Dav
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Everything posted by Dav
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Yeah, that is really cool of him. Exidy has always been my favorite. David Rolfe was the one who dug up the roms for starfire 2 for us. I want to say thanks to him too.
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Playchoice 10 wont play games & help with cart. adaptor...
Dav replied to linx310's topic in Arcade and Pinball
As far as I know I'm the only one that's actually built an adapter. Getting the NES cart to run is actually pretty easy. The real problem is keeping the NES cart from interfering with the the PC10 carts and other NES carts. That's fairly easy with a pc10 cart since you know what the hardware is exactly, with an adapter you don't know what's going to be in there. -
Playchoice 10 wont play games & help with cart. adaptor...
Dav replied to linx310's topic in Arcade and Pinball
My guess is it's related to protection. Have you tried one of the bios's that bypass the protection. I had 50 blank pcb's of my adapter made so I will probably sell some of them eventually. Maybe even soon. I've done a lot of other stuff since then. I don't remember what most of those lines do. -
I heard from the guy who gave me the machine that there is a manual that has codes to play the orginal pacman on the ms pacman machine and also play in turbo mode and others. I thought if i search the internet i could find it. All I found was this http://www.toolprice.com/product/7787XX which says this "FREE- I will include a "secret" service manual that contains "cheat" codes for free lives, extra games, and hidden settings (like "super speed") in Ms Pac-Man (a $39.95 value FREE)" Someone at my shop said they saw someone playing the machine in turbo a couple of days so I know its out there. News to me. But I still think it's complete bunk. Dav? If he has the ms pac/galaga aniversary edition then yes there is a joystick code to play regular pacman and the speed is adjustable in the dip menu. If you have the original ms pacman you can play pacman by removing the ribbon cable that goes from the 40 pin cpu socket to the ms pac daughterboard. Remove the cpu from the daughterboard and place in the main boards now empty cpu socket. The graphics will be a little off but you'll be playing pacman To change the speed on the original one you will need a replacement rom called a speedup chip. The difficulty setting will speedup gameplay also if it's too easy for you. In mame it lists it as a dip switch but on an actual board it's actually a solder pad you'll have to solder. I don't usually read this forum any more I'll try to check it more often.
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I'm still here and I'll still answer questions. I've done 2 player pac 2 different ways. I've hacked inputs into the red ghost so player 2 could drive him, and i've added a second pac. To do that I just swap out the variables for the pacmen every frame. It means that the collision detection happens every other frame so they will occaisionally get into a wall but it works fine otherwise.
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That's about what I paid for mine 6 or 7 years ago, but the price has come down a little since then. The ones I've seen sell recently have gone for more like $250.
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2: If they ever become collectible you will drastically lower the value, but that remains to be seen. 3: No, the board is basically running MAME on a single board computer. Just MAME on a PC has enough problems, trying to run it on hardware that doesn't have enough horse power will likely exacerbate the problems. Definately try the games first, before you shell out that kind of money. The sound in DK is a likely candidate for having issues.
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Thanks LH However I'm pretty sure those sound pretty different (a lot nicer and clearer) from the vinyl rip originals I had posted above. Do you know if this is the original recordings or is it from the re-recorded later release? That's interesting, from wikipeia. * When the Pac-Man Fever album was re-released on CD in 2001, Buckner and Garcia were not allowed access to their original recordings from 1982. The CD re-release instead contains modern sound-alike re-recordings of all their songs. * Furthermore, since they were unable to find a Mousetrap machine (or any of the home versions) to record game sounds from, the re-recording of the relevant track instead features sounds from real dogs, cats, and pigeons instead of game sounds.
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For future reference if you want something to swap out boards look for a jamma cab. You can get adapters for most of the older standards too. Before the jamma standard there were others. Konami has close to 50 boards. Sega Sys 1 and 2 30+, Falcon close to 30, but they're mostly bootlegs and the standards not as exact. Taito and Universal probably have 10-20+ each. Some cabs have a monitor that can be rotated relatively easily. Look for that and for at least 2 fire buttons and you'll be able to play a lot of games with an adapter. I have a japanese cab with 2 players, 6 buttons each and a rotatable monitor. I have probably 200 different PCB's I can play in it, mostly with adapters. I don't have a whole lot of actual jamma boards.
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Often you can do that. It depends on the pinout, the controls and the monitor orientation. There's usually at least a couple of games that have the same pinout. I have probably 15 boards I can run in my konami cab. In your case there are a few games that would have had the pinout but the controls for karate champ would have been a limiting factor. There's not a lot of options for games with no fire buttons.
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What are some of your favorite lesser known MAME games?!
Dav replied to yuppicide's topic in Arcade and Pinball
Newer games are often easier to emulate than older games. As far as the sound on the old games goes, there's really only 1 person that does most of it. It's very time consuming, and he won't work on MAME if the pool is open. Also he prefers to work on games that have recordings to compare to, so the more obscure games could be a while. He did do borderline/tranquilizer gun and possibly space attack is similar so it may have a chance. -
What are some of your favorite lesser known MAME games?!
Dav replied to yuppicide's topic in Arcade and Pinball
Eggs, chicken shift, camel try. -
What are some of your favorite lesser known MAME games?!
