-
Content Count
1,249 -
Joined
-
Last visited
-
Days Won
1
Posts posted by Rev. Rob
-
-
I seem to recall (vaguely) hearing about one game set in northern Canada, which would be perfect for me, but can't remember the name. Anyone?That's D-2.
Is this a light gun game? I don't have a light gun and can't tell.
No, it's a cross between a survival horror game and an RPG. It's one of the better and more interesting action/adventure games ever made, but hey, this is WARP we're talking about here.

-
Uh, I'm talking about the 32x version versus the Jaguar version. Where did the PC version come in? Are you even paying attention to anything? Reading in fundamental, bubba.They know that compairing the complete Jaguar version of DOOM to the incomplete 32X version of DOOM is willful deception.
In the legal world, we have a saying for people like this:
"If you have the facts on your side, pound the facts. If you have the law on your side, pound the law. If you have neither on your side, pound the table."
Gorf and his chronies are pounding on anything in sight because facts and logic are their enemies, hence their dishonest references to DOOM 32X.
-
There are no games on the 32X that run slower than 30FPS?!?!? PLEASE! I have a 32X and there are quite a few that run at about 15FPS. There is NO WAY Metalhead is running at more than 15FPS just for starters! I see lots of exageration in this whole thread both for and against respective systems.Metal Head is running at 30 fps according to its specs. If you can offer a test that I don't know about that says otherwise, please let me know. Metal Head is pretty smooth, except for when the level is changing.
And just so it's known, the 68000 in the genesis runs at 8Mhz, the one in the Jaguar runs at >13Mhz.It's plenty enough power to run secondary functions.
and then there is the plain facts that the 32X is either running on the Genesis 16-bit buss, or no better than a 32-bit buss of it's own, whereas the Jaguar is running on a 64-bit buss, which means twice the info at once right there.If you read the previous post, which I don't believe that you did, this was already addressed. 32X has two 32-bit busses. (sp?)
The buss rate of the 32X ws said to be 42MB per second, the Jaugar's is 106MB per second.Again, as I pointed out to Gorf W. Bush, the 106.4 MIPS of the "TOM" chip is dishonest misdirection. Jag games used the 68000, which has about half the Buss speed of the 32X.
As a reminder, we're not talking about games that could be done in theory, we're talking about games that have been done.
No games on the Jaguar are using more than a 20-30 MIPS buss rate, so therefore the 32X's 42 MIPS buss is adequate to play any Jaguar game. Do you understand?
I con't care about who's saying what, and regardless of what games show, the Jaguar beats the 32X in speed and power as-is without even taking into consideration it's dev. tools. This whole argument that the 32X can possibly be more powerful or faster is just obsurd.Of course it is. There is no doubt that the Jaguar could be more powerful. It's a real shame that none of its games were more powerful and that its potential power was never taken full advantage of.
And I've seen the best and worst on both systems and the Jaguar's best is better than the 32X's best in the current game libraries. Regardless IF either could "handle" the games of the other's or not.You see, that's Gorf's whole claim, though, that the 32X couldn't. Clearly, it could.
The 32X is an impressive system add-on, but there is NO way anyone will ever convince me or anyone with half a brain that it's better than the Jaguar in system power and speed.No one has made such a claim, only that nothing developed for the Jag is beyond the 32X's abilities.
No one has to look any further than the factual system specs of these two systems to KNOW the truth. PERIOD.Specs are misleading, as the Jaguar never really used the TOM chip. If you just leave in the 68000 chip, which Jag games heavily relied on, the the 32X outclasses the Jaguar in specs as well. As a result of how the Jag was actually used, the specs are incredibly inflated.
I would also remind you that specs alone are never a real basis of comparison. For example, the Genesis' processor is three times faster then that of the SNES, however, developers were able to create much better visuals for the console. Another example is Playstation 3. While it is technically superior to the Xbox 360, the tech specs don't manifest themselves in reality, as a large number of 360 games actually preform much better than their PS3 counterparts.
Rev. bob can reply with his ridiculous claims to this post all he want's but I'm not even going to read or reply to this thread anymore, becuase I won't dignify this crap anymore.Well, thanks for your concession. It's too bad that you didn't have an open mind and the ability to learn and share information and ideas.
-
Yawn!(the only reply you will get from now on)That's what I expect from a liar whose been proven wrong. Thanks for conceeding the point.
-
Hey, I have a working K that I'd be willing to trade for another model as long as you pay the shipping.
-
FFL mmay suck as a game but it blows away VF graphically on the 32x.Jaguar doesn't actually run the game in a playable form. I have no difficulty believing that the 32X coudn't run the game in the same unplayable form.
16 bit texturemapped colors at20-30 FPS. It aint happening on the 32x.
Again, you offer no evidence to support your outrageous claim.
Except for maybe the backgroundVF is 256 colors.
