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romualdl

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Posts posted by romualdl

  1. Thanks Karri for the link. So I guess there is no easy way to "build" a set of instruments than setting them one by one with their different parameters.

     

    Turbo Laser Lynx and Nop90 ok for the play button.

  2. Hi there,

     

    Been reading everything available for Chipper (thanx to all of you taking time to put these things together). Nevertheless I'm still unable to get something out of Chipper. I've been playing a little with trackers on Atari St, Amiga and even Oric (sonix from Twilighte) but I'm facing hard times with Chipper. ;)

     

    Sorry for "well I guess I'm too stupid to do it" but I've tried differents ways but none works. I'm able to fill in the Cell 1/2/3 etc with what's necessary but it seems I'm facing some problems with the instruments stuff. I would like to use some "preset" instruments but how to listen to them? How to assign an instrument to on-going project? If I try to assign some pre-existing instrument to a simple instrument "instr1" through "load instrument", I have no way to check which instrument it is. Furthermore if I hit play on the "simple instrument" window it's kinda weird sound coming out and no way to have something correct when the track is played.

     

    So anyplace where I could find some help on this one? (as said before I've already been reading Turbo Laser Lynx 'getting started' and the Chipper threads...).

    Thanks to anyone which could help me on this one ;)

  3. Hi,

     

    Well whatever the game mode, such a project is great. If you really want to know I would say like Pocket but getting 2 lynxes workong together may not be that easy haven't had a look at this yet).

     

     

    Romu

  4. HI there,

     

    I'm also trying to work on lynx stuff and sound is a p**n in the ***...

     

    Well thx for your prompt answers Tailchao. As far as Harry's concerned I think (but I may be wrong) that Fagemul has sent him a mail but never got any reply...

    After some time trying to figure out how to use .lsf files within the code we managed to get some sound (hurrah). But still, that will not do the trick for music. So how do you guys manage(d) to put all those stuff in your games? I mean I know there are some tools around but are there some tricks or other things to avoid???

     

     

     

    Romu

  5. I know there are for the time being only 2 machines like those.

     

    In fact I got the one he did for himself, a kind of proto... That's why all those wires are running in the machine...

    We waited for something like 1 year to have the 2 machines, the first one was already made (I think it was made for a long time) and we had to wait for the second to be finished.

    The guy had to delay because he had some problems to find some components but if you look at the pics you'll see that it's a lot of work...

    Don't ask me who did those machines because I don't even know his name nor mail. I only know it comes from Poland.

     

    In fact since I now have the SIO2IDE interface I don't use it but it's a very nice machine...

     

    Romu

  6. No modem inside sorry but some more info:

     

    -1 meg RAM (soldered on the 1st model and socketed on the 2nd)

    -multi-rom boot (8 on the 1st with led display for the name of the rom/ 4 on the second with onscreen menu)

    -of course 3.5 floppy drive

    -sio2pc inside (on the 1st model not on the 2nd)

    -stereo sound switch (with headphone plug on the 2nd)

    -external slave 5.25 drive port (on the 1st model)

    -I may forget some other things but I will make a page with more details and pics soon...

     

    In fact the first is more like a prototype, the second being more detail oriented...

     

    Romu

  7. Right... It's an internal drive from a laptop fit inside the 130xe. The name of that one is the 130xeSD.

     

    It's not an official machine of course but a hack. It was not my work but I'm now the proud owner of one of the few which are existing (I only know about 2)...

     

    The internal drive is just the top of the iceberg. I will do more pictures and post more info this weekend...

     

    Romu

  8. Would you have a link to some webpage with qmeg os manual in english (or french)? I found on the web the manual from Poland, the quick reference card in German, but nothing in English... I can try to translate it (I found a dictionary) but it would be stupid if it's already online...

     

    Thanks a lot...

  9. quote:

    Originally posted by chrisr:

    I just ordered my copy of qb on cart last week, but havn't received it yet. What I wanted to know, is if the atari 8 bit version is available as a cart? See, I just picked up an XE, and the QB 8 bit is much nicer looking than the 2600 version. But who wants to play around with disks?

     

    Chris

     

    It's available as a cart for the 8bit because I have one (from Parker Bros)...

     

    Romu

  10. quote:

    Originally posted by CincYnoTi:

    i agree with lhfreak...snoopy, the 1983 © version.

     

    what part of southern ohio y'all from?

     

    How do you know it's the '83 version from the top... I have both the '83 and '86 and if I remember well they look the same from a top label point of view, don't they? (but PAL here)

     

    Romu

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