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Thelen

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Posts posted by Thelen


  1. To get a random number between 0 and 18 I use the following routine :

     

    BOM LDA RANDOM

    STA TMP2 ;holds the random numer between 0 - 18

    CLC

    ADC #237

    BCS BOM

     

    But this consumes way too much time because most of the times the random numer is too high...

     

    Could somebody show me the right way to do this ?

     

    Thanks !


  2. I'm searching for some games which have top view graphics with walls, trees, houses doors and other GFX objects to inspire me to make some good top view gfx for the A8....

     

    Who has some good game recommendations ?

     

    Thanks !


  3. Fox1 is totally right. As a kid I had a GE printer with that interface mounted on the back of the printer. As i recall correct the interface connects to the centronics port on the back.

     

    Never seen it since my youth...funny to see that cable again !


  4. Best wishes for 2011 from me ! :)

     

    Cool work everyone ! I really enjoyed watching all the demo's and playing the game, and it was great fun making an entry for this year again ! Good work PP's !

     

    And funny to hear a Camouflage song since I'm a big fan of them !


  5. Hi Thelen,

    I assume the source file has ".asm" as extension. The extension determines the editor used and the editor determines which compiler is used. WUDSN IDE comes with 3 editors for Atari (ATASM, MADS, XASM). The ".asm" extension is by default registered to the ATASM editor (and hence the ATASM compiler). See my comment above (13 Sep) one how to change this via the preferences ("File Associations")/to bypass this via "Open with > MADS Editor".

     

    Thanks Peter ! I should be a more patient reader before asking :D This did the job.

     

    Thanks for making such a nice IDE ! This is really a great improvement for me programming on OSX !

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