LOL! I love how you put that little disclaimer on there, because you know full well that all specs for Virtua Fighter 32X show that the game is, in fact, running much more than 256 colors. So, your claim is that Virtua Fighter 32X uses only 256 colors for everything except for the backgrounds. Truth be told, you have no idea what the color depth of the characters and levels are in that game.
What's it called when you say something that you don't know is true?
Oh yes, it's another lie from the lying-liar, Gorf W. Bush.
OOOPS! Wrong again!What am I supposedly wrong about? Jaguar couldn't run FFL, and no one denies it. It also never had a fighting game with a physics and AI level that meets that of Virtua Fighter. 32X succeeded where Jaguar never did.
BattleSphere by itself outclasses the entire library of 32x titels combined.Battlesphere is a wonderful game, and very impressive in its own right, in terms of graphics it's not much different from DarXide (or even Star Wars Arcade, for that matter). So, based on what do you suppose that 32X can't run the game?
Iron soldier will NEVER happen on the 32x. Never. The AI alone would choke the 32x.Why? Both the Jaguar and the 32X have the 68000, and Jaguar used the 68000 for the AI and graphics, so why couldn't 32X use the 68000 for AI and use its twin SH2s for graphics?
Cybermorph would choke your 32x.Hmm... I wonder what it would do to Sega's 32X.
More ridiculous delusional banter....A company like Sega certainly larger than Atari at the time is amuch bigger failure and embarassment when you consider they had worlds more resourse than
Atari did when they released the 32x. Another FACT you twisted right around!
So... what you're saying is that Jackyboy (who is IMHO one of the biggest villains in video game history) running Atari out of business with a console that made no profit, had sales in its entire lifespan that are dwarfed by sales of 32X in its first six months, is less of a failure than Sega's abandoning the 32X in favor of Saturn, then my guess is that you must be a Bush spinster for how wondrously well the war in Iraq is going.
Jaguar, as you brag about, what also an engineering nightmare, preventing most games developed for it from looking much better than the 16-bit giants of its era.Jaguar so owned the 32x in hardware design and the games mags, that hated the AJguar had no choice but to admit it.Were you high when you wrote this or something? Perhaps drunk? Can anyone here please translate?
Tools not the hardware. Know the facts and you wont look so clueless(or try not to ignore them.)Heh, maybe in your part time you're a Sony spinster too. This is the same rubbish that they said over and over when faced with development troubles for the PS2 and now for the PS3. Game developers shouldn't have to break their backs to develop toolkits. Adequate dev tools should be provided for them, and the hardware should be easy to program for in the first place. It's the same reason why (in addition to price) that PS3 is getting creamed by Xbox 360 and Wii. Sure, the PS3 is technically more powerful than the 360, but developers don't have the time or money to spend to try and take full advantage of the hardware. Hence you have Madden running at 60 fps on Xbox and only 30 on the PS3.
The Jaguar's hardware design was a disaster. If it were not for the 68000 chip that developers of the time were already familiar with, then there'd be no third party games for the system because no one knew how program for it.
The design represents a complete lack of foresight on the part of Atari and a complete lack of concern for third party developers, which consoles need to survive. Seriously, Atari was run worse than Enron.
There aer plenty of games available RIGHT NOW but no mater how many times we list em, you ignore them.Aer there? Aer there really? LOL!
So far you've been able to come up with three. BattleSpere, Fight for Life, and Iron Soldier, none of them are anywhere near what you claom that the Jaguar can do.
P.S. Don't think you're diversion tactic gets you off the hook with your unfounded claim that Cybermorph et. al. can't be replicated on a 32X. You still have to answer to that absurd remark.the 32X can probably achive 25 megs across its bus asecond when programmed to itsmost optimized possibility. The Jaguar will max out at more than 4 times that at 106 meg
a second across its bus.
More smoke and mirrors type deception from you. Yes, the Jaguar is capable of 106.4 MB/sec on the "TOM" processor, but every game used the 68000, which has a 26.6 MB/sec Bus. Whoops, did you leave that out to try and deceive me and everyone else hoping that we wouldn't really know the truth?
Also, the 32X has a max bus speed of 46 MIPS. That's still better than the average bus speed of any game ever released for Jaguar.
So, still... Jaguar's awesome pimparifical polygon pumping power has yet to come to fruition and exists only in theory.
FTR, 3DO only has a bus speed of 50 MIPS and you readily admit that it outclassed Jaguar. Why the hopocracy?
Oh, also , did I mention I own a 32x and happen to like it.I like my Jaguar too, I am just not obsessed with it and I don't feel the need to make up lies about of the 31 game consoles that I own and love.
By the way, you still didn't mention what your native language is.
-
Oh that's reasonable...in a pigs eye!It's completely reasonable. You're too much of a fanboy to admit that Jaguar was outsold by Sega's biggest failure by a wide margin.
Besides sales of an add-on to a already multi-million owner consoletell me how it owns technically.
