yourself, how long before even you realize that you're indefensible?
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Troll or not, you are certainly a dumbass who doesn't know how to keep his quotes to a reasonable length. An excellent example of trolling! Gorf, take notes.
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Prove in one way or another that the 32X can do those games and I'll keep this thread open. If you can't then this thread is done. The burden of proof is on him. He made the initial claim that 32X can't do those games and offered no evidence. I said I see no reason why not, and he still offers no evidence. I am tired of him doing nothing but calling names everytime he's asked to back up his statements. Please, go ahead and lock it. No you are the one who came here originally saying 32 X owns. No need to lie now. oh...yeah...your exact words.... "Sorry to say, but the 32X owns all over the Jaguar in every possible way. " Easily one of the dumbest statements I heard in a long time. 32X did own Jaguar in every possible way. 32X had $4 billion in sales vs. Atari's < $1 billion. It outsold Jaguar in terms of both software and hardware. You're busy arguing about what kind of graphics that the Jaguar could do in theory. Well, I for one would love to see it, but it doesn't matter, because despite your claims, the 32X could easily handle any game that is on Jaguar and play it in the same frame rate. You argue that the Jaguar could in theory produce games that are technically superior to Star Wars Arcade, Virtua Fighter 32X, et cetera, with the same level of quality in not only graphics, but in frame rate, AI, and physics, but it didn't. What's really interesting is that both consoles turned out to be spectacular failures, but the Jaguar managed to fail more spectacularly. It may have had a longer lifespan and produced a larger library that the 32X, but it led to Atari, once the greatest name in video games in the entire world, going out of business forever. Their name has since been owned by three different companies, not of which are doing too hot. Jaguar, as you brag about, what also an engineering nightmare, preventing most games developed for it from looking much better than the 16-bit giants of its era. Could the Jaguar have been a great system? Sure. Could it have produced better games than what's on 32X or 3DO? Maybe, but maybe Germany could've won WWII, and maybe Al Gore could've been President, but none of those things ever happened. Jaguar remains a graphical polygon pimping powerhouse only in theory and in your mind's eye, and until someone comes along and proves otherwise with a playable functioning game, it will likely remain that way forever. By the way, out of sheer curiosity, what is your native language, and what examples of game programming can you show? P.S. Don't think you're diversion tactic gets you off the hook with your unfounded claim that Cybermorph et. al. can't be replicated on a 32X. You still have to answer to that absurd remark.
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LOL! This dude is awesome.
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Prove in one way or another that the 32X can do those games and I'll keep this thread open. If you can't then this thread is done. The burden of proof is on him. He made the initial claim that 32X can't do those games and offered no evidence. I said I see no reason why not, and he still offers no evidence. I am tired of him doing nothing but calling names everytime he's asked to back up his statements. Please, go ahead and lock it.
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I posted that pointless yawn because the original post was pointless - it was yet another bloody worthless troll. *Yawn*. Can you even give an example of how my post is trolling?
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The levels are itty bitty. The claustrophobia is further confounded by the fact that you're forced to fly through a maze of hills that you cannot fly over. That's really not an excuse. It causes the game to hold up poorly. Not really. I didn't call it that. That's an interesting defense... “pretend.” If you pretend that I haven’t played Cybermorph, a game that I’ve owned for over a decade, does that alone make you right? Pretending? But they were wrong, weren't they? First of all, I didn't review the game in 1993, I did it last night. Second, virtually no other publication ranks it so high. From AtariAge: 6.3 out of 10... that's a score that I can agree with. Such harsh name-calling over a video game review? Jerk, Troll, ignorant, stupid... Did someone once beat you up with a Cybermorph cart or something? A little bit of 'acting like an adult' would not be a bad thing, you know? You're not a fanboy, but you managed to call me three more names and use your ‘pretend’ defense again. Hmm... Ya, I don’t believe you. Or 3DO... Star Wars Arcade is much, much more graphically intensive than Cypermorph. More polygons, no draw distance problems. That argument is not based on fact, but fantasy. Except a number of 32X games (Star Wars Arcade, DarXide, Virtua Racing Deluxe, and so on), are more detailed than Cybermorph. By the way, what does all of this nitpicking have to do with Cybermorph anyways? That’s not a rhetorical question, by the way, I expect an answer. As a game it does not need to be compared to other games that came out many years later on 32X, Playstation, Saturn, or 3DO. It does not need to be compared to games of its own time. It merely needs to stand on its own merit as a game. When it does that, it's roughly a 6 out of 10, even this many years later. That's actually not too bad. None of this nitpicking will also change the fact that unlike Battlemorph, which is an excellent game, Cybermorph suffers from dull and uninspired game play. It plays like a bonus level of a Sonic game (get the blue spheres, get the rings, et cetera). Fetching pods is not compelling game play. The lack of an ability to keep your progress is not immersive. Funny how you employ a fallacy of logic to distract from facts about the game called Cybermorph by attacking a console called 32X that was released three years later. Once certainly has nothing to do with the other. Your non-defense of the game only exemplifies its inherent short comings. owned....defending cybermorph is just hillarious. not to mention even trying to defend ultra vortek (aka ultra boring). avp, tempest 2000, battlemorph yeah, but cybermorph? c'mon.... Thanks. You know, I didn't think I was really that hard on the game. It certianly does have its place in history, and I find it to be a fun novelty. I played it for two hours before I wrote this, just as a refresher, and it's more enjoyable than not. Simply stated though, it's nowhere near stellar. lol, look at you and your little buddy pattin each other on the back, for a post well trolled. How am I trolling when my opinion is pretty much in line with what's on this website? Why are you saying this to me? I didn't say a think about Ultra Vortek. To remember Cybermorph. See: Thread Title
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What evidence might that be Rev? I've yet to see anything to back up your claims. Now "you're" lying. Such as? Anyhow, you write like you're eight years old? Are you? I doubt that you are, as you claim to be old enough to have had a Jaguar when it was released, the the evidence suggests otherwise. However, you don't see me calling you names like and eight year old would do, do you? No, that's somethat that you resort to.
