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joeybastard

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Posts posted by joeybastard


  1. Tapper can be rolled and is pretty easy to do, but to do so you must stay on one screen and just serve drinks and collect glass and money over and over and..... I'm assuming that is the technique that was used. I asked about what the level was reached to get the score but nothing been posted yet.

     

    I didn't feel this technique was in the spirt of the game, so I chose to clear levels which may have cost me the top score.

     

    Relax, it's all for fun. Considering the pounding you give everybody on every other game, you're still the CV champion of the universe. :)


  2. WTF is wrong with Aerosmith anyway? Granted they're not the greatest but they do have a decent enough of kick ass songs to make a respectable grouping for a GH game.

     

    They're... kind of lame, for lack of a better description.

     

    I like some of their 70's stuff particularly Toys in the Attic but I haven't heard anything after the 70's I thought was particularly great and the newer(90's+) stuff is just plain awful. They are a very middle of the road, take them or leave them kind of band for me.

     

    You might be right about the rights to the songs, etc. and that's why they picked Aerosmith but they don't have enough interesting stuff for me to want this.


  3. Hmm,how do i explain this..well here goes.Upon playing CV Slither,something occured to me that i never noticed before.About 2 inches down the two female controller plugs on the roller controller,theres these beige color round cylinder plastic housings that when opened up,have a metal coupling that is split in half,that when the beige plastic cylinder is closed, close around each of the control wires.WTF are these?

     

    I haven't had my roller open in a while but if I remember right, the roller controller joystick ports are not part of the main board. They are only attached by a thin ribbon and the only thing holding them in is some plastic nubs. I'm guessing but I think the things you describe are basically "stoppers" for when you pull off the joystick plug to remove it. They stop you from yanking the wires from the main board. That's just a guess though.

     

    EDIT: After rereading this, and seeing that pic below, I thought you meant something else. Sorry for the confusion.


  4. Joeybastard...you mention the KC game for the oddysey sys...Didn't Atari force (via the courts) magnavox to withdraw the game from the market due to it's likeness to a certain Coin op licence that Atari had then just acquired

     

    There was some kind of lawsuit over Pac-Man but I don't know the details. Even so, the 2nd KC game is also good and is much different than Pac-man.

     

    Details were...Atari paid millions for the license to sell Pac Man. Magnavox created, sold, and made profit from what was a near carbon copy, at least in terms of gameplay. Sure it was better, but it was still a blatant ripoff.

    Ultimately the courts sided with Atari and KC production was halted for good, but by the time it happened Magnavox sold as many games as it was probably going to sell anyway.

     

    Much better? Sure. Much different? Cmon man....cute little pizza with a slice cut out dude moving around a maze dodging ghosts eating dots. So the excape hatches were on the sides instead of the top, there were 3 ghosts rather than 4, and the dots moved rather than sitting stationary.

     

    Short of calling the game ManPac, it couldn't have been a more blatant copy. :P

     

    The first KC was pretty much Pac-Man but the 2nd game KC's Krazy Chase has enough different elements that I wouldn't say it's like Pac-Man except for both having a maze. You have to chase and eat the catapillar thing and it's not like there's dots to clear.


  5. Joeybastard...you mention the KC game for the oddysey sys...Didn't Atari force (via the courts) magnavox to withdraw the game from the market due to it's likeness to a certain Coin op licence that Atari had then just acquired

     

    There was some kind of lawsuit over Pac-Man but I don't know the details. Even so, the 2nd KC game is also good and is much different than Pac-man.


  6. That said, I just got finished with a game of Miner 2049er on the CV. It's a good game too, though the premise is quite different, even if it looks similar. I like them both, though I do think miner gets a bit more credit than it deserves overall. I find the Jumpman games of the same era vastly superior.

     

    I think the Jumpman games are better too but that doesn't detract from the greatness of Miner. It just means I have more excellent games.

     

    Miner and Jumpman are both in my top 10 greatest games list.


  7. I said clone but I really meant wannabe. :P

     

    It's still nonsense to call it that. Are you saying that any time 2 systems compete in a generation that the 2nd one to come out is a "wannabe" of the 1st released? The PS3 is a wannabe of the X360? The PS2 was DC wannabe? It really doesn't make sense.


  8. Of course, you know I'm gonna say this, but I prefer the 5200 Miner to both of them. :D

     

    Yeah, I expect most people to prefer the 5200 version since it's the Bill Hogue A8 version and the CV was ported by a different guy. Besides the stuff I mentioned earlier, I like the order of the screens on the CV version better and on the A8/5200, it bugs me that the screen colors change after you die and start the next guy. I know that's a silly thing but it's just distracting to me.

     

    Either way, I never finished the game on the CV or the 5200 which just points to my poorhouse skills. That's especially sad considering I've had the CV version since 1983!

     

    The KC games are the only games I consider to be actually good on the O2. I had the multicart for it and kept trying various things people said were good but I thought it blew overall. I sold it a while ago. At a slight loss too!


  9. The Intellivision has better graphics. It has a palette of a 24-bit map. The sprites are 56.

     

    Better than a SNES?!?!?! You need to lay off of the crack pipe my friend.

     

    SNES was nothing more than a shoddy INTV clone anyway... :roll: ;)

     

    do you know that an snes is? it is a nintendo, and it came out in like 1991, and it is way technicaly superior to the intellivision, and it does not play intellivision games. Just had to clear things up.

     

    He was goofing on an earlier post where somebody called the SNES a Genny clone, hence the smileys.


  10. Must be... unless by "shoddy" they mean better graphics, better sound, better games, and better controllers? Don't get me wrong I like the Genny, but I've owned both and SNES is definitely superior.

     

    Well, superiority of the two is still hotly debated but either way, calling it a clone makes no sense at all. Both were 16 bit but that's it. It's akin to saying the Colecovision was a clone of the VCS because they were both 8 bit. That's just nonsense.

     

    I think the SNES is better overall than the Genny too although I like the Genny just fine.


  11. The Intellivision has better graphics. It has a palette of a 24-bit map. The sprites are 56.

     

    Better than a SNES?!?!?! You need to lay off of the crack pipe my friend.

     

    SNES was nothing more than a shoddy INTV clone anyway... :roll: ;)

     

    Yeah that one about the Genny seems out of left field too. Maybe they're sharing a crack pipe?


  12. Excuse me...the problem putting the DS on a Wii is that the DS is a touch screen...you can't do that using motion controllers!

     

    Sure you could. Use the Wii remote to move a virtual stylus around the screen and press a button to "touch" the screen.

     

     

    The Gameboy player was a neat add on for the Gamecube, but in this day of reselling old games at inflated prices, I think the days of Gameboy players, Master System adaptors, and probably even backwards compatability will go way of the dodo bird.

     

    The Wii remotes are no where near as precise as using the stylus used on the touchscreen. I think most games would be a disaster to try to control if they're stylus heavy.

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