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Posts posted by nosty
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Yes, this cartridge (and its price) is a little suprise for many collectors.
As I know it is Canadian tool cartridge. An investigation is in progress

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Copy no 10 of Hobgoblin extended edition (EE) is on eBay:
price is still quite reasonable
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we have to:1. take an XE cart apart and de-solder and remove the old rom from whatever game was on it.
2. solder the new eprom on the board after we have burned it.
3. solder whatever hardware the game needs to the board
4. put the board into the shell and put it together.
5. remove the old label completely and put on the new one.
How could you destroy the vintage XEGS cartridges?? New cartridge case cost <$1.
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It looks like there are a couple of options for getting a cartridge out there. I am getting closer to being finished. I guess it doesn't seem to hurt the value of the cartridge by releasing the game as an atr right? I am not in this for the money, and do want to make sure this gets freely distributed, but again my dream has always been to release a cartridge. I need to work on a few small things I want to change, and then some basic documentation.Hello,
I am willing to publish every good, new Atari game.
If You really want to publish Your game on cartridge send me a p.m. please.
I can pay You for every sold copy. This is not a lot of money but I share in profits with author of course.
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Game features include:1: Stereo Pokey Support. (4 channel music will play 2 voices in each speaker when Dual Pokey is Available )
2: 64K System or better required standard XL OS Supported (should work on most XL/XE Compatable OS's).
3: Game Comes as a 128K Atari SuperCart in a Plastic Clam Shell Case (Sega Genesis Style) with Full Color box Art and Full Color Cartridge Label. 4 Page instruction manual also included.
I pre-ordered one Tempest copy cause demo looks and play very nice. I like dificult games. Good job! And I'm cartridge collector so I must have all cartridges
I think only your distribution system is... a bit chaotic
But I believe everything will be good. Video61 has a big experience.I'm wonder did You concern about "Tempest" title copytrights? I suppose Atari still have the copyrights (since 1981). Did You try to talk with them?
I ask because I tried several times to send the questions about game's copyrights to big companies (games publishers). I never got a response :/
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Is hobgoblin available on cart? I only do carts.Not only You

http://www.atariage.com/forums/index.php?s...mp;hl=Hobgoblin
Yoomp! was released (by Eru) on cart too.
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- Are there many other guys out there collecting just carts?
I collect discs and cass games too but cartridges are very sepcial in my collection

- Is there any way to gauge value on this stuff other than eBay?
eBay is the best value meter.
- Is the rarity list pretty accurate for these games?
Atarimania and famous Andrew Krieg's cartridge list: http://my.execpc.com/~krieg/links/8bit.carts
But it is very incomplete.
- Other than eBay, is there any other good marketplace for buying/selling/trading duplicate games?
This forum
, other Atari forums, other auction services... -
is the emulation for Atari++ ready?ALMOST ready. Laoo can't publish it now cause we still have small problems.
Work on BJ is good test of emulator.
I forgot to note that the BJ will have an additional feature: recording high score on cartridge.
Vega wants to improve a few other things...
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In new 2009 year I have a good news for all BJ fans (watch a video please):
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Looks great! Game is very difficult so I'm happy!

But how can I order this game??
I can read on Your page: "This Game Is Now Complete and can be Ordered from atarisales.com"
But I can't find game in their catalog
Where could I see pictures of this edition? How much it cost?Help please.
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The last chance to buy Hobgoblin this year.
Copy no 6 on eBay:
Auction ends tomorrow!
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i am interested in getting one card... how much do I have to pay the guys to get a dev cart? Beyond Evil would be a good test... not only because of the gfx but for the item generator and for the saving the dropped items and the game world stats...If we finish work on cartridge witg successful I can promise that I'll give You one dev cart for free!
This cartridge idea is exactly for programmers like You
I am wondering how the bank switching scheme will work through $D500. I know the ROM banks will be like 0-14 on a 128k cart, and 15 being the ROM for $A000-$BFFF. Does the RAM sections like start at a certain number, like 32 or something?I'll publish the specification soon, this week, I promise!
But we still works on this cartridge.
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One question I have:Why does the cart need this RAM - given the huge ROM size and the 64K in the host machine?
sTeVE
Good question. RAM is an option only. Cartridge don't need RAM but maybe programmers can need RAM. For example: Bomb Jack. This game needs 2 RAM banks. Other new games (in developing) needs 512kB ROM. XXL asked about EEPROM for high score and saves.
I thought: "every one of programmers needs something else so we must put all components into one universal cartridge as options. One schematic diagram, one PCB design, everything configurable by a few jumpers. This solution is flexible, handy and cheap."
This is a reason.
Are tech specs available? Memory map, banking schemes, register definitions, etc.?Of course! But not now. Zenon is still working on cartridge prototype. I design PCB.
All specification will be published soon.
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My English is not so good so I can't clearly explain everything :/
But I asked Kaz for help. He promised me that he will try explain all details and clear misunderstandings about Corina.
So, have patience please

