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unhuman

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Everything posted by unhuman

  1. Camelot IIRC is just RPS. But now, it's not typing, it's just cut & paste, so not much loss.
  2. There were some good examples from the contest a few years back: http://atariage.com/forums/topic/172805-basic-on-cart-contest-bocc-entries/?hl=contest&do=findComment&comment=2263999
  3. Tiger (Miner 2049'er people) made some xevious like game. TI's limited colors made it really hard to play IIRC.
  4. SOLD! Title covers it. Here's a pic of everything I have: Games: Checkered Flag Pinball Jam Pit Fighter Shadow of the Beast $60 OBO Shipped. Thanks for looking.
  5. you've got pics of games not listed... Are those for sale too?
  6. Not bad. The D-pad layout sucks. Unusable, really, in this state. But cool.
  7. Yeah, if you're going to develop on Windows, you'll need Cygwin, for sure. Cygwin tends to screw up file permissions, so the first thing I always do is this: https://cygwin.com/cygwin-ug-net/using-filemodes.html The relevant change is: Open /etc/fstab and enter following line: none /cygdrive cygdrive binary,noacl,posix=0,user 0 0
  8. I was making the composite cables for a while... Think I charged $7 or $8 shipped at the time. Wasn't making money, really, just burning my fingers with the soldering iron. I may still have a connector... If you need it, LMK... Can send to you.
  9. @senior - thanks for pointing that out. I grabbed it from the 2.1 compiler thread since I noticed the one on the development thread was out of date (and commented on that thread as such). I'll fix my comment. I'm going to do audio last. I'm going to make the game "work" in XB first and then endure the pain of making it more compiler friendly. It's just easier to develop that way, especially since I'm rusty... And the 4 way scrolling is in there - fantastic. I had an idea to work around not having that, but looks like I'll be happy. -H
  10. Coding RIGHT NOW! Edit: I've got my screen generation working. Things are going to be a bit tight... I don't want to use 8x8 chars (although then I could use Mr. Bojangles), but 16x16 is too big...
  11. I'm going to move my source to GitHub. Then anyone can branch and integrate changes and send me pull requests to merge...
  12. The XB Compiler is out of date in this page... This one http://atariage.com/forums/topic/206961-xb-compiler-v21/ or this one (with more functionality) http://atariage.com/forums/topic/224905-xb-game-developers-package/?hl=%2Bextended+%2Bbasic+%2Bgame+%2Bdevelopers+%2Bpackage
  13. Well, a variant of the game I'm doing now has been on the TI, but it's a variant. Assuming I can get to it this weekend (and or remember to bring my laptop when I visit my folks)... Hopefully there's something to be seen.... Anyhow... I'm glad this topic has spawned some fun discussion. Pretty sure Battlezone only had 2 colors... No white. Unless the version you had someone pulled off the green filter. And, if I don't have anything to combine it with, it's not worth doing. I'm already doing something not combined.
  14. It keeps going... And you guys are right. I've got a flood of ideas now, so after Dark Gauntlet II is completed (it's almost done), I'm doing RoboJoustAtron III.
  15. Damn you guys are funny! Hopefully I'll get some time this weekend and get out the preview that everyone seems to do... Then you'll see Dark Gauntlet II.
  16. No - not Gauntlet... But I told my buddy we need to have Game Night soon since Gauntlet recently came out on Steam. I played it at E3 and it was awesome.
  17. Haha. No - not one of those. I wouldn't re-do something someone else has done. Although sometimes compiling an old game may make it better...
  18. I've got my idea for my next project. I'll be doing a Compiled XB game. I got my idea reading other threads and... It might just work. It might not given that there's potentially a lot of characters moving around... You may guess. If you guess, I'll fess up. Otherwise... Wait and see!
  19. Aww man. I missed it again. Congrats to those winners.
  20. Yeah, I'm pretty jealous of those who have and hope to get one - those that do are clearly lucky ducks!
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