Like I said, it doesn't matter what the Jaguar could do. I could win the lottery, but that's unlikely. The only thing we have to compare the two systems with is what was done. There are very few games that really hit the level of technical quality that the majority of 32X games exhibit. There are a three or four games that the Jaguar has that look stellar, but you offer no evidence that these couldn't be done easily on a Genesis 32X.
Sounds again like your opinion for which you have nothing to back it up with. Forget the playability ofgames as that is opinion...facts please.....oh...yeah...that's what I thought.
Despite your butchering of the English language, your dishonesty is evident. "Playability" isn't an opinion, it's something that is measurable. For example, if a game can't run faster than 5 fps, then it isn't playable. That is what is called reality.
Here are some facts.The 32-x can BARELY pump the data that a Jaguar can even with the 68k running the Jaguar.
First of all, it's "32X", not "32-x."
Second, the 32X's co-processor is the 68000 that powers the Genesis. The 32X's main processor is two Hitachi (SH2) 32 bit RISC processors.
So, if the majority of Jaguar games are mostly using the 68000, which is a documented fact, then logic dictates that if the 32X were using its much more powerful main processors and using the 68000 to pick up the slack, (as Jaguar was intended to do), then there is absolutely no reason why the 32X cannot handle any game that has been previously coded for the Jaguar, isn't that true?
Every game in 3D on the 32x is 256 colors. I've never seen anything higher than that.Another untruth. The 32X was able to display 32,768 onscreen colors. This has already been stated in this thread, so you cannot claim that ignorance is an excuse for your dishonesty. You are merely dishonest.
Even most of those dont runn above 20 FPS unles the screen is clear of a lot of objects...hence the video on YOUTUBE.
There are no known 32X games that run lower than 30 FPS. Your failure to cite an example of such a game is further evidence of your willful deception.
It has 1/8 the memory of the Jaguar.How do you figure? Care to "do the math"?
I can stop at DOOM. the Jagaur version of doom is in every way superior to the 32x.color speed full screen display even John Carmack of id software said the Jaguar is
HIS favorite version.
Again, more willful deception from you. If lying is the only way that you can defend yourself, how long before even you realize that you're indefensible?
-
Can you even give an example of how my post is trolling?Troll or not, you are certainly a dumbass who doesn't know how to keep his quotes to a reasonable length.
An excellent example of trolling!
Gorf, take notes.
-
There is absolutely nothing, from a technical standpoint, that would prevent 32X from running Battlemorph or Iron Soldier at the same framerate as Jaguar. Claims that it can't run Cybermorph are in the realm of the absurd.Prove in one way or another that the 32X can do those games and I'll keep this thread open. If you can't then this thread is done.
The burden of proof is on him. He made the initial claim that 32X can't do those games and offered no evidence. I said I see no reason why not, and he still offers no evidence.
I am tired of him doing nothing but calling names everytime he's asked to back up his statements. Please, go ahead and lock it.
No you are the one who came here originally saying 32 X owns. No need to lie now.
oh...yeah...your exact words....
"Sorry to say, but the 32X owns all over the Jaguar in every possible way. "
Easily one of the dumbest statements I heard in a long time.
32X did own Jaguar in every possible way.
32X had $4 billion in sales vs. Atari's < $1 billion. It outsold Jaguar in terms of both software and hardware.
You're busy arguing about what kind of graphics that the Jaguar could do in theory. Well, I for one would love to see it, but it doesn't matter, because despite your claims, the 32X could easily handle any game that is on Jaguar and play it in the same frame rate.
You argue that the Jaguar could in theory produce games that are technically superior to Star Wars Arcade, Virtua Fighter 32X, et cetera, with the same level of quality in not only graphics, but in frame rate, AI, and physics, but it didn't.
What's really interesting is that both consoles turned out to be spectacular failures, but the Jaguar managed to fail more spectacularly. It may have had a longer lifespan and produced a larger library that the 32X, but it led to Atari, once the greatest name in video games in the entire world, going out of business forever. Their name has since been owned by three different companies, not of which are doing too hot.
Jaguar, as you brag about, what also an engineering nightmare, preventing most games developed for it from looking much better than the 16-bit giants of its era.
Could the Jaguar have been a great system? Sure. Could it have produced better games than what's on 32X or 3DO? Maybe, but maybe Germany could've won WWII, and maybe Al Gore could've been President, but none of those things ever happened.
Jaguar remains a graphical polygon pimping powerhouse only in theory and in your mind's eye, and until someone comes along and proves otherwise with a playable functioning game, it will likely remain that way forever.
By the way, out of sheer curiosity, what is your native language, and what examples of game programming can you show?
P.S. Don't think you're diversion tactic gets you off the hook with your unfounded claim that Cybermorph et. al. can't be replicated on a 32X. You still have to answer to that absurd remark.
-
Trolls make sheep cry.Why would you want to be a troll?
