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Kripto

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Posts posted by Kripto


  1. IMO the game relies too much on the mechanic of having to continually refuel your jet. How small is the plane's gas tank? Did it get punctured by enemy fire and is constantly leaking? I love the general layout and play mechanics otherwise, although it would have been cool to have the opportunity to fly over land to take out select high-value targets, etc., even if it had been made a significantly more difficult risk to do so, with tight paths through trees or somesuch. Another possibility would have been a base/boss at the end of every level, as seen in arcade Zaxxon, but the 2600 didn't exactly provide unlimited resources to the programmer, so it's somewhat understandable.


  2. The real killer is the way Pac Man moves in the original 2600 version. If they just made his speed, rotation and motion curves like those in the arcade version, I believe many of the other inaccuracies would have been mostly forgiven.


  3. Boong-Ga Boong-Ga (Korean: 붕가 붕가, Japanese: 浣腸ゲーム kanchō geemu), also known as Spank 'em, is an arcade game developed by a South Korean company, Taff System. It is the first arcade game to simulate kancho - a popular prank in Japan where the victim is poked with two fingers in the anus whilst distracted.

     

    The game's control scheme consisted of a large plastic hand with a finger pointing out and a rubber buttocks. I kid you not.

     

    Video Of Gameplay-

     

    07.jpg

    • Like 1

  4. What I find really surprising is an arcade sequel was made to Elevator Action and it is SUPER-violent, including the heroes killing dogs and setting groups of people on fire, with them running around ablaze, etc. I have nothing against violence in games but it was a very sharp difference from the cartoony deaths which befall the characters in the original, such as the accordion-style end of anyone unfortunate enough to get stuck under an elevator.

     

    https://www.youtube.com/watch?v=1aL9XpxICgk


  5. I used to say Ssssnake was the worst whenever this topic came up, but I really feel that Karate has it beat. The reason being that you can't even tell if your joystick movements and button pushes are influencing the game. At least with Ssssnake, when you move the joystick, your character/block moves around the crappy little glitched-out center box/area.

     

    BTW- Does anyone know if Ssssnake is in the public domain? I'm toying with the idea of porting it to the iPhone/iPad(!) but would like to avoid any legal action. Maybe if I just add or subtract an s from the name?


  6. You deny that all the console manufacturers make it more difficult to know actual sale numbers, thus spinning them?

     

    I personally don't care who is in the lead, etc. but this particular "sales acheivement" seems very much line an engineered event to generate a positive story which would help MS overcome "add-on-ittus", which has killed pretty much every other console add-on ever.


  7. It just means they shipped a lot of units really quickly. Kinect sold 133,333 units in the very first month of its sale (4 November 2010 to 3 January 2011). That's the figure that got them in the Guiness book and I bet their whole manufacturing and shipping strategy was geared to reach this figure for this purpose.

     

    How many million XBox 360s are out there? It's difficult to know how many unique sales there have been, excluding ring of death, etc, but they've shipped over 40 million consoles total. MS is really spinning the sales figures though so the truth is hard to discern.


  8. So if this is a build up to some April Fools scheme, what form could it take?

     

    Just having someone falsely claim to have a collection of rare carts which they intend to put up for sale would not cut it here as far as April Fools pranks go. This forum is far beyond that and would now demand at the minimum some faked footage of a previously unknown cart, if not a completely fabricated, playable ROM of said cart.

     

    It does seem super sketchy to me and the timing for the start of a long April Fool's setup is right... :ponder:


  9. I went down this path of searching about six months ago and found nothing but suffering and disappointment. :sad:

     

    If you're running an Intel Mac I'm sure you could just host an emulation app in a Windows virtual machine.


  10. At least in sssSnake you visibly made a difference during gameplay. Not to say it was not close to being the worst game on the system, but IMO Karate barely qualifies as a game and is in fact a borderline abstract torture exercise.

     

    I got a migraine from playing Sssnake for 20 minutes once. No game has ever done that to me.

     

    Not to say this makes it a bad game, but I was once playing House of the Dead on Dreamcast with a friend of mine and both of us had light guns with high speed auto-fire enabled, causing the screen to flash like mad. One second everything was fine, the next I was running to vomit my guts out in the bathroom. :woozy:

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