Jump to content

Mezrabad

Members
  • Content Count

    902
  • Joined

  • Last visited

  • Days Won

    1

Blog Comments posted by Mezrabad


  1. you have a pretty cool idea, going through every game chronological and all.

    if i had the resources i'd do that too.

    and thanks to you i've decided that i don't need to get an odessy  :D

     

    Dang, I knew I should've eBay'd all my Odyssey stuff before doing this! :)


  2. heheh, thanks scogey. I think the 70s will go by quickly enough. It's the 80s that I think I'll be in forever!

     

    Actually, I just thought about it and I take it back. The 80s might move a little quicker. What's slowing me down so much in the 70s is getting my 7 year old son to play these 2-player only games with me. We do have surprising fun with some of them (none that I've talked about yet) but every bad one reinforces the "crap game from hell" feeling that makes him not want to try any more of them. I shudder to think how hard it's going to be to get him to play anything from this era after he plays a few RCA Studio II games.


  3. Hi

     

    I thought Odyssey cannot display sprites but only dots but on the screenshot, I saw two tennis players on the screenshot.

     

    Does Odyssey can display sprites or you added them on the screenshot?

     

     

    That "screenshot" is actually a scan of the Odyssey's overlay for the game Tennis. (A painstakingly composited scan as the overlays are all too big for my scanner.) Those players never move from their spots. The Odyssey Overlays are like what the Vectrex system used to add color. It is a sheet of plastic that clings to the video screen. All the action takes place behind it.

     

    If I can get a good picture of the Odyssey in action with the overlays on it, I'll post it.

     

    EDIT: There, above is an actual screen shot of the game in action. You can see that the overlay just adds a little flavor while the Player Spots and Ball Spot does their thing underneath.


  4. This is really interesting stuff which I've never seen explained before.

     

    I'm going to risk asking a question and sounding like an idiot.

     

    Is the horizontal blanking period the time during which the electron beam is going back to the other side of the screen to start the next scan line? Kind of like a vertical retrace only a little shorter?

     

    Instead of sending it back to the other side why didn't they just move it down one row and have it draw things on its way back?

×
×
  • Create New...