It's much happier to like what the flock likes. Come join the flock.
Strength through unity.
Unity through strength.
And name calling.
Troll.
You started it! :cries:
LOL!
This dude is awesome.
-
There is absolutely nothing, from a technical standpoint, that would prevent 32X from running Battlemorph or Iron Soldier at the same framerate as Jaguar. Claims that it can't run Cybermorph are in the realm of the absurd.Prove in one way or another that the 32X can do those games and I'll keep this thread open. If you can't then this thread is done.
The burden of proof is on him. He made the initial claim that 32X can't do those games and offered no evidence. I said I see no reason why not, and he still offers no evidence.
I am tired of him doing nothing but calling names everytime he's asked to back up his statements. Please, go ahead and lock it.
-
Well, the first response this guy got to his review was a pointless "yawn."I posted that pointless yawn because the original post was pointless - it was yet another bloody worthless troll.
*Yawn*.
Can you even give an example of how my post is trolling?
-
Gunstar, Gorf, you two are absolutely beyond fanatical.Claustraphobic levels?!? They are open and 360 degree, and larger than just about anything at the time.The levels are itty bitty. The claustrophobia is further confounded by the fact that you're forced to fly through a maze of hills that you cannot fly over.
Short draw distance of polygons?!? All games at this time, that could even compare to Cybermorph suffered from the same thing.That's really not an excuse. It causes the game to hold up poorly.
Enemies popping out of thin air?!? You can see the enemies at LEAST all the way to the edge of draw distance, which is far enough.Not really.
Flight sim?!? If you think it's a flight sim, your dead wrong. It's not a similation AT ALL! It's a 3D shooter!I didn't call it that.
Have you even played the game more than 5 minutes? I doubt it!That's an interesting defense... “pretend.” If you pretend that I haven’t played Cybermorph, a game that I’ve owned for over a decade, does that alone make you right? Pretending?
Adequate tech demo?!? Diehard Gamefan crowned it GAME OF THE MONTH back in the day! And they said it shit all over StarFox at the time! I have the magazine that they wrote about a 7 PAGE review glorifying the game as the FUTURE!!!But they were wrong, weren't they? First of all, I didn't review the game in 1993, I did it last night. Second, virtually no other publication ranks it so high.
From AtariAge:
Electric Escape Atari Archives (by Robert A. Jung) 65%The Atari Times (by Gregory D. George) 60%
Game Zero Magazine (by Unknown) --
Justclaws JagSite (by Unknown) 60%
Video Game Critic (by David Mrozek) 65%
Average Score: 63%
6.3 out of 10... that's a score that I can agree with.
Jaguar and Cybermorph forgotten almost as soon as they came?!? YO! Jerk, here it is 14 years later and you are talking about BOTH!!!Not only are you a troll, but a ignorant and stupid one too!
Such harsh name-calling over a video game review? Jerk, Troll, ignorant, stupid... Did someone once beat you up with a Cybermorph cart or something? A little bit of 'acting like an adult' would not be a bad thing, you know?
Now don't get me wrong that I'm a Cybermorph fanboy or that I think it's "all that" even compared to later Jaguar titles or it's sequel (which IS "all that"), but it deserves it's props in Jaguar and general gaming history. And no putz like you who most likely wasn't even there (I don't mean you weren't alive, but just that you were probably a SNES or Genesis fanboy at the time) at the Jag's or Cybermorph's release is going to be taken seriously with your half-wit opinions.You're not a fanboy, but you managed to call me three more names and use your ‘pretend’ defense again. Hmm... Ya, I don’t believe you.
No console on its best day before the Jaguar could come close to what Cybermorph.was doing. It had no competiton unless you want to include a decent PC(of that time.)
Or 3DO...
Perhaps we should start a thread called "Remembering Rev. Bob" how hecould not handle the fact that Cybermorph is enough proof alone that Jaguar
is superior to 32x.
Star Wars Arcade is much, much more graphically intensive than Cypermorph. More polygons, no draw distance problems. That argument is not based on fact, but fantasy.
32X cant do as detailed a game as Cybermorph.Except a number of 32X games (Star Wars Arcade, DarXide, Virtua Racing Deluxe, and so on), are more detailed than Cybermorph.
By the way, what does all of this nitpicking have to do with Cybermorph anyways? That’s not a rhetorical question, by the way, I expect an answer.
As a game it does not need to be compared to other games that came out many years later on 32X, Playstation, Saturn, or 3DO. It does not need to be compared to games of its own time. It merely needs to stand on its own merit as a game. When it does that, it's roughly a 6 out of 10, even this many years later. That's actually not too bad.
None of this nitpicking will also change the fact that unlike Battlemorph, which is an excellent game, Cybermorph suffers from dull and uninspired game play. It plays like a bonus level of a Sonic game (get the blue spheres, get the rings, et cetera). Fetching pods is not compelling game play. The lack of an ability to keep your progress is not immersive.
