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jindroush

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Everything posted by jindroush

  1. Not quite correct. You forgot Meteorites and RS Baseball (I almost converted that, but then I've seen the overlay...)
  2. Do you think this site: http://republika.pl/jsobola/
  3. Hi, that's quite problematic, because the sources are a) messy b) for PC with Amy directly hooked to parallel port. That doesn't tell us anything about AMY's connection in 'real' Atari. BTW: Do you have the proto or not? thanks,
  4. Hi, anybody has access to 65XEM prototype? I just would like to hear at least some sound of AMY. Any docs or anything?
  5. 1) The PAL dumps are 'somewhere' (don't ask me where) 2) I wrote the PAL support for MESS 0.56 and all the games work for me here (plus/minus, but work). 3) When the code was included in 0.61.x (not by me), it got broken somewhat and it doesn't work.
  6. Standard 800XL don't have chroma (color) output on the connector. My 800 XL (in fact XLF) does. Description of the port is here: http://www2.asw.cz/~kubecj/atvideo.htm
  7. You may also use my program ChkBas, which allows viewing source of various atari-basic-based basic's on PC. Except for ATASCII special chars, of course.
  8. Except the diagnostic cart, it still crashes when you try to run it. What kind of game is that? <g>
  9. All of the games work (AFAIK). But some have some heavy timing problems. But the solution needs real MESS expert.
  10. As I wrote in another post - all (even) non standard banking works. The other problems are problems with timing, but as I don't understand MESS approach, I can't do anything with that.
  11. Untrue. As I made that driver changes, I'm 100% sure both Hornet type and Activision cartridges work okay.
  12. Hm, all XEs are same. Same parts, even same motherboards. No version incompatibilities. Everybody around here had 800/65XE. No problems. Could you post more details/prove that?
  13. I just wrote it unclear. I'm still using the 4port switchbox, I just replaced the RF connectors. (And I still don't get the difference between PAL rf tuner and NTSC rf tuner, as I just think that it just does demodulate signal off the carrier, which has nothing to do with TV norm).
  14. ??? If you have multistandard TV, there's no problem, except for different RF connector. I just cut it off from that @#$! switchbox and replaced with european one. TV works normally, as rf parts of tvs are afaik completely same. Just the demodulators are different.
  15. Sorry, I was told that many times: my english is not that bad, but I sound harsh. I've never learned those nice words around hard truth <g> You were asking for solution and I presented you one.
  16. I don't believe the above is true. Maybe for 2 port only (changes for 2600 adapter). It still leaves us with majority (?) of 5200s which can't use such bankswitching. The only mass-produced bankswitching cart for 5200 I'm aware of is Bounty Bob. It uses those special 'self-bank-switching' chips as used in larger 2600 carts. If anybody knows what's inside and can 'emulate' the behaviour with discrete parts (gates, GALs, whatever), I would like to hear about that.
  17. My branch of emu is based on dos 0.9.x version. So it's about 2 (or even more) years old. I could give new monitor code to anyone, but it uses completely different memory handling model, making it totally unusable in official emu. My reply is: write it. For experienced C programmer it's matter of few hours.
  18. Hm, too bad my branch of emu is too different to the official one. I have partial Soft-Ice commands: BPX (breakpoint), BPMB (memory access), BPR (access on range), S (single step). I don't have trace yet. But I don't see how these could be wired into official emu.
  19. What is 'not really that useful'? What are you missing? I'm happy with it, of course, with few changes... Nothing prevents you to add few commands if you like, source is available and easily compilable.
  20. Hi, I wonder where in Berlin can I buy _any_ 'classic-gaming' items.
  21. quote: Originally posted by John K. Harvey: From Eckhard's earlier posting (and I think in the dev manual, though I don't remember where), we get: That table is not correct - lots of blue colors are green then. quote: From color changes in Impossible Mission (that have been fixed so far), I get: I just implemented PAL emulation in MESS and from disassembly of few PAL/NTSC counterparts I made table which goes off by one until 0x05, skips 0x06 and then goes off by two. That doesn't look that bad, but is not perfect (probably because there is no one by one conversion). BTW: I made something I think is fixed NTSC version (not PAL->NTSC, but NTSC->NTSC) of Impossible Mission with simply patching 4 bytes in one place and cca 200 bytes in another as I described in my previous posting on that topic. Anybody with a burner wants to try that version?
  22. quote: Originally posted by MikeMika: I think the title is BattleLyrae(?), or at least something like it. The Tail of Beta Lyrae by Philip Price.
  23. Hi, today I posted Di78, stupid, single pass disassembler for *.a78 files. Hope that would be useful for someone.
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