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StaxX28

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Posts posted by StaxX28

  1. 1 hour ago, www.atarimania.com said:

    No, you're correct, it isn't specified on our site.

     

    The A8SP pages are more detailed in that regard, though the list is probably not complete yet:

    https://www.a8preservation.com/#/software?page=1&t=FLPY

    I checked the list of my games and yes A8SP list not complete:
    Frogger (LOAD'N'GO Software)

    Spite And Malice (Cosmi)
    Traiblazer (Mindscape)

     

    There are certainly others missing.

    • Thanks 1
  2. 6 hours ago, Gunstar said:

    All though it's a lot easier to get clean images from other 8-bits because of the limited color palettes, I do believe these are the cleanest 8-bit computer conversions I've seen yet! Fantastic job!

     

    I'd love to see Yogi's Great Escape, Silent Service and Zorro for the Atari 8-bit get these title screen versions hacked onto them!

    I don't know if I understood correctly (my English is not perfect),
    but if you mean having the images as the title screen, I put the links for Zorro, Silent Service and Yogi ;)

    Capture.PNG.96921a46abb0276186c3526d0af3afc6.PNG

    On 11/13/2022 at 11:45 PM, MrFish said:

    Nice bunch of converted images.

     

    The images would be even better if you center them horizontally.

     

    28 minutes ago, MrFish said:

    I meant to say vertically centered.

     

    I don't know why they are not centered vertically, because the original images are centered... Maybe the resolution at 320x200, i don't know :)

    • Thanks 1
  3. Hi :)

    As usual, another title screens from C64 and CPC (captured from real hardware):

     

     

    Yogy's Great Escape (C64)
    228303547_StaxX_YogisGreatEscape.thumb.PNG.29a7ccb679080d3d42fef0f13d12ac54.PNG

    StaxX_Yogi.xex 

    Yogi's Great Escape (Title).xex

     

    Tombstones (C64):
    StaxX_Tombstones.thumb.PNG.9a6f70dd822279e73bfbeb0ffa30e513.PNG

    StaxX_Tombstones.xex
     

    1942 (C64)
    StaxX_1942.thumb.PNG.b20c8c3484b6f2fa02ea0fcb8427f8ba.PNG

    StaxX_1942.xex
     

    The Untouchables (C64)
    StaxX_Untouchables.thumb.PNG.475c05f485f029bc8019e94e87572278.PNG

    StaxX_Untouchables.xex
     

    Antiriad (CPC):
    StaxX_Antiriad.thumb.png.4c165715348876d1835b431bf6e22d10.png
    StaxX_Antiriad.xex

     

    The last two images were made on CPC by the talented Titan, whose creations I invite you to see here:
    TITAN - Remakes d'écrans-titres CPC (emu-france.info)

     

    Silent Service (CPC):
    1060136240_StaxX_SilentService.thumb.png.3470355037f35eff07c367fe3817723a.png
    StaxX_Silent Service.xex  

    Silent Service (Title).xex

     

    Zorro (CPC):
    StaxX_Zorro.thumb.PNG.432b03b77102fcc0b875768d55ae02e9.PNG
    StaxX_Zorro.xex 

    Zorro (Title).xex

    • Like 14
  4. 10 hours ago, VinsCool said:

    You're welcome! :D 

     

    Yup, I was aware of this as soon as I gave it a look yesterday.

    It turns out you were 100% correct, before these changes, notes were mapped in a way that always assumed a QWERTY keyboard was used.

     

    I solved the issue with the notes input simply by creating a new table of specifically designed for AZERTY, and I left the original table unchanged since it already took care of QWERTY.

    After that, I edited the configuration to make sure it remembered which keyboard layout is being used, which could be changed from the RMT Configuration dialog at any time if wanted.

    Depending on which keyboard layout is chosen, it should now always return the appropriate note when a key is pressed.

    Thanks Vins :)
     

    • Like 1
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