That's why I suggest either comparing something like BM to the off-rails/"free flight" levels in Star Fox 64, or the on rail levels of the latter against the on rail stuff in, say, Zero 5.
Or sprite based FPS games like Duke Nukem 64 vs. Jag DOOM.
At the very least the games and game engines themselves have to be somewhat similar.
They all use similar math
The descrete cosine transform......basic 3D matrix mutliplies.
Fanboyism reads too much into my words and takes it as a put down on fanboysims favorite system.
HE hits back with ridicule and insults, instead of facts(oh yeah screen shots too)...woohoo!
I have to say that Gorf has made quite a case here...with facts to back them up. I can't agree more with him. He's pointed out flaws on each system and the strengths on each system.
I can understand why you might try to argue comparisons of screenshots from different games on each system. I used to to that too. What you have to understand is that even games using the EXACT same engine on two different systems can't necessarily say much for each systems technical ability. If some takes the Quake engine, fine tunes it for the Jaguar's hardware and makes it look very nice and it plays with a good frame rate, and then you take the Quake engine and just throw it on the N64 in a weekend it could look terrible and the Jag version could stomp all over it. At this point you're looking at the same engine on two different systems. By screenshots someone may say, "The Jaguar is a superior platform". Be it or not, that wouldn't be a fair comparison. The N64 may have been able to pull off similar or better results given similar care in tailoring the code to that platform.
I guess I might be stepping out of my boundaries here but after reading this thread (and others) I can't understand why you don't get what Gorf is trying to say. It's clear, simple and plainly laid out. He's even said that the N64 could stomp the Jag if it weren't for Nintendo holding it back.
I'm not addressing this to any specific individual but I've read enough posts from various people trying to compare this N64 game to that Jag game and this is better here and that is better there that it's just getting old. Let's just realize that both systems were never fully tapped of their potential and that the Jag was a very powerful system in it's own respects as was the N64. (and the PS1 and Saturn for that matter). It's all in what the programmer/game designers are able to do with them.