Funny how you employ a fallacy of logic to distract from facts about the game called Cybermorph by attacking a console called 32X that was released three years later. Once certainly has nothing to do with the other. Your non-defense of the game only exemplifies its inherent short comings.
owned....defending cybermorph is just hillarious. not to mention even trying to defend ultra vortek (aka ultra boring).
avp, tempest 2000, battlemorph yeah, but cybermorph? c'mon....
Thanks.
You know, I didn't think I was really that hard on the game. It certianly does have its place in history, and I find it to be a fun novelty. I played it for two hours before I wrote this, just as a refresher, and it's more enjoyable than not. Simply stated though, it's nowhere near stellar.
lol, look at you and your little buddy pattin each other on the back, for a post well trolled.
How am I trolling when my opinion is pretty much in line with what's on this website?
Anywho, to my point, I never defended the gameplay of Ultra Vortek, just spoke about it because of the statement that SF2 and MK2 on the SNES beat it graphically. I own both those games for the SNES, I am also a HUGE MK fan, and altho I myself enjoy the MK series more then anyother fighting game around, Ultra Vortek makes MK2 on the SNES look like crap, aswell as SF2 on the SNES.I find you trying to defend that to be hilarious.
Why are you saying this to me? I didn't say a think about Ultra Vortek.
Now, why was this whole thread made?To remember Cybermorph. See: Thread Title
-
Even in the face of overwhelming evidence (which you ignore), you march on in defiance. Why is that?What evidence might that be Rev? I've yet to see anything to back up your claims.
Now "you're" lying.
Your a troll. You do things like a troll does.Im not the first and only to point this out.Such as?
Anyhow, you write like you're eight years old? Are you? I doubt that you are, as you claim to be old enough to have had a Jaguar when it was released, the the evidence suggests otherwise. However, you don't see me calling you names like and eight year old would do, do you? No, that's somethat that you resort to.
-
Humor is lost on some.Humour should be funny...
I this case, it's meant to make a point.
Gorf's comments are as baseless as my inference that the NUON in less powerful than the 32X.
There is absolutely nothing, from a technical standpoint, that would prevent 32X from running Battlemorph or Iron Soldier at the same framerate as Jaguar. Claims that it can't run Cybermorph are in the realm of the absurd.
Baseless is your claim that the 32X can.
My comments are based on realism. Something that clearly escapes you.
Again, more childish insults. Bravo.
-
This is my Dreamcast "must have" list (in no particular order):
D2
Fighting Vipers 2
Seaman
Draconus: Cult of the Wyrm
Crazy Taxi
Jet Grind Radio
Rez
Skies of Arcadia
Grandia II
Chu Chu Rocket!
Dragon Riders: Chronicles of Pern
San Francisco Rush 2049
Record of Lodoss War
Dead or Alive 2
Super Magnetic Neo
The Typing of the Dead
Virtual On: Oratorio Tangram
Virtua Tennis
Sonic Adventure
Sonic Adventure 2
Shenmue
Soul Calibur
Sword of the Berserk: Guts' Rage
StarLancer
Feel free to ask any questions about titles on this list, I'd be happy to eloborate.
-
Keep in mind there are two versions of The Oregon Trail for the Apple II series. Those who remember playing the game on a black-and-green monitor may have been playing the original (but not necessarily).The original was mostly a text-based adventure with the occasional graphics and one or two tunes ("Home on the Range" opened up the game). Hunting for food was a much more simplified matter, working pretty much like a carnival shoot.
Then of course, when MECC's updated edition came out, the original was all but forgotten.
On a slightly different note, while Apple undoubtedly benefited from being so popular in schools, I don't think that alone ensured their survival. And Atari and Commodore weren't really done in by IBM either; both companies endured pretty well through the '80s, and were destroyed more from inside mismanagement than outside competition.
Would you be able to provide any additional details on this "original" version?
-
Gunstar, Gorf, you two are absolutely beyond fanatical.Claustraphobic levels?!? They are open and 360 degree, and larger than just about anything at the time.The levels are itty bitty. The claustrophobia is further confounded by the fact that you're forced to fly through a maze of hills that you cannot fly over.
Short draw distance of polygons?!? All games at this time, that could even compare to Cybermorph suffered from the same thing.That's really not an excuse. It causes the game to hold up poorly.
Enemies popping out of thin air?!? You can see the enemies at LEAST all the way to the edge of draw distance, which is far enough.Not really.
Flight sim?!? If you think it's a flight sim, your dead wrong. It's not a similation AT ALL! It's a 3D shooter!I didn't call it that.
Have you even played the game more than 5 minutes? I doubt it!That's an interesting defense... “pretend.” If you pretend that I haven’t played Cybermorph, a game that I’ve owned for over a decade, does that alone make you right? Pretending?