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It's misunderstanding! This is standard size cartridge not a "device"

But we don't plan to sell this cartridge empty. I think there's no sense in doing this...
This cartridge architecture is a proposition for programmers - we can use it to publish new demanding games (like Bomb Jack).
I don't have pictures cause we have a prototype only now.
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I have the honor of informing you that a new Atari cartridge called CORINA has been designed. Well known Atari cartridge specialist Zenon Rakoczy has created CORINA especially for GR8 Software.
CORINA was designed for the latest most demanding games being developed for the Atari 8-bit in modern times. It's main impressive feature is onboard SRAM memory meaning that the latest games normally requiring extended memory will no longer require an Atari with expanded memory!
The progess of the work has been very fast: Zenon passed to the prototype stage within a few days! We now know that the prototype tests are successful.
CORINA may include:
- EPROM memory for code: 128kB or 512kB or even 1MB (without SRAM). In this large ROM you can put also movies or sprites animation frames.
- EEPROM memory of the size of 8kB. This memory is writable and non-volatile memory, which means that the data in the memory does not disappear after you turn off your computer! It is intended to store saves, high score, etc.
- SRAM memory of the size of 128kB or 512kB. This memory (rewritable but volatile) can be used by games which normally would require a major enlargement of memory. Access to this memory is obtained simply by switching banks.
- Real-time clock (RTC) with battery, acting exactly the same as RTC in SpartaDOS X. Programs can always know what the current date and time is.
Cartridge architecture is universal and flexible: We can make a cartridge with components exactly as a specific game requires. For example: only 128kB EPROM, or 1MB EPROM + EEPROM, or 512kB EPROM + 512KB SRAM + EEPROM. This is very cost-effective solution.
I plan to prepare a few special development cartridges for programmers containing only rewritable SRAM memory in place of ROM. This solution enables programers to test their programs on a real Atari.
Waldek "Laoo" Pawlaszek offered me help by adding a new cartridge emulation to the Atari++ emulator. He is working on the emulation now.
So, if you work on a new great but demanding Atari game and would like to publish it on cartridge, GR8 Software has perfect cartridge for you

PS. Tezz, thanks a lot for help with English translation of this news.
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Perhaps you can send the summary to Kaz before posting it and we'll work it out to the best of our abilities between us to then post it here.OK. Good idea. Thanks for Your help.
It's a fantastic new development for everyone involved with new Atari production!Tnaks! This is my idea but Zenon's design

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Here's the rough translation of the article via Google translate:[...]
Thanks Tezz, but this translation is terrible and unreadable!
My English is poor but I'll try to make a summary tonight.
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Thank You! I'm happy

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Now You can bid first two copies of Hobgoblin extended edition (EE):
Copy no 1 on eBay:
and copy no 2 on Allegro:
(Edited: Sorry but my previous auction was canceled by Allegro service cause I linked to my www page :/ )
Next two copies (numbered 3 and 4) will appear on eBay and Allegro next week.
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I tried to load it via APE and it gets to the title screen. Then when I press fire I get a garbled up screen and it doesn't go anywhere after that.What is Your hardware (exactly)?
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Hello,
I'm proud to present a game with ghost and hobgoblins... perfect for Halloween!

Please visit new site http://www.gr8.atari.pl and download a freeware version or buy a cartridge edition.
A freeware version is available on friendly site http://atarionline.pl too.
best regards
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nosty
GR8 SOFTWARE

Bomb Jack
in Atari 8-Bit Computers
Posted
Thanks a lot Tezz.
It's true. Sorry, Bomb Jake is delayed but it definitely will be released soon.