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Everything posted by Nerf Herder73
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Very impressive!
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PMP = Positively Master Programmer PacManPlus is a great programmer. I have been very often amazed at the rate he produces new games. He has helped to show the potential fun that was hidden away inside the 7800. He took the time to read feedback about his WIP games. He shows that he truly cares for this hobby and is willing to craft an exceptional product. His games can be relied upon to deliver a superior experience. Even his incomplete/experimental games (Pac-Man 320, PinOut & Crazy Brix) are worth playing.
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I would suggest #2. It matches some mid 80's artwork for Luigi featuring him wearing a green hat, blue shirt with green overalls and his appearance in Mario Bros. I found this image on a blog. Hope that this link works. Luigi Evolution
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I don't have an Xbox controller, but I have a wired 360 controller and it's not recognized by OS9 with or without USB Overdrive. I would only guess that the same might be be true of original Xbox devices.
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I use a Logitech Precision gamepad (model #G-UG15) on OS 9.2.2. I would guess that most of their other USB gamepads will do fine too. I would recommend installing GameSprockets 1.7.5. Link to GameSprockets article and download at Apple.
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I believe it's in Hack-Em Great! Thank you! I found the posts revealing how to get to it in Hack 'Em. I figured that there must be a hidden treat like that somewhere since I stumbled upon the color bug for Ms. Pac-Man in PMC.
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Wow! The killscreen is included, too! A great detail. Does anyone know of this level been present in other hacks/homebrews before?
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Nice to see this version of Pac-Man getting an update. All of this hard work, on the original hack and the enhancements, is appreciated.
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Yipes! Sorry, PMP. I took "something new and different" too far there. Thankfully, I didn't mention the addition of "boss" levels. This is already off to a great start. I haven't reached the 4th level yet, but I like the brick patterns. I like the touch of the light effect moving across the bricks.
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Too bad that PinOut ran into trouble after looking so good. I liked the idea of a game inspired by the Bee/Q series. - One idea might be to have the game start out with Breakout-style play for the first couple of levels. Gradually, obstacles and bonus elements like those in the Bee/Q series could be added. - The 32 levels could be broken up into chapters with 8 level dedicated to variations of each game (Breakout, Bombee, CutieQ and GeeBee). The game can rotate every 2 levels to keep players engaged earlier
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It always a shame to see development on a good project stop.
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Wow! Trick or not, this is a cool surprise! This plays very well and moves fast. I love that this is a port of the original GB version. Using the original model's green screen as inspriartion is very clever! How about a Chetiry DX rom, too? (cleaned up text and added question)
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Again, this was very good! I've been playing nearly every day. Should the bounding box issue be overcome, could the 320 mode intermissions be added to PMC:PE? They don't seem to require as many colors as the main game boards. It doesn't look like the six color limit would be an issue with the exception of "The Chase" from Ms. Pac-Man.
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Scrolling mazes are a common enough option. They can also be found on Gameboy, Gameboy Color, Gameboy Advance, Game Gear and a hacked version for Master System. PMP, running into this version was quite a shock. It is very impressive! I had no idea that the graphics could be done this closely. Hopefully, in time, you'll find the solutions that you need. Could I suggest title of "Pac-Man MAX"?
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Anybody completely switch to emulation and not look back?
Nerf Herder73 replied to Recycled's topic in Atari 2600
I loved owning classic hardware. I turned to emulation because I had to box up my classic systems when I moved in 2002. There they stayed until they were put into storage in 2007. Earlier this year I was no longer able to keep paying the cost of storing my belongings and lost all of my pre-1995 systems. True hardware is great, but emulation provides a good and close enough experience for me. Besides, it's all that I have left. -
Intellivision homebrew - Mystery Castle
Nerf Herder73 replied to GroovyBee's topic in Intellivision Programming
Maybe the INTV game could be a prequel to the 7800 game? -
Thanks for taking the time to address this! The issue remains the same with the level start music. I'll have to agree with you and believe that the issue lies in emulation. Wii7800 is a port of ProSystem, but I am uncertain which version was used (1.2?). Perhaps I've corrupted the emulator somehow. Thanks again! These POKEY conversions really show how much a game can be improved just by the quality of it's sounds.
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New Netflix - This works very well and has saved me $60 that would've gone to renewing my Xbox Live Gold membership. News - It gets used a couple of times a week. A passable way to see what's going on, but hurt by sloppy articles posted by the Associated Press. Weather - This doesn't get used as much as it did before a recent move. The closest weather station is too far, inaccurate and frequently offline. Can be useful if station is close-by and updates their information often. Nintendo Channel - Much better after the update last year. DS demo downloads, game release schedule and the "Nintendo Week" show make this channel a destination at least once a week. Everybody Votes - A quick time waster, but I look forward to the results to many of the silly questions. Wii Shop Channel - My interest in this has dropped as the amount of releases has lessened. Many WiiWare titles are failing to excite me. The Virtual Console titles feel ignored in recent months and call for the addition of the HBC. Internet - Used rarely. Too difficult and slow. The internet on an SD television is better left in the WebTV days. Photo Channel - Almost never used, but kept around for those moments when it's needed. Check Mii Out - It feels more gimmicky than useful. I just don't see the need to have Batman and Peter Griffin on my Wii. Deleted. Homebrew Channel - Honestly this is here for WiiMC and emulation and not the horrible homebrew "games" and useless tech demos. This is the number one reason why my Wii isn't sitting there collecting dust. Some of the emulators are clunky but still get the job done. There is some very good work that has gone into these emulators that include unique features. Don't miss out on playing classic games on your TV just because the Big N hasn't added them to the VC line-up.
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Very good! However, I have noticed while using Wii7800 that the level start music is distorted. The higher notes are usually ignored and the lower notes are sometimes replaced with "explosion" sounds. I have no other way to verify if this only happens in Wii7800 or not.
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Cheap SNES -> Super Famicom cart converters?
Nerf Herder73 replied to Austin's topic in Classic Console Discussion
(removed post - reread first post) -
This is nicely done. It is enjoyable to see this taking shape.
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Porting the original classic Castlevania to the 2600
Nerf Herder73 replied to grafixbmp's topic in Atari 2600 Programming
Here's another label art submission. The image has been flipped as it was on the MSX "Vampire Killer" box art. -
Wow! Really impressive!
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This is amazing! Please don't let this project die.
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Ms. Pac-Man Was Once A Man Named Otto
Nerf Herder73 replied to Random Terrain's topic in Classic Console Discussion
I believe that the ROMs will be released to MAME after the first of the year.