Adequate tech demo?!? Diehard Gamefan crowned it GAME OF THE MONTH back in the day! And they said it shit all over StarFox at the time! I have the magazine that they wrote about a 7 PAGE review glorifying the game as the FUTURE!!!But they were wrong, weren't they? First of all, I didn't review the game in 1993, I did it last night. Second, virtually no other publication ranks it so high.
From AtariAge:
Electric Escape Atari Archives (by Robert A. Jung) 65%The Atari Times (by Gregory D. George) 60%
Game Zero Magazine (by Unknown) --
Justclaws JagSite (by Unknown) 60%
Video Game Critic (by David Mrozek) 65%
Average Score: 63%
6.3 out of 10... that's a score that I can agree with.
Jaguar and Cybermorph forgotten almost as soon as they came?!? YO! Jerk, here it is 14 years later and you are talking about BOTH!!!Not only are you a troll, but a ignorant and stupid one too!
Such harsh name-calling over a video game review? Jerk, Troll, ignorant, stupid... Did someone once beat you up with a Cybermorph cart or something? A little bit of 'acting like an adult' would not be a bad thing, you know?
Now don't get me wrong that I'm a Cybermorph fanboy or that I think it's "all that" even compared to later Jaguar titles or it's sequel (which IS "all that"), but it deserves it's props in Jaguar and general gaming history. And no putz like you who most likely wasn't even there (I don't mean you weren't alive, but just that you were probably a SNES or Genesis fanboy at the time) at the Jag's or Cybermorph's release is going to be taken seriously with your half-wit opinions.You're not a fanboy, but you managed to call me three more names and use your ‘pretend’ defense again. Hmm... Ya, I don’t believe you.
No console on its best day before the Jaguar could come close to what Cybermorph.was doing. It had no competiton unless you want to include a decent PC(of that time.)
Or 3DO...
Perhaps we should start a thread called "Remembering Rev. Bob" how hecould not handle the fact that Cybermorph is enough proof alone that Jaguar
is superior to 32x.
Star Wars Arcade is much, much more graphically intensive than Cypermorph. More polygons, no draw distance problems. That argument is not based on fact, but fantasy.
32X cant do as detailed a game as Cybermorph.Except a number of 32X games (Star Wars Arcade, DarXide, Virtua Racing Deluxe, and so on), are more detailed than Cybermorph.
By the way, what does all of this nitpicking have to do with Cybermorph anyways? That’s not a rhetorical question, by the way, I expect an answer.
As a game it does not need to be compared to other games that came out many years later on 32X, Playstation, Saturn, or 3DO. It does not need to be compared to games of its own time. It merely needs to stand on its own merit as a game. When it does that, it's roughly a 6 out of 10, even this many years later. That's actually not too bad.
None of this nitpicking will also change the fact that unlike Battlemorph, which is an excellent game, Cybermorph suffers from dull and uninspired game play. It plays like a bonus level of a Sonic game (get the blue spheres, get the rings, et cetera). Fetching pods is not compelling game play. The lack of an ability to keep your progress is not immersive.
Funny how you employ a fallacy of logic to distract from facts about the game called Cybermorph by attacking a console called 32X that was released three years later. Once certainly has nothing to do with the other. Your non-defense of the game only exemplifies its inherent short comings.
owned....defending cybermorph is just hillarious. not to mention even trying to defend ultra vortek (aka ultra boring).
avp, tempest 2000, battlemorph yeah, but cybermorph? c'mon....
Thanks.
You know, I didn't think I was really that hard on the game. It certianly does have its place in history, and I find it to be a fun novelty. I played it for two hours before I wrote this, just as a refresher, and it's more enjoyable than not. Simply stated though, it's nowhere near stellar.
-
In the United States, for some reason unbeknownst to all logic, the public school system nearly exclusively had Apple computers in schools during the 80’s and most of the 90’s. The government essentially kept the fledgling computer company on life support, long after it would’ve naturally succumbed to the IBM compatible PC, like Atari and Commodore would do.As a child in computer lab, after I had completed lesions that I thought were teaching me how to operate a computer, (little did I know that real computers don’t have clover buttons!), I did the same thing every day: boot up “The Oregon Trail.”
As a piece of educational software, “Oregon Trail” was in virtually every school in America that had a computer. Its gameplay promoted making choices, and was tied into an important piece of American history.
As something that was anything other than learning how to use a Mac or an Apple II, “Oregon Trail” was a welcome and entertaining aside from the conundrum of school work, even if only in orange and black graphics… And, after all, it is a video game.
As a result, virtually every American who went to a public school that had a computer lab has a shared experience. We all, at one time, made a choice to be the rich banker from Boston, or the poor farmer from Ohio. We named our party after our family and friends, or pets or favorite pop-culture icons. We cringed as a member of our party died, (unless we named them after someone who we didn’t like all that much, then maybe some of us got a laugh), and we all worried about how to cross rivers, and we all experienced relief when we had a good hunt, or finally made it to a fort to stock up on supplies. And we were all surprised to find ourselves suddenly flying down river, dodging logs to the game’s end.