Dav replied to yuppicide's topic in Arcade and Pinball
So you're the scotty that made the fake newpuck2? I tried emailing you when I found a real set and added it to mame. I've actually found 2 slightly different sets now. -
I think you misunderstand.... I was just hoping for any info on it, like confirmation that I have the name right or who made it, anything that might make my search for more info any easier. Not expecting miracles. I probably couldn't afford one anyway, I just get curious and have to learn Broonale, can you confirm that the name "Fire Chief" is correct? You need to talk to a pinhead group, they are much more likely to be knowledgeable about EM games. I found this on a pinball group: "I have two games that use 8-track tapes. Twin Pirate, a rifle game, and Fire Chief, where you shoot water into the windows of the "Burnz" building! "
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Make Trax is even more like pacman than most people think. It will run the 96 in 1 multi pac with only slight mods.
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http://www.angelfire.com/oz/stoneagearcade/index.htm This is a website I started a long time ago, but I haven't done much with it. I have 2 EM games, but no shooters. Sea Rescue a helicopter game, and Sear Raiders, a periscope game. I really want a haunted house.
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Is anyone still making arcade games for the US market?
Dav replied to Bill Brasky's topic in Arcade and Pinball
If you want to shoot deer or play golf you're in luck. I'm not sure about anything else. -
I thought that's what you were describing. The one thing that's kind of neat about it is it has a 1 player mode. It's not you vs the computer like you would think, you try to hit the ball into a box for a point. The computer gets points if you miss the ball. If you beat the computer you win a free game. I can tell you what I paid for mine. I got one for $10 at an estate auction and the other a buddy of mine pulled out of a dumpster for me. Both worked, although the second one didn't score shots for one of the players and I had to replace a counter chip.
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I've had 2 of these pass through here: http://www.klov.com/game_detail.php?letter...mp;game_id=7304 Iirc at the auctions one sold for $50 and the other $150. Everyone seemed shocked I got $150 for that one. The auctioneer did his work on that one, he talked about how rare they were and tried to start it at $500 and got someone to jump in at $150. Unless it's the Atari Pong they aren't worth much. If you are looking for one they would be hard to find and probably expensive. If you are looking to sell one, buyers are hard to find and it would probably take a while to get decent money for it.
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Thanks for all the links, Re-wiring the whole thing may be a bit out of my league. I know what you mean about leaving it alone and finding a JAMMA cab but I kind of like the way the Pac-Man cabinet looks and thought it would be cool to have a Pac-Man multi-cade since it would include Pac-Man in it as well. It seems like it's kind of hard to find JAMMA cabs with vertical monitors as well. As far as I know all the Multi-Board sets are fitted for vertical monitors, or are they? Is there a Multi JAMMA board that will work with a horizontal monitor? Thanks again. I don't know what kind of auctions they have where you are, but around here it's fairly easy to find a pacman cab that's already converted to jamma and running some generic jamma jet/space shooter for less than $100. I've got two of them out in the shed myself. They are usually painted black, but they could be repainted. I used to just paint them yellow, put a pac control panel, marquee and board in them and send them back to the auction.
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That is the coolest Multi-Pac board I have seen so far, the main game I wanted was Frogger though, any one know if one was ever made with Frogger on it? Thanks. No, I thought about converting frogger, but it doesn't work very well. The main problem is frogger and other galaxian type hardware games are able to scroll the rows right and left. You just write a byte to the row register and the entire row moves that amount. Pac hardware doesn't have that capability, although it has some other unique features. I did write an original game for pac hardware called chicken, based on freeway. I used the same trick I did in Alien Armada to scroll the rows by animating the background tiles. The problem with that is there's only enough room to do 3 different objects. The cool thing about that game was it was 2 player, one player used the stick and the other used the start buttons to move. Now that I think about it I've kind of forgotten about it, It's not in the 96 in 1. I did a multigame 6 or 7 years ago before I did the 96 in 1, it was on that one.
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Did not know that. So the board runs on AC??? Never worked on one..to be honest I was never a Pac-Man fan so I have not actively looked for one. Yes, 7 & 14v ac iirc. They convert it to dc on the pac board. I assume that was to save costs at the time. Very annoying now though.
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Original Pac power supplies don't output DC voltages, so any conversion to Jamma will be at least a little problematic.
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Yes, they didn't bother to fix them. I have a program I wrote around here somewhere in VB to let you make new paths, but it's not very user friendly. There's 4 entrance paths, 1 center path(around the box) and then 4 exit paths. The paths a re just a string of 2bits to indicate direction. Ms pac plus in mame is definately fake, I know who did it too. I hate to pull games from mame though, especially one that's been in for so many years that there are real boards floating around with those roms now, I just marked it in the source. I picked up a ms pac plus bootleg on a make trax board 8 years ago, unfortanetly a lot of the roms were bad. I did get 3/4 of the graphics though, so I have a pretty good idea what it was like. A friend of mine found a "real" ms pac plus, I've played it, but I didn't get a chance to dump it before he got rid of it. The guy he sold it too converted it back to ms pac and doesn't know what he did with the conversion kit.
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My guess is the larger capacity dongles weren't available yet and they had games ready that used them so they went with an interim solution. It doesn't use that extra rom area directly. It turns it on to overlay the memory map, reads a byte, turns it off and writes it to regular memory. So what I did was modify that subroutine to read from the dongle instead of memory. Fortunately it copied large blocks at once which is the same way my dongle works. I don't know if explorer will be able to use that trick or not. I just have the games that are working in mame working. I may try to figure out highway chase though. I'm usually pretty good with decryption, but having the encrypted version on tape is a lot different than what i'm used to.
