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Posts posted by unhuman
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The author of that was pretty responsive. I was making an effort to port it to the Wii, but... I failed. I got it to build, though.
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The lion is harmless. Not harnless.

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I wonder if an optimization effort may help with memory requirements...
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And... If you're running it in XB, that could steal some bytes as well...
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Winner! Now to take it all apart to see if it's possible to jam it all in there.
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If I were doing all that - probably would make sense (and buy me room) to replace the power supply under the cartridge slot or whatever... Where can I get a side-port extension cable?

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What I'd really like is speech + (cf7+ / nanopeb) in the console with a port exposed for the CF card.
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I'll either love or hate the results.
As of this afternoon Bandai-Namco games has been made aware of this thread. I have asked official permission to continue with the project. I have seen far too many hobbyist projects killed off by rights-holders, so I am hoping the company will extend its blessing to me and my little endeavor.
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I'll try to take a look. There were a few bugs (which of course I didn't note and don't remember) that I noticed the last time I used the tool.
When I added layering, some of the code got messy. This probably would be similar.
But, entirely doable.-H
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Jon Guidry posted to FB his 2048K game cartridge. Want one BADLY!
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Pushed the source to GitHub.... See the first post for the link. Nothing else to see here.
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Not sure why a waiting list would be required. He did a great job with quantities for the 2600 cart.
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A bit too far for me....
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I was here collecting Atari stuff and noticed TI forum!
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I remember doing the diode fix and it would work for about 15 minutes. After that, the Caps lock key wouldn't work (up stopped working unless caps lock was off). Tried several different diodes, but... never worked.
Based on the pics, I had a hi-tec keyboard.
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My Extended Basic v2.7 Suite Cartridge is better than yours!
I dug out all my stuff this weekend and started playing. My daughter (11) walked in and asked if we could make a game! So, we started. I got my GraphiCV tool out and she drew some images (whence I discovered that colors don't work on the Mac, but do on the PeeCee). Then we started with typing in CALL CHAR's and laying out the field. She's got her characters in place, but nothing moves yet.
Pretty amazing stuff when she said, this is too small, I want it to be bigger and then CALL MAGNIFY(4) and she's thrilled.
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Just noticed that my tool doesn't render colors properly on a Mac. What a weird bug.
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Just compile it! Don't need no stinkin assembly!
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Pretty sure mine arrived! Haven't opened it yet, but the weekend will be fun!
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Camelot IIRC is just RPS. But now, it's not typing, it's just cut & paste, so not much loss.

TI-99/Sim is quite good ... however ...
in TI-99/4A Computers
Posted
Yeah... I didn't try it that long... I was able to get it to compile and then I was sort of lost.