Gamer or not, the odds are that most people who weinteract with on a daily basis have played “The Oregon Trail.” So, next time you’re in a social situation where you don’t know what to say, just relate the conversation back an event in “The Oregon Trail,” and everyone will have a brief moment of nostalgia as they reach back to their childhood in their minds, and they’ll know exactly what you’re talking about.
Released: 1985
Platform: Apple II/+/e/c
Publisher: MECC
Developer: MECC
Genre: Strategy
Clear thinking. A distinctive voice. Sentence structure altered for good timing...
But the tell tale sign...
A good critic knows they are writing about more than a product.
Either you're paid to write, or need to look into it. Care to satisfy my curiosity?
Heh... I like compliments.
Ya, I'm a professional writer of sorts... I am an instructional designer for Superior Court of Maricopa County. I write a lot, and I am paid pretty well for it, but it's technical wiriting. This stuff is just for fun. I also like to write about politics. Some of my non-fiction can be found on www.revrob.com.
Anyhow, I am glad you liked my write up of this game.
I did one on Cybermorph last night that I posted in the Jaguar forum... no one liked that one, heh.My goal for the moment is to write one retro review a week. I kinda also wanna do a retro game section on my website. I just don't have time to update it. In fact, I should be sleeping now.
-
None of this nitpicking will also change the fact that unlike Battlemorph, which is an excellent game, Cybermorph suffers from dull and uninspired game play. It plays like a bonus level of a Sonic game (get the blue spheres, get the rings, et cetera). Fetching pods is not compelling game play. The lack of an ability to keep your progress is not immersive.Your opinions and only your opinions which of course you an entitled to even if they are not mainstream.
Acording to AtariAge, they are.
Even in the face of overwhelming evidence (which you ignore), you march on in defiance. Why is that?
I think I defended it wellYou actually didn't offer a single word of defense. If I attacked Playstation, that doesn't make Bug II a better game, just like you randomly attacking 32X doesn't help the case for Cybermorph.
and I brought up the 32X because you seem to be a fan boy.More with the name calling. And even supposing your assumption were to be true, it still doesn't help to redeem the game.
Im a fan boy of the JaguarNo doubt.
-
In the United States, for some reason unbeknownst to all logic, the public school system nearly exclusively had Apple computers in schools during the 80’s and most of the 90’s. The government essentially kept the fledgling computer company on life support, long after it would’ve naturally succumbed to the IBM compatible PC, like Atari and Commodore would do.
As a child in computer lab, after I had completed lesions that I thought were teaching me how to operate a computer, (little did I know that real computers don’t have clover buttons!), I did the same thing every day: boot up “The Oregon Trail.”
As a piece of educational software, “Oregon Trail” was in virtually every school in America that had a computer. Its gameplay promoted making choices, and was tied into an important piece of American history.
As something that was anything other than learning how to use a Mac or an Apple II, “Oregon Trail” was a welcome and entertaining aside from the conundrum of school work, even if only in orange and black graphics… And, after all, it is a video game.
As a result, virtually every American who went to a public school that had a computer lab has a shared experience. We all, at one time, made a choice to be the rich banker from Boston, or the poor farmer from Ohio. We named our party after our family and friends, or pets or favorite pop-culture icons. We cringed as a member of our party died, (unless we named them after someone who we didn’t like all that much, then maybe some of us got a laugh), and we all worried about how to cross rivers, and we all experienced relief when we had a good hunt, or finally made it to a fort to stock up on supplies. And we were all surprised to find ourselves suddenly flying down river, dodging logs to the game’s end.
Gamer or not, the odds are that most people who weinteract with on a daily basis have played “The Oregon Trail.” So, next time you’re in a social situation where you don’t know what to say, just relate the conversation back an event in “The Oregon Trail,” and everyone will have a brief moment of nostalgia as they reach back to their childhood in their minds, and they’ll know exactly what you’re talking about.
Released: 1985
Platform: Apple II/+/e/c
Publisher: MECC
Developer: MECC
Genre: Strategy






-
Humor is lost on some.Humour should be funny...
I this case, it's meant to make a point.
Gorf's comments are as baseless as my inference that the NUON in less powerful than the 32X.
There is absolutely nothing, from a technical standpoint, that would prevent 32X from running Battlemorph or Iron Soldier at the same framerate as Jaguar. Claims that it can't run Cybermorph are in the realm of the absurd.
-
Gunstar, Gorf, you two are absolutely beyond fanatical.
Claustraphobic levels?!? They are open and 360 degree, and larger than just about anything at the time.The levels are itty bitty. The claustrophobia is further confounded by the fact that you're forced to fly through a maze of hills that you cannot fly over.
Short draw distance of polygons?!? All games at this time, that could even compare to Cybermorph suffered from the same thing.That's really not an excuse. It causes the game to hold up poorly.
