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Skylark68

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Everything posted by Skylark68

  1. Just as the title says. I'm ready to pull the trigger, but lack of funds to spare for my classic videogame hobby is the only reason I haven't yet. I just want to know if anyone has a reason not to buy one.
  2. Just call it an Atari and everyone knows what you are talking about. Only 1 in probably about 1000 people today even know that Atari made a 5200 or 7800.
  3. Oh okay. I remember not being that interested in it because of how lousy (in my opinion) Fireworld was. I'm glad that my memory is still fairly intact.
  4. I was perusing the Atari Rarity Guide on this site and noticed something interesting: "Many rare games never even made it to store shelves, such as those offered by the Atari Club." It goes on to say that Swordquest Waterworld was one of those games. Was there a chance that some retail stores may have gotten a hold of some of those titles? I seem to remember pretty clearly that Children's Palace in Houston had copies of Waterworld at some point (post crash). I know it wasn't Fireworld or Earthworld. Maybe my memory is playing tricks on me, but can anyone else remember something like this?
  5. I didn't follow the original thread as closely as I should have, but was the lack of copies being produced due to lack of funding, the crash, or some other reason?
  6. I still have my IIGS. I need a new 3.5 drive though, the original one is shot. Any donors (haha)?
  7. That, and went through several floods. I have some games like that.
  8. One of these days I'm going to get a Harmony Cart.

    1. A_Locomotive

      A_Locomotive

      I keep saying the same to myself.

  9. I always preferred B.A. (Before Atari 2600) and A.A. (After Atari 2600). Makes things a lot easier. So let it be written, so let it be done.
  10. Well, it was a computer game, but the theme song to Radwarrior (on Apple II) was completely awesome and addicting. Another good one in the arcades was the soundtrack to Twin Eagle (especially considering the time period it came out - Top Gun era): http://www.youtube.com/watch?v=sFbAJYwF5Rg
  11. Okay, that is what I wondering. I'll probably buy it if I find it cheap enough. roberto: I also thought it looked sort of like a GTA 0.1 (funny). I've had good luck with Imagic titles on the Intellivision so far...
  12. Outside of Utopia, Snafu was a big favorite at our house. My brother and I played that a whole bunch. We liked playing with the 2 computer opponents as well and that yellow snake sure did some tricky stuff. Armor Battle was another fun one, although we preferred the M Network port of the game on the 2600.
  13. I know most Imagic games are pretty fun to play, but I was wondering if anyone had some first hand experience with Safecracker? It looks interesting to me.
  14. I wonder if Ataris will even continue to function 100 years from now? They are pretty tough, but will they ever show up on Antiques Roadshow after I've gone the way of my forefathers?
  15. You never know what you mind find creeping around in an old Sears parts warehouse. You can even find parts for old Coleman type lanterns that Sears used to sell up until the mid '70s.
  16. It was definitely a crash. I think it was a loss of interest in home videogaming in general. I remember seeing Intellivision and Atari consoles marked down to ridiculous prices and games were in bins for as low as $.99. I bought most of my original collection of games during this period. If people like my Dad were any indication, he wasn't going to buy any new videogame systems. He was solely interested in buying a computer at that time. I think that was a huge factor in the videogame crash (Of course he was really serious about buying an Adam...didnt happen though, we ended up with an Apple). People like my Dad, instead of buying a next generation system such as the Colecovision or 5200, bought a computer. I ended up with both PacMan and ET (pre-crash) so I know it wasn't those games sole responsibility as just about everyone had those games. I will blame the lack of quality of the Swordquest games, particularly Fireworld, to have caused some of the lack of consumer interest. Would you have spent $30 or $40 on Fireworld?
  17. Well, the computer opponent isn't much of a challenge and it cheats pretty easily (pins your character down fast). But with 2 players (especially the tag team variation) you can select 2 guys and your friend can select the other 2. It's fun kicking and punching each other and watching your energy level drop to zero. Then you can pin each other down repeatedly. Your character's shape when pinned is a flat little piece of wilted wrestler which is hilarious to look at. It's hard to explain, but once you play it you'll definitely laugh a lot.
  18. My German is a little weak, but that doesn't seem like a literal translation... Those Spectravideo boxes are very attractive. I remember how flashy they seemed when I was a kid. I only had Planet Patrol and Gangster Alley pre crash and during the crash though. I picked up a few others much later (but no boxes). Planet Patrol outside of collision detection on the later levels is a fun game. I had
  19. With the right opponent, you'll play Title Match Wrestling a lot and have some good laughs.
  20. If for nothing else it's the dread of seeing that slow moving hurricane descending on your village!
  21. Ah, Utopia (or Utopie on those dual language releases). I had an Intellivision for a year or so around 1990 due to my Dad buying one from a friend at work prior to finding Utopia. I bought Utopia along with some other sealed games at a discount store. I didn't think much of it initially, but I bought one copy of each game they had. My brother and I tried out all of the games, but then decided to plug in Utopia. We had a lot of fun with that one. My brother had the left island and I had the right one (interestingly, we always played the same islands after that - to this day I don't think I've ever played with the left island). The ability to go fishing, raise crops, start a rebellion, and dictate what kind of economy your island would have was fascinating to me. Even though it is a very simple precursor to Sim City, the game hooked me early on and never let go. Along with other games from this era, the ability to use your imagination while playing was and is a key element of the fun factor. On one occassion, I would imagine that my island was ruled by a harsh fascist dictator and so I'd have a number of factories and hardly any hospitals. I'd raise rebel factions on the other island and surround its harbor with my PT boats. On another, I'd have a benevolent leader who had plenty of schools and hospitals and lots of agriculture. While the combinations aren't exactly endless, the replay value is high in my opinion. Before I bought this game, the Intellivision was always tucked away while I concentrated on my Atari collection. I played it every once in awhile, but I considered the games that I had to be a little weak compared to the VCS. Sure, the graphics were a little better, but the Atari games seemed to be more addicting. After I bought Utopia, the Intellivision took on a whole lot more depth, and I found other games that I enjoyed. Since then, the Intellivision shares space with the VCS and the Odyssey 2. Other systems have come and gone, but the Intellivision will always remain.
  22. Sitting through a class on Adobe Acrobat 9.0 Professional....

  23. I'm interested in the Tron, D&D, and Dreadnaught Factor that are listed for sale by the Venezuelan. 60 days is a long time to wait for shipping though. Haven't pulled the trigger on it yet.
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