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ziggystar

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Everything posted by ziggystar

  1. It was sold like that day. Should have said that. ;)
  2. Ok try again! I have been on the site for over 10 years and my inbox was full. @Albert Can you help?
  3. Used old stock 2532s. Getting harder to come by! Can’t fit anything else (adapter etc) into the case unless we make some really modern adapter. There are only about 20-30 people who would buy such an item.
  4. An 'exclusive or' drawing mode would be useful for 'CopySprite' - then instead of redrawing the entire screen each time, you could simply erase the parts that have changed by writing to the old sprite location with the 'XOR' mode turned on. I ended up writing a routine just as you suggest here!
  5. I released a game earlier last year called Break Vaders. I know how hard it is to address scrolling from left to right on AV so good work there! Awesome Ben! And now there are 6 games!
  6. Will it be able to play pitfall 2?
  7. Not many. Possibly 5? I don’t remember for sure. I made those labels with a dye sublimation printer that I only had for a couple of months.
  8. Yeah the general release one had the eyes with bow tie label.
  9. Also we got a letter from then Atari and had to change the name of HH2 and Combat 2 to Super Scary Mansion and Super Attack Battle.
  10. @Albert pm me if you want to discuss selling the old Mhs games in the Atariage store! Thanks
  11. I want one. Basic, assuming it will take an original pokey chip right?
  12. Hey there, I am releasing a new adventure vision game soon.
  13. Looks nice! Incidentally I will be releasing a new Adventure Vision game soon!
  14. If you have one to sell, let me know! Will pay a premium. Slim chance also looking for super block buster
  15. RW decided to fund the project, but MHS remains a possible investor on other classic game projects. Feel free to reach out if you need assistance.
  16. Right. I don’t have a working unit and those are getting really hard to find! That said I would propose we work on a drop in replacement (obviously with a longer lifespan) vs going with any thing above and beyond like backlighting. At least at first. Eventually all the lcds on these machines will be dead. If they need a working example to make a new one, we need to get this project going sooner than later.
  17. I want to see this project move forward and There is obvious interest. We can start another thread. So far no one has messaged me for funding or partnership. I’m not going to be able to provide anything except funding and maybe some possible interest in coding a new game. I know nothing about the hardware.
  18. @[email protected] or @5-11under Mean Hamster Software would be willing to help fund this project. Message me at [email protected] and we can talk about a potential partnership. Perchance there may be also a way to create a new game for this system as well. (anyone here have any information on how the games work, that would be useful)
  19. if it's a matter of working with a China company and fronting some money to get a couple hundred produced I will gladly help get this project going.
  20. The way I ported gauntlet is how it’s described. I used handy as a basis. It’s all character map with the main player being a sprite only.
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