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Everything posted by Thelen
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Thanks for the quick reply ! (wow, so easy )
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Hello All, Maybe a really stupid quetsion, but I want to invert the bits of a byte : 10011001 will become : 01100110 How to do this the easy way ? Thanks for thinking !
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That makes sense ! This will really help out !
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Very intresting stuff here ! What will GUMP mean ? It looks like that computer would cost a lot of $$$ in 1984
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Very good news Candle ! Can't wait to put and run it in my 800XL !
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truly magnificent !!!
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This is getting really cool ! How much code did you need to rewrite/rework to get this going so far ?
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Wow ! This is really cool stuff ! It took me about 10 minutes before I pushed the right button to let it start (start for the nes because the title screen is waiting there) I didn't make it to world 1-2, but the thought of that the actual nes code running on the A8 is fantastic !! and the music is real ! Cool !!
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completely right ! I use it all the time since I have more nes/snes PSU's. Ampere is only the indication on a device of how many energy it will consume.
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Interesting 2007 article regarding WIP/unfinished games
Thelen replied to Philsan's topic in Atari 8-Bit Computers
Cool article ! Tried my IM game after years - and I know for sure, i will never finish it, chances are even higher I will re-program it with better GFX... -
That;s very cool news ! Is there an screenshot for us to see of the upcoming kolony2106 game ?
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Cool !! very colourful ! Wow - 25 years !
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Just found on front page of spiegel.de
Thelen replied to Heaven/TQA's topic in Atari 8-Bit Computers
cool Atari basic VS Microsoft basic ? new game ? -
Very good work ! Take your time, sometimes the real life is also important... What will be the max of bytes to be blittert in VBXE vram between atari VBLANK interrups ?
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@ Hiasoft : Thanks for that great program ! I tried for hours to make my disk bootable with mydos on it, the solution was to use mydos 4.53/4 instead of vers 4.53/3
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Problem solved ! you have to use a dos.sys from mydos 4.53/4 and I used vers. 4.53/3.....
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Thanks for the dir2atr info Urchlay ! I downloaded a dir2atr for dos/win from HiasSoft's(not the old dos one), and that worked great ! only thing is that when i wannt to make the disk bootable it looks like it does everything ok, but when i boot it in emu it hangs.... and I use dos.sys from mydos 453 and in the command line I put the -b mydos453 command. Does somebody know how to make it bootable and that it boots ?
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Thanks for the info's ! I tried vers. 4.53 but that didn't help.. Maybe somebody knows a solution for this problem : I have 4 files (4x a .bmp picture of 64KB) on a disk(.atr). I use Mydos 4.5 because I need the large disk size (16mb) for hosting the bmp's. For the ease I have H1 on the emulator which is a folder where I compile my source. Then i boot mydos, copy from h1 to d1 my compiled source and then run it with the binary load command from d1 (run it direct from h1 will be more easy, but that doesn't work)...all this is a bunch of work to test my compiled source... Does somebody know a quicker way ? Thanks !
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Thanks for the update ! The colours seem brighter then in vers. 1.55. But where is VBXE support ?
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I'm Trying to load a binary file (P.OBX) in Mydos from the H1 drive. The only result I get is an Error 168. When I copy The file (P.OBX) from H1: to D1: and load the file from D1: it works ok. But when I load it from H1: it gives error 168... How can i let the file work from HD in mydos ? (everything is done in the emulator) H1: is a mounted path to my pc HD where the file P.OBX is standing. stupid thing is that when i load atari dos 2.0s, and when i load the binary file from H1: it works ok.... Thanks !!
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Thanks ! That helped me out !
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After a long time trying I finally understand the cio ! (and the files get loaded ! ) Thanks !
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I want to make an bootable 16 mb .atr with spartados on it. Can somebody explain to me how to get the 16MB .atr, and where to get spartados, and how to make the 16MB .atr bootable ? And...(ok, last thing ) i would like that when it boots in Atari++ it doesn't make the loading beeps and let's you wait, but when you start it, it stands onscreen(because atari++ loads it so fast)- like it does when you boot atari DOS II Thanks for your help !
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Thank for the qiuck reply ! My program is indeed loaded to location $8000, but what the program does, is open the file CIO1.TXT and store the bytes from that file to start location $0680. But it doesn't work, and i don't know why... I don't understand the USR routine (only knows it from basic- but i need a file load routine for in asm, to use in my asm prog )
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I tries some programs from Assembly Language Programming for the Atari Computers from atariarchives, but i can't seem to let one work which works with the disk drive... I run dos 2.0s, and I have the program cio1.obx standing on disk. With function "L" I load it, and it starts, but when i look in the emu monitor at adress $0680, there is nothing to see ($00's), and I thought that my own program should be loaded there by my own program : ORG $2E0 ;GIVE RUN ADRESS DTA $00,$80 ORG $8000 ; ***************************** ; First, close and open IOCB2 ; ***************************** LDX #$20 ;for IOCB2 LDA #12 ;close command STA ICCOM,X ; into ICCOM JSR CIOV ;do the CLOSE LDX #$20 ;IOCB2 again LDA #3 ;open file STA ICCOM,X ; is the command LDA #4 ;INPUT STA ICAX1,X ; open for INPUT LDA #NAM&255 ;low byte of device STA ICBAL,X ;points to "P:" LDA #NAM/256 ;high byte STA ICBAH,X LDA #1 STA ICBLH,X ;high byte length LDA #$FF STA ICBLL,X ;>low byte length JSR CIOV ;do the OPEN ; ***************************** ; Now we'll PUT THE MESSAGE INTO RAM ; ***************************** LDX #$20 ;by using IOCB2 LDA #3 ;OPEN record STA ICCOM,X ; command LDA #$80 ;address WHERE STORD LOW STA ICBAL,X ; low byte LDA #$06 ;address WHERE STORD HI STA ICBAH,X ; high byte LDA #1 ;length of MSG STA ICBLH,X ; high byte LDA #$FF ;>length of MSG STA ICBLL,X ; low byte JSR CIOV ;put out the line K INC COLR4 JMP K NAM .BYTE "D1:CIO1.OBX",$9B Probably i'm making an easy mistake I use MADS to compile it to .obx Thanks !!
