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godzillajoe

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Posts posted by godzillajoe


  1. How many activision games were based on an arcade game at all, anyway?

     

    and in my opinion, stampede isn't a sideways shooter or kaboom at all.

     

    Megamania was most certainly patterened after Astroblaster

    Freeway after Frogger.

    Grand Prix was similar to a lot of arcade racing games at the time.

    Chopper Command after numerous side scrolling shooters

    River Raid is similar in gameplay to Vanguard

    Seaquest?

    Spider Fighter?


  2. Solaris seems awfully close to Buck Rogers Planet Of Zoom meets Star Raiders to me. Nice graphics but the gameplay was not really new.

     

    Did Adventure start the whole 'quest' game genre (at least not text based)

     

    I just tried Oystron, cool game, I never really got what to do before. I guess i still don't really. How are you supposed to stack the pieces?


  3. I meant any theme really.

     

    And anything that wasn't an arcade port

     

    Most games in that era were a Pac-Man or Space Invaders variant where you shoot at aliens or try and clear some sorta maze

     

    Stampede I guess I can see how you could define it as a rail shooter but it doesn't really FEEL like one , at least to me


  4. Of all the original 2600 games, which do you think features the most unique idea and gameplay.

     

    I'll start things off by saying Stampede.

     

    A calf roping game?!

     

    Are there any games that I'm not thinking of that feature a similar theme and gameplay?


  5. Yes, the generic "dah-dah dah-dah" which has been used incessantly since Jaws. No reason that any buttmunch with a synth program couldn't do it themselves, but I have heard classic game sounds being ripped off more than a few times.

     

     

    Pac-Man and Donkey Kong are the most often used for ANY video game on a TV show. They must be on some public domain sound effects disc.


  6. Wow, you guys are tough. Millipede is brilliant for a 2600 version

     

    I guess we'll just have to agree to disagree on what makes a "good" translation

     

    Maybe we can start a new thread that ranks the arcade ports listing what is missing and what the pros and cons are for each game. I wonder what would come out on top.

     

    Pong?

     

    I'm sure someone will find something wrong with that one too! :)


  7. OK so there are no enemies on the left or right sides, you can't shoot, there are no whirlpools or those moving bonus point black hole things. Still, for a 2600 version it's not unplayable and retains the essential game mechanics of the arcade version.

     

    In hindsight almost EVERY game could have been done better but for the time it was a fine translation. At least for me.


  8. What exactly is missing from Solar Fox that makes it such a bad translation?

     

    I played the hell outta the arcade game as a kid and did the same with the 2600 version.

     

    It retained enough of the arcade elements to make it good IMO

     

    At least that's how I remember it.

     

    I may have to play the MAME version and then do a comparison


  9. Yep, my C= 64 killed my Atari habit for a while.

     

    Funny that now my C= 64 is in the closet and the 2600 is center stage in front of the TV

     

    I was such a DUMBASS for getting rid of about 3000 floppies worth of C= 64 games

     

    But my first PC killed the C= 64 habit

     

    So it goes.

     

    Luckily with emulators I can still play those old C= 64 games.

     

    Can someone homebrew Rockstar Ate My Hamster! to the 2600?


  10. I think they all came out around the time of the 2600's peak

     

    Later games like Solaris or the Supercharger games while technically superior were more obscure and I wouldn't put them in the same category as something like Adventure or Kaboom! which really helped sell the 2600 as the 'must have' system

     

    At least that's the criteria I used to make my list. Though it might be a great game, I don't remember any of my friends saying "I need to get an Atari so I can play Escape From The Mind Master"


  11. I need to do a top 7

     

    Yar's Revenge, Adventure, Kaboom, Pitfall, Demon Attack, River Raid, Megamania

     

    These are probably the non-arcade ports that really stood out.

     

    If you owned an Atari system as a kid, you no doubt had these and played them constantly


  12. Currently I'm at 145 games not including some lots I have coming from eBay

     

    What percentage is this of the TOTAL officially released?

     

    Anyone here own EVERY game ever released for the 2600 not including protos or label variations?

     

    How many peripherals and controllers were released? (I can think of regular joysticks, wireless sticks, paddles, driving controllers, keypad, booster grip, that controller thingy for the surfing or exercise game whose name I can't remember, light gun, was there a drawing pad of some sort?)

     

    Are there games that are NOT pirated that were released only outside the US?

     

    Are pirate games considered "official?"

     

    I'm sure this was all probably discussed before but I can't find it all in one place

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