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Mezrabad

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Blog Comments posted by Mezrabad


  1. 2 hours ago, atari2600land said:

    Yeah, I think so. But every time I go in to eat, I have to face whiny mom who tells me she can't do anything and it really makes me sad. I think I'll look into the game and rewrite everything.

    That's rough. :( I hope you get a break soon.


  2. Hey, you okay?

    If it's any consolation, I think it's awesome that you explored the possibility of it.

    Anytime I've tried to learn to program I've folded in the first two or three weeks.

     

    Quote

    I'll still be here in a chair (probably not the one I'm using now)

    LOL I like that you took the chair's endurance stats into account. xD


  3. On 2/15/2013 at 8:41 PM, Nelio said:

    😞

     

    I haven't read the rest of the blog yet, but it's obvious that these plans didn't go forward. And they were so cool! I would definitely buy that book!

     

    5 years to play the games until the next crash... damn, that IS a lot. I'm happy that I'm no longer playing all games and just reading a bit about them and watching gameplay videos. I only play those that spark some special interest in me. Yet I still play too many of them. I need to speed up things a bit more.

     

    Well, off I go!

     

    PS: happy birthdays!

     

    But Mousie, thou art no thy-lane,
    In proving foresight may be vain:
    The best laid schemes o’ Mice an’ Men
              Gang aft agley,
    An’ lea’e us nought but grief an’ pain,
              For promis’d joy!

     

    I don't know what that exactly says, but it's from the poem: "To a Mouse" by Robert Burns. I think it's saying that we get nothing but grief and pain when trying to make plans when we're so unsure of the future.

     

    No book ever happened, which is probably just as well. I still look forward to playing all the games I can before death, whenever that is.

     


  4. On 2/13/2013 at 10:16 PM, Nelio said:

    That's so weird! Why didn't they just increase the difficulty on each new round? You know, like ALL other clones. Eeesh.

     

    Yeah, I seem to remember starting that last screen and just BAM. They've invaded. I must've really had to scramble for my camera to get that screenshot, too.

     


  5. On 7/7/2014 at 1:47 PM, OldMCWeb said:

    sorry for rewarming this but i just have to say .... aaaaawsome!...did someone found a scan of the Schach game on fairchild?

    I don't know if it was ever scanned! Obviously, I was using a copy of the Schach game for this entry. I think Schach has some extra electronics in it, not to mention a little red light, that might have made its emulation less straight-forward than the other games for the Fairchild. Maybe it was never dumped?


  6. On 1/27/2013 at 10:14 PM, Nelio said:

    Whoa, really? That's kind of impressive!

    It really was kind of impressive (though again, I wasn't a very good Chess player). It was those sorts of memory tricks that frustrated the hell out of my parents because I was a mediocre student at best in high school. Decades later, it's clear now that I've always had ADHD and what I was doing then was "hyperfocus". Meaning, if I thought it would impress someone I cared about impressing, I could hyperfocus in the moment, or even over several moments. The less I cared about impressing anyone, the less I found myself able to concentrate on anything.

     


  7. On 1/28/2013 at 10:42 PM, Nelio said:

    I just tried the ROM hosted here at AtariAge and it worked on MESS. That's all I'll say about it.

    xD

     

    I love the discussion above. I hope everyone is still around. Looking back, I'm flattered that there were such informed and creative minds who would take the time to read and comment on my entries. ^ ^


  8. On 1/25/2013 at 11:24 PM, Nelio said:

    I didn't get addicted to Poker Solitaire because, honestly, I need to move on quickly. 🙂 I'm curious though, to what's the layout of that "perfect game".

     

    I only vaguely remember enjoying Poker Solitaire! It's frustrating to read some of these entries sometimes as it feels like they were written by someone else. Life and memory is weird. There's something in us that makes us think we've been the same person our whole lives. A continuity of sorts, but what if that's just a particular combination of neurotransmitters that gives us this "feeling" that we've always been the same person? People have head injuries or disorders that can cause complete breaks in who they remember being. Anyway, I'll probably forget, but now I want to try playing that Poker Solitaire game again.

