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Everything posted by gavvv
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it's that 'Second Life'-like environment sony put onto PSN a few years ago. gavv
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oh no doubt there was a lot more detail in the post-acquisition details. Due to time Steve pretty much ended the really detailed presentation at the July 4, '84 timeframe (it really was an amazing imho talk with lots of specific details both business, cultural and pretty technical. I hope video of it pops up online sometime). The main push of his talk on the Tramiel 'end' to this timeframe was just the real deflating feeling of the project dying on the vine as it were.
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Garry Kitchen from Activision always tells the story to illustrate what the 'glut' really meant of 'Johnny tells his dad he wants the new game from Activision, so Johnny's dad goes in to the store and sees the bin at the front of the store and sees he can get *fifteen* games for the same price as the Activision title, and not knowing any better he got the fifteen games, but they were all garbage.' on an aside, Steve Golson (a founder of GCC) gave a great talk at CGE2012 (and also at CA Extreme) about the beginnings of GCC and the development of Maria. the way he tells it everything was ready to go when tramiel came in and said that his business plan for it was to sell the 7800 for $50 retail (and also charging stores $50 to buy them) and games for $10-$15 retail. when that wasn't acceptible to everyone else involved, it went on the shelf.
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The Ultimate PC Interface is available for Intellivision
gavvv replied to Rev's topic in Intellivision / Aquarius
I was working on setting up jzintv when trying to work with the UPCI and I also had a lot of problems getting roms to work, most times it would launch, immediately close back to the gui. I assumed a lot of it was probably just a problem with versions of roms 'mismatched' with a particular version of jz that i was trying to work with. most of the rom's that i was trying were the .bin(s) off of Lives and the .itv(?) format files off Rocks. Didn't think there was anything inherently wrong, just figured i'd need to do more tweeking at some point to figure if i'd gotten the right roms, version of exec and grom, and the settings in the emu. most homebrew roms that were grabbed directly from places seemed to work fine. gavv -
howabout Margaritaville! Super Pro Utopia gavv
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Anyone going to the Stan Lee Comikaze convention next week in L.A.?
gavvv replied to Rev's topic in Intellivision / Aquarius
Perhaps that they've finally got an engineering solution/deal nailed down (and one that they won't have flake on them again) to make games on cart? I think Keith may have been working on deals at CGE, or at least one would think that would be a good place to do it (though timing may not be right). maybe finally a cart based Deep Pockets? -
The Ultimate PC Interface is available for Intellivision
gavvv replied to Rev's topic in Intellivision / Aquarius
anyone actually have difficulty getting the UPCI installed and configured correctly? I haven't been able to get mine with some inty1 controllers working correctly through jzIntv gavv -
It is not. I believe that one is available for $2000. If anyone is interested in that one contact Rick Weis here on AA. That one has an issue where the image is displayed up and to the left. The one in the PRGE auction includes the original manual and rf extension piece plus it belonged to the creator of the Intellivsion. cool, no problem. Was just curious since that one to be auctioned was displayed at the PRGE table gavv
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well, simulating the *rules* of baseball is relatively straightforward, it's simulation of the *play* of baseball that is where the devil is in the details. Accurately simulating the game such that results mimic real-life results is the hard part. And that's important for those creating the games because baseball devotees want baseball games to play like baseball games do, and since very very *very* detailed statistics is one of the long-standing essences of the game, that fans have loved to talk about and analyze for decades. gavv
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perhaps the op mistook some of Don's slightly later baseball game achievements, producing Tony LaRussa Baseball and Earl Weaver baseball while running Stormfront. If you want to real a *really* interesting article on the true start of 'baseball games', check out this article on Grantland from earlier this year http://www.grantland.com/story/_/id/7793059/john-burgeson-ibm-computer-start-baseball-video-games - "My notes show that I made the first run on January 6 of 1961," John says. "Of course, it wasn't successful. It would crater and come out with absurd results. It wasn't smart enough to know that if the home team was leading at the top of the ninth there wasn't a need for the bottom of the ninth." John would send his brother the botched printouts to analyze, and together they'd refine the stats and clean up the data. Six months later, they'd done it. "It did what I asked it to do." John grins. "It played ball." ' gavv
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Colecovision HSC Game Requests - Season 6
gavvv replied to Ikrananka's topic in ColecoVision High Score Club
Burgertime The Heist Up 'N Down -
Why do you think I added "BurgerTime Plus" to the Aquaricart? I'll be the first one in, if someone wants to put one together. In the meantime, I'll dust off Intellivision BurgerTime this weekend if I have time. My original BT twin galaxies record was in the similiar range (low to mid 240s iirc) on the disc setting. When they rejiggered the setting rules for it later (either any selection allowed or selecting the '3' setting), my score got passed and I went back with a 402k game, which honestly is near the point of marathonable, but playing at that slow for that long would be interminable . Now trying to keep the reset glitch on colecovision BT from happening and racking up score there, that's an art I wish I would have seen the thread a few days earlier and wasn't on vacation Ryan Gavigan gavv
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[AQUARIUS] Mattel Aquarius Multi-Cart
gavvv replied to the-topdog's topic in Intellivision Programming
just making sure I didn't miss an actual 'for-reals' preorder as jay's gotten closer and closer . can't miss this one gavv -
Season 2 Game 2 *Thunder Castle*
gavvv replied to Mister VCS's topic in Intellivision High Score Club
if I have time before the deadline i might pull out the inty and try to defend my 'honor' gavv ryan g. -
I may, though i might wait until a new season comes around. gavv
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Intellivision Lives DS delayed again, again!