Enemies popping out of thin air?!? You can see the enemies at LEAST all the way to the edge of draw distance, which is far enough.Not really.
Flight sim?!? If you think it's a flight sim, your dead wrong. It's not a similation AT ALL! It's a 3D shooter!I didn't call it that.
Have you even played the game more than 5 minutes? I doubt it!That's an interesting defense... “pretend.” If you pretend that I haven’t played Cybermorph, a game that I’ve owned for over a decade, does that alone make you right? Pretending?
Adequate tech demo?!? Diehard Gamefan crowned it GAME OF THE MONTH back in the day! And they said it shit all over StarFox at the time! I have the magazine that they wrote about a 7 PAGE review glorifying the game as the FUTURE!!!But they were wrong, weren't they? First of all, I didn't review the game in 1993, I did it last night. Second, virtually no other publication ranks it so high.
From AtariAge:
Electric Escape Atari Archives (by Robert A. Jung) 65%The Atari Times (by Gregory D. George) 60%
Game Zero Magazine (by Unknown) --
Justclaws JagSite (by Unknown) 60%
Video Game Critic (by David Mrozek) 65%
Average Score: 63%
6.3 out of 10... that's a score that I can agree with.
Jaguar and Cybermorph forgotten almost as soon as they came?!? YO! Jerk, here it is 14 years later and you are talking about BOTH!!!Not only are you a troll, but a ignorant and stupid one too!
Such harsh name-calling over a video game review? Jerk, Troll, ignorant, stupid... Did someone once beat you up with a Cybermorph cart or something? A little bit of 'acting like an adult' would not be a bad thing, you know?
Now don't get me wrong that I'm a Cybermorph fanboy or that I think it's "all that" even compared to later Jaguar titles or it's sequel (which IS "all that"), but it deserves it's props in Jaguar and general gaming history. And no putz like you who most likely wasn't even there (I don't mean you weren't alive, but just that you were probably a SNES or Genesis fanboy at the time) at the Jag's or Cybermorph's release is going to be taken seriously with your half-wit opinions.You're not a fanboy, but you managed to call me three more names and use your ‘pretend’ defense again. Hmm... Ya, I don’t believe you.
No console on its best day before the Jaguar could come close to what Cybermorph.was doing. It had no competiton unless you want to include a decent PC(of that time.)
Or 3DO...
Perhaps we should start a thread called "Remembering Rev. Bob" how hecould not handle the fact that Cybermorph is enough proof alone that Jaguar
is superior to 32x.
Star Wars Arcade is much, much more graphically intensive than Cypermorph. More polygons, no draw distance problems. That argument is not based on fact, but fantasy.
32X cant do as detailed a game as Cybermorph.Except a number of 32X games (Star Wars Arcade, DarXide, Virtua Racing Deluxe, and so on), are more detailed than Cybermorph.
By the way, what does all of this nitpicking have to do with Cybermorph anyways? That’s not a rhetorical question, by the way, I expect an answer.
As a game it does not need to be compared to other games that came out many years later on 32X, Playstation, Saturn, or 3DO. It does not need to be compared to games of its own time. It merely needs to stand on its own merit as a game. When it does that, it's roughly a 6 out of 10, even this many years later. That's actually not too bad.
None of this nitpicking will also change the fact that unlike Battlemorph, which is an excellent game, Cybermorph suffers from dull and uninspired game play. It plays like a bonus level of a Sonic game (get the blue spheres, get the rings, et cetera). Fetching pods is not compelling game play. The lack of an ability to keep your progress is not immersive.
Funny how you employ a fallacy of logic to distract from facts about the game called Cybermorph by attacking a console called 32X that was released three years later. Once certainly has nothing to do with the other. Your non-defense of the game only exemplifies its inherent short comings.
-
Humor is lost on some.

Vectrex In the Spotlight - A wonderously unique retro experience
in Vectrex
Posted
Well, I personally do not like the 2600 version of Asteroids. That's just my opinion, and I know I'm in the minority on this one. There was a homebrew where the asteroids are outlined, and I do like that one a lot better. I think that I since I played the arcade first (and a lot) that is ruined the 2600 version for me. Obviously an opinion that it's a good game is perfectly valid, seeing as that is clearly the concensus of the majority.
Well, I am not trying to say that the lack of vector graphics did the industry in. I don't believe that at all. Also, I don't believe that aging technology was the leading cause of the crash, but a very overlooked contributing factor. Obviously, I agree with everything that you said, and would also at that retail glut and monolopolistic business practices, such as Atari not allowing developers to port their products to competors, were main factors as well.
As for the Battlezone comment, my only point was that consumers were beginning to expect an arcade experience at home.You mentioned Pacman, I think that's a perfect example of how technical limitations of the then current generation of hardware disillusioned consumers and potential consumers.
Thanks a lot for your feedback, I appreciate it greatly.