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unhuman

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Everything posted by unhuman

  1. Not really sure why you guys aren't using characters instead of using the full cells? Tons of games are already done (including space zap, I think) in basic (MoonBeam Software, maybe?) that use the cells, but with defined characters. Surprisingly, even in slow TI Basic, some of 'em are good.
  2. I respectfully submit: Take your choice, but I think Karate sucks pretty well. http://99er.net/umangames.html
  3. I wrote a bunch of games as a kid. I can't brag that my code is great, but you can find them and download them off 99er.net. http://99er.net/umangames.html there are other people's disks there too. My games are all XB tho. -H
  4. Wow. This game is pretty damn good. I noticed a few things: 1. The ghosts bunch up a bit - they don't have different minds. 2. Game froze after completing the first level.
  5. Do you need mod chips for this or does it just work?
  6. Review: I quite enjoyed the book. The earlier chapters were better than the later chapters. Towards the end, the authors seemed to have lost their focus, particularly during the Empire Strikes Back chapter, where the topic of conversation changes repeatedly without any real rhyme or reason. That chapter started out very promising, and then just fell apart into a discussion of a bunch of unrelated topics. Still a good read. Solid B -Howie
  7. Google says: http://www94.pair.com/jsoper/cv_svideo.html This place has svideo, but for more $ http://www.8bitdomain.com/products.php?id=13
  8. Yep. It's not many. I'm not worried about it. Just letting people know it's more than they might think. It is a good deal, if it works
  9. Got mine. It's a nice setup. I wasn't anticipating pieces, but I can certainly handle that. I didn't get documentation - is this updated with latest (to account for the white/red issues)? http://www.arcadecomponents.com/f/Colecovi...nstallation.pdf -Howie
  10. Ordered 1. Glad the price is so fair. One thing you could do to help everyone is offer "first class" shipping on this instead of Priority. The PO overcharges so much for essentially the same service. And, since the item is so light, it'd cost $2 or less instead of $6. -Howie
  11. In for 1. There's places much cheaper than amazon. Google shopping can be your friend.
  12. Put me on your list of interested parties!
  13. I am a little late to this thread, but I'd certainly love to find a PSX emulator of an Atari emulator (disk image (easier) or way to setup (I am capable)). I have a PSX (chipped) and a PS2 (not chipped), so PSX is my only option. I found PVCS, but the web site is dead (and that's PS2 only). Anyone who can help - thanks!!! -Howie Have you ever tried to play Starmaster on a Playstation? The game was definately not made for those controllers. The gameplay is not necessarily the same due to the difference in controllers. Some games were made for joysticks while others were made for paddle controllers and don't work well with the playstation controllers. Since all the newer game systems have similar controllers I think they would all have this problem. True... but if there was a market for it, they would release a joystick adaptor for the new systems. Problem is there is not enough of a market for it
  14. My speculation is that he's just keeping track of the number of sprites on a row. The TI graphics chip, as others alluded to can only display 4 sprites per row. The higher number sprites disappear, rather than just flicker. What they must be doing is swapping the sprites around so that sprites take turns being the lowest # sprites. This work would be done in the "NMI" (Non Maskable Interrupt) that occurs while the screen is refreshing... Which would manage the timing concerns "for free". Thus, we have a relatively low expense to the coder - since the cycling always occurs - and would ordinarily have no visible impact unless the feature is required. The only real side effect is that you wouldn't be able to tell which ghost is "on top". -H
  15. This was one of Sean Kelly's very early batches and has a big pile of games on it. Basically all of them. I remember there are a game or two that are broken - as it was such an early version. It's been a few years since I used it - and I no longer have my 5200s. $125 shipped - and yeah, I'll take offers... Thanks - Howie
  16. call me the spoiler, but I'm way more interested in the Flashback 3 than this.... I build my own joysticks out of arcade components... -H
  17. http://www.midnightbox.com/ $27.95 + $5 for shipping.
  18. That I can do... If I don't get around to it soon enough... let me know...
  19. I've got a copy (if not 2) of WtW... The original and then the one that came with the Cuttle Cart. Buried somewhere. I guess I should sell them... Maybe I'll find them and put an ad up. -H
  20. Not sure this is the correct forum, so move it as you wish... the trackball usually costs 99.95, on sale for 69.95 + $20 rebate.... Smokin deal. If you look at their parts section they charge $59 for just the trackball. Enjoy! -Howie
  21. TI version of Q*Bert rox... Check out these sites: http://www.99er.net http://www.tigameshelf.net/ ftp://ftp.whtech.com/ http://www.mainbyte.com/ti99/ and, some TI remakes!!! http://www.dreamcodex.com/munchmates.php
  22. Target in Reston VA had 2 left after I exchanged for one (to get rev b).
  23. I exchanged mine... A few things to note: 1. the color/bw problem seems better with rev b on my tv 2. the speech in quadrun is a huge disappointment, from what was advertised in Atari Age magazine.... -Howie
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