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Humour should be funny... I this case, it's meant to make a point. Gorf's comments are as baseless as my inference that the NUON in less powerful than the 32X. There is absolutely nothing, from a technical standpoint, that would prevent 32X from running Battlemorph or Iron Soldier at the same framerate as Jaguar. Claims that it can't run Cybermorph are in the realm of the absurd. Baseless is your claim that the 32X can. My comments are based on realism. Something that clearly escapes you. Again, more childish insults. Bravo.
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This is my Dreamcast "must have" list (in no particular order): D2 Fighting Vipers 2 Seaman Draconus: Cult of the Wyrm Crazy Taxi Jet Grind Radio Rez Skies of Arcadia Grandia II Chu Chu Rocket! Dragon Riders: Chronicles of Pern San Francisco Rush 2049 Record of Lodoss War Dead or Alive 2 Super Magnetic Neo The Typing of the Dead Virtual On: Oratorio Tangram Virtua Tennis Sonic Adventure Sonic Adventure 2 Shenmue Soul Calibur Sword of the Berserk: Guts' Rage StarLancer Feel free to ask any questions about titles on this list, I'd be happy to eloborate.
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A Video Game that Inspires Peace: The Oregon Trail
Rev. Rob replied to Rev. Rob's topic in Classic Console Discussion
Would you be able to provide any additional details on this "original" version? -
The levels are itty bitty. The claustrophobia is further confounded by the fact that you're forced to fly through a maze of hills that you cannot fly over. That's really not an excuse. It causes the game to hold up poorly. Not really. I didn't call it that. That's an interesting defense... “pretend.” If you pretend that I haven’t played Cybermorph, a game that I’ve owned for over a decade, does that alone make you right? Pretending? But they were wrong, weren't they? First of all, I didn't review the game in 1993, I did it last night. Second, virtually no other publication ranks it so high. From AtariAge: 6.3 out of 10... that's a score that I can agree with. Such harsh name-calling over a video game review? Jerk, Troll, ignorant, stupid... Did someone once beat you up with a Cybermorph cart or something? A little bit of 'acting like an adult' would not be a bad thing, you know? You're not a fanboy, but you managed to call me three more names and use your ‘pretend’ defense again. Hmm... Ya, I don’t believe you. Or 3DO... Star Wars Arcade is much, much more graphically intensive than Cypermorph. More polygons, no draw distance problems. That argument is not based on fact, but fantasy. Except a number of 32X games (Star Wars Arcade, DarXide, Virtua Racing Deluxe, and so on), are more detailed than Cybermorph. By the way, what does all of this nitpicking have to do with Cybermorph anyways? That’s not a rhetorical question, by the way, I expect an answer. As a game it does not need to be compared to other games that came out many years later on 32X, Playstation, Saturn, or 3DO. It does not need to be compared to games of its own time. It merely needs to stand on its own merit as a game. When it does that, it's roughly a 6 out of 10, even this many years later. That's actually not too bad. None of this nitpicking will also change the fact that unlike Battlemorph, which is an excellent game, Cybermorph suffers from dull and uninspired game play. It plays like a bonus level of a Sonic game (get the blue spheres, get the rings, et cetera). Fetching pods is not compelling game play. The lack of an ability to keep your progress is not immersive. Funny how you employ a fallacy of logic to distract from facts about the game called Cybermorph by attacking a console called 32X that was released three years later. Once certainly has nothing to do with the other. Your non-defense of the game only exemplifies its inherent short comings. owned....defending cybermorph is just hillarious. not to mention even trying to defend ultra vortek (aka ultra boring). avp, tempest 2000, battlemorph yeah, but cybermorph? c'mon.... Thanks. You know, I didn't think I was really that hard on the game. It certianly does have its place in history, and I find it to be a fun novelty. I played it for two hours before I wrote this, just as a refresher, and it's more enjoyable than not. Simply stated though, it's nowhere near stellar.
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A Video Game that Inspires Peace: The Oregon Trail
Rev. Rob replied to Rev. Rob's topic in Classic Console Discussion
Clear thinking. A distinctive voice. Sentence structure altered for good timing... But the tell tale sign... A good critic knows they are writing about more than a product. Either you're paid to write, or need to look into it. Care to satisfy my curiosity? Heh... I like compliments. Ya, I'm a professional writer of sorts... I am an instructional designer for Superior Court of Maricopa County. I write a lot, and I am paid pretty well for it, but it's technical wiriting. This stuff is just for fun. I also like to write about politics. Some of my non-fiction can be found on www.revrob.com. Anyhow, I am glad you liked my write up of this game. I did one on Cybermorph last night that I posted in the Jaguar forum... no one liked that one, heh. My goal for the moment is to write one retro review a week. I kinda also wanna do a retro game section on my website. I just don't have time to update it. In fact, I should be sleeping now. -
Your opinions and only your opinions which of course you an entitled to even if they are not mainstream. Acording to AtariAge, they are. Even in the face of overwhelming evidence (which you ignore), you march on in defiance. Why is that? You actually didn't offer a single word of defense. If I attacked Playstation, that doesn't make Bug II a better game, just like you randomly attacking 32X doesn't help the case for Cybermorph. More with the name calling. And even supposing your assumption were to be true, it still doesn't help to redeem the game. No doubt.