     


  9. On 1/24/2013 at 10:56 PM, Nelio said:

    I also played this game a few months ago (another one listed as from 1978 in MobyGames)

     

    I think that MobyGames (like I've often done) is getting their information from copyright dates. I think RandomTerrain did it by going through ads and articles being published at the time. For me it's primarily a way of "deciding" what games to play. There are just so many available, and I could play them all just by picking a system and slogging through them alphabetically, but I think it's more interesting to see the progression of design. The biggest out of order play so far has been playing Super Breakout waaaaay before its time. I guess it's copyright was based on the first Breakout game.

     


  10. On 8/11/2010 at 10:01 PM, thegoldenband said:

    "Players can block each other if they make body contact and will become immobilized. If several players jam and are unable to move, use both joysticks to separate them. If this does not unlock the jam, press RESET and start a new game."

     

    HAHAHAH that's awesomely bad! "If you encounter this bug, um, just restart, we couldn't fix it." xD

    • Like 1

  11. On 1/23/2013 at 11:43 PM, Nelio said:

    Pachinko. Had never heard of it. Learned something new. :)

     

    Yes, the game sucks a bit. I actually enjoy pinball games, but this is too old for me. I was a huge fan of the Pinball Dreams and Pinball Fantasies franchises for DOS. Loved the gameplay, the graphics, and, oh man, the music! I liked the soundtrack so much that I still remember the composer's name: Olof Gustaffson.

    I bet I would love the music for those DOS games. I used to really like hearing midi-generated music and enjoy chip-tunes now.


  12. On 1/23/2013 at 10:53 PM, Nelio said:

    What happened to the exclamation mark in the title? You missed it! I had to check a game scan to confirm if it had one or not. I thought all Odyssey 2 games would have one, but it's not the case, In fact, the game in your next entry doesn't have an exclamation mark. Which is good, as it got cheesy after the, hmm, 1st game.

     

    Is there really a single player mode in which the enemy general is controlled by the computer? Or is it the same as the 2-player version without anyone holding the second controller? I'm betting it's the latter, which is unfortunate.

     

    It's a nice concept though, and I enjoyed it. Paving the way to real-time strategy games, don't you think?

     

    I literally have no memory of this game anymore. T_T I don't know why I left the exclamation points off my titles. I think that my sort of amused mocking of them broke down into annoyance at the fact they weren't entirely consistent with it. (Computer Intro, for instance.) (Yes, I should forgive them for not being consistent, since consistency isn't exactly a hallmark of my own personal behavior.)

     


  13. On 1/22/2013 at 11:13 PM, Nelio said:

    I was going to skip this game until you mentioned that the character's animations were cool. I agree, they are! Particularly when doing a synchronized headbanging with both characters! :D

     

    I always assumed you had a full time job. So, you're about to graduate... 6 years ago. lol

    hahah yes! In 2007 I graduated (slightly before turning 40) I started with getting a gig as an accounting clerk for about a year and then in 2008 moved to a big corporation that makes these cool phones with touch-screens on them that turned out to do pretty well...


  14. On 1/22/2013 at 10:52 PM, Nelio said:

    I agree! It looks very nice! I couldn't watch your video (broken link) but I tried the game. I was also surprised that you could rotate simultaneously while moving up or down. It's not a big deal, but I expected it not to work.

     

    Seems like you dropped your Computer Intro section for good. :(

     

    I'm glad you got to see the helicopter! I'm sorry my link was borked. :(

     

    and yeah, I probably never picked Computer Intro again though I likely still have the book around.


  15. On 1/22/2013 at 10:24 PM, Nelio said:

     

    I'm sorry for being too anal about it but, they are either 4 planets orbiting around a star or 4 moons orbiting around a planet. :P

     

    I tried to play the game in two different emulators, but it was buggy on both. Once any ship was destroyed I couldn't revive them, even if there were plenty of planets with the right color still around. 😕 Too bad, this seems like a nice game to try. I did watch some videos on YouTube, but it seems like everyone sucks terribly at it.