gavvv replied to 4ever2600's topic in Intellivision / Aquarius
I just got a shipping confirmation last night (or the USPS notification confirming that it is scheduled to ship tomorrow), so hopefully things are progressing. I was just hoping i didn't fall thru the cracks gavv -
Intellivision Lives DS delayed again, again!
gavvv replied to 4ever2600's topic in Intellivision / Aquarius
http://www.facebook.com/#!/photo.php?fbid=10150313452580314&set=a.416523095313.366324.80690380313 Yup, just noticed that 25 min ago. I even commented on it. I'm Mike McMaster. Thanks anyhow. That picture made totally go not that i'm ungrateful (ie still haven't received mine yet), but I wish the full method of how these orders were going to be fulfilled (ie not signed n shipped when release day came but afterwards) was explained when they first opened up the pre-orders. I would have gone ahead and ordered from GS. I would have also done the IP preorder and had an extra one to 'give away and spread the word' with, but still had one already in hand :/ gavv any pre-orders still yet to receive IL DS by any chance? gavv -
Intellivision Lives DS delayed again, again!
gavvv replied to 4ever2600's topic in Intellivision / Aquarius
http://www.facebook.com/#!/photo.php?fbid=10150313452580314&set=a.416523095313.366324.80690380313 Yup, just noticed that 25 min ago. I even commented on it. I'm Mike McMaster. Thanks anyhow. That picture made totally go not that i'm ungrateful (ie still haven't received mine yet), but I wish the full method of how these orders were going to be fulfilled (ie not signed n shipped when release day came but afterwards) was explained when they first opened up the pre-orders. I would have gone ahead and ordered from GS. I would have also done the IP preorder and had an extra one to 'give away and spread the word' with, but still had one already in hand :/ gavv -
Nice one Ryan I tip my bun to you! Thanks Tom, it was one of the few titles I was able to best you on though maybe someday i'll pick Roc n Rope or gb jack nicklaus up again Indiana, CV high score center of the world! gavv
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I don't know if it's a combination of items (already dropped ingredients plus current ingredients & enemies being dropped) when the drop hits the base. From observing the glitch at least a couple dozen times while playing, it never happened to me while dropping the ingredient with no enemies, and it never happened when it wasn't a drop starting from the bottom row. It does not appear to be a combination of board/peppers/men accumulating being involved, although it doesn't seem to occur at < 150K or so (ie no levels before 5 enemies/screen), but by being careful how I do my final ingredient clearing of each board, the glitch is avoidable. it's how i got my 1m+ scores. I can't remember if Tom D did my TG verification or not (might have been troy, I can't remember now), but if he did do my later ones, he might still have the videos (I do not). like in the hsc thread, my games usually die when I get fatigued and don't pay enough attention in clearing the final rows when the enemies speed bring them too close and I can't help but drop them. gavv
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Those are my scores on tg Gavv
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I wasn't sure, but the rules seem to make it look like a round doesn't end until the new game is chosen. Didn't mean any harm, hadnt done any hsc stuff before and only noticed since bt is my favorite cv game Gavv