     

    What happened to your Computer Intro section? I hope you haven't quit already...

     

    LOL you're absolutely right on the "planets" vs. "moons" call-out. I don't know if I can blame a manual for that mistake either. I certainly knew the difference at the time. xD

     

    Oh, I bet I totally bailed on the idea of the Computer Intro thing. From the start of this entry I can tell that I was already procrastinating creating new entries because of the long process for taking screenshots. (I think I had a digital camera and I was overwhelmed by the process of taking the pictures, moving them to the computer, deciding what to crop and use... it was just too much for me while I was going to University at night. If I didn't "get lazy" and simply things, the project would have stopped altogether, which, eventually it did.)

     


  16. On 1/22/2013 at 9:34 PM, Nelio said:

    There's a typo in this article's title.

    Thank you! Fixed! ^ ^

     

    On 1/22/2013 at 9:34 PM, Nelio said:

    The game wasn't too bad, would have been nice to have a single-player mode.

    I don't disagree, it would have been nice. I did like this two player, even if implemented oddly. I don't actually remember playing this with my son. It makes entries like these priceless to me, personally, though.


  17. On 1/21/2013 at 10:27 PM, Nelio said:

    :o Now that was an unexpected read...

    Yeah, it's an extremely strong memory and I honestly cannot see a black and white TV without thinking about the memory of the black and white TV I had in my room and that night seeing the news of the murder of John Lennon. I don't remember anything else about having it.

     

    On 1/21/2013 at 10:27 PM, Nelio said:

    Yeah, I was wondering if you were going to comment on the exclamation point galore. Eeesh.

    I'm curious to find out if you managed to make any interesting stuff with that cart. From what I remember reading, it was very, very basic. Not sure if you could do anything useful at all with it. I wonder if it inspired future game developers at the time, though.

    They really ran with that exclamation point, didn't they?

     

    I never did anything interesting with Computer Intro(!). In fact, I'd have to say that most of my adult life was spent coming up with ideas and not having the ability to concentrate hard enough to follow-through on them. I recently was diagnosed with ADHD which explains a hell of a lot about my lack of ability to follow through on anything my entire life. If I'd been diagnosed, say, in my teens or 20s, I may have lived a very different life. (Not saying a better one, just a different one.) Just being aware that this is a "thing" for me now makes it easier to "snap out of it" and pay more attention to what I'm doing vs. what I had intended to be doing. We're still working on figuring out a good dosage for me, but now that I'm aware of it, I get to hate myself a lot less. :D


  18. On 9/21/2006 at 8:15 AM, Flack said:

    The blogs on Digital Press is what inspired me to start blogging. After doing it there for a while, I had someone mention to me, "I wish you were on Live Journal -- it's so much easier for me to keep track of all my blogs in one place." That's when I decided to start posting them on both DP, and Live Journal. Somewhere in the middle I installed WordPress on my own website, and began duplicating entries there as well. And then wouldn't you know it, I had people telling me, "it would be SO much easier to track your blog entries if they were on MySpace ..." ugh! So, I signed up for MySpace. With the imminent destruction of the DP Blogs, I also signed up here, and yesterday I signed up at 1UP.com as well.

     

    It has been my experience that while a small amount of people will read your blog no matter where it is posted, the vast majority of people who read it are people who blog the same place you blog, or are at least familiar with the site you're blogging on. In other words, MySpace users tend to read my blog on MySpace, LiveJournal users read it on LiveJournal, and so on. Each time I mirror my blog again, I gain more readers and make more friends.

     

    The one thing I didn't like about DP's blog system was that it wouldn't notify you when someone responded to your blog, something that this (AA) and MySpace do really well. Since Digital Press is moving to the same software Atari Age runs, I hope to see the same blog software installed at some point.

    Flack!!!! Reading this again reminds me how much I always liked how you write. I hope you're doing well. (I haven't gotten to the point of my return where I actually start looking people up yet. Mostly because I don't expect that many will remember me. Regardless, it's great to see "you" here even from 15 years ago.)

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