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Mirage

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Posts posted by Mirage


  1. EDIT: IT WORKS --

     

    When I drop it on Krok Commander, it defaults to "F4" BS mode. This way it doesn't work. Switch it to "F4 (Superchip)" mode, and it works fine!

     

    Now to play!!!! :)

     

     

     

    --------------------------------------------------- The below is what happened when it was in "F4" mode ----------------------------------------------------

     

    Has anyone else yet tested this with a Krok Cart? For me, it doesn't work. Title screen is fine [edit: title screen also has the walls all over, like the playscreen], game selection is fine, but then when game starts, the entire screen is filled with the "walls", and you can make the guy do a jet-pack effect, sorta, and change direction, but not move. (Basically, he's stuck in the walls, with rapid fire since the bullets hit the walls). All game variations do this.

     

    Funny thing is, I felt like an idiot, cuz I couldn't figure out what to do... I assumed this was correct!

     

    I loaded it onto the Krok Cart twice, same each time.

     

    BTW, this could be very important -- I have a Krok Cart v1.0 which could be why it's incompatible. I think I may have seen something about some 32k roms not working with it? Maybe I'm remembering wrong. Anyway, if someone could try it with a newer version Krok Cart that'd probably be good.


  2. I think it would depend on if you mean the day they came out or just whenever they were available new. If you waited to buy them in the $1 clearance bins after the crash, you may be way ahead having bought them all new back then.

    Nah, that makes no difference really...it all comes down to the rares. With something like River Patrol that goes for $1000, the mark-up today is so high what's the difference whether you paid $40 or $4? Also, with rare exceptions (the bfstats 'Lochjaw incident'), you wouldn't have found most of the big money items in bargain bins anyway, it was mostly common junk.

     

     

     

    Point taken about $40 vs $5, but how many $1000 games are there nowadays? As far as I know, there's only a handful that are even in the $100's. I don't know... it's really hard to say other than that I think either way, it would come down to a lot of luck in either case which way it came out. I remember there being a some rares in those bargain bins back in the day -- I didn't think of them as rares at the time of course! But the hardest-to-find-today items, no, those wouldn't have been in bins... mostly mail-order stuff, as I alluded to.

     

    Fun question to ponder though. Either way, I know I have tons more carts now than I did back then!


  3. I think it would depend on if you mean the day they came out or just whenever they were available new. If you waited to buy them in the $1 clearance bins after the crash, you may be way ahead having bought them all new back then. Otherwise, my guess would be you'd be ahead buying them all now -- assuming you could find ALL of them, which is really the problem nowadays.


  4. Yes!..Me!.It was getting out of control actually,for me.I've went from collecting to hoarding,and ive stopped myself,as i was running out of room.Problem was,its like i never had enough games,even 4-5 copies of 1 game wasnt enough,cus i always ended up finding copies of games that were in better condition,nicer label,mint box,etc.Theres a fine line between collecting and hoarding,IMO,took me a while to realise it for myself.I just concentrate on getting MIB copies of games i dont have now,thats it.

     

    I really need to get rid of all my doubles (the ones that aren't label variations). There really just is hardly any point in having 19 Combats and 9 Pac-Mans, or even 5 Pitfalls for that matter. I totally understand the compulsion to just keep them all though. After I see what I have, what I really *should* do is create little starter bundles to get others going.


  5. Unfortunately, I got rid of my entire original collection (with boxes) in about '86-'87 at a garage sale. I didn't have anything ultra-rare, but I had Mission-X, Gremlins, Crazy Climber and a few others like that. (Today my collection is much larger, but it's amazing how much good stuff I did have back then, without even trying or knowing it!)

     

    I remember I got tons of games in '83-'84 as the videogame market started to slow down and the signs of the crash began (of course, I didn't see it as that, I just saw it as "cheaper games!"). I do remember though, that once I had moved on to the C64 and my interest in the 2600 waned, there were tons of games in discount bins everywhere. And I do mean everywhere. Not only KayBee, Toys R Us, K-Mart, LaBelle's, etc, but Walgreens, Woolco, overstock stores, even supermarkets. Just. Everywhere. For like a buck or two. I vaguely remember going through them a lot, being still vaguely interested, but being in junior high by then and not having much money, I chose to spend it on other things. I'm sure there were tons of rarities for a buck in bins for a couple years there.

     

    The thing about the rarities is that back then, they weren't necessarily all that hard to find (but no one was really looking for them). It was just the distribution of them that was so much worse (or less typical) than the commons. For example, Atari and most Activision & Imagic titles were available anywhere... K-Mart, electronics stores, department stores... whereas what we consider to be rare today were usually in less normal outlets like grocery stores, drug stores, etc. Or mail order of course. If you, for some reason, were looking for a particular game back then, you could have found it without too much trouble in most cases. But the commons are common today because most consumers bought most of their games where they made the most sense to buy them. That, and marketing. Everyone kid wanted Berzerk and Pac-Man. Hardly anyone wanted (or knew about) Eli's Ladder, etc.

     

    Ahhhhhhhhhh... memories. And to have a time machine to go back to 1984, if just for a day...


  6. Before I do that, I'll wait and see if someone has already been as obsessive-compulsive as I am. :ponder:

     

    I was wondering the same thing...was hoping there was an option on the AtariAge list, but I could never find it.

     

    I wouldn't mind just having the release years without the month/day.

     

    I don't really expect (or care about) exact day of release. Though, if someone had that list, that'd be cool too. Just year at minimum, but spring/summer/fall/winter would be nice.


  7. Do you mean a scan of the original art, or a scan of the box/manual itself?

     

    As an aside, I would LOVE to get hi-res scans from any old Atari original art (prints much better than even a high quality scan of a printed piece like a box or manual).

     

    As soon as I get motivated to get my scanner hooked up, I'm going to get the highest quality scans I can off of manual/box art. Unfortunately, I have no original artwork at all.


  8. Does anyone know where there may be a listing of release dates of all Atari-branded 2600 carts? I started to do this by CX number, but then realized that those are not in release order. I even found a forum posting from 2002 that verifies this. I've searched the forums and can't find anything. Basically, I just want a list, starting with Combat, showing the order of release.

     

    Thanks!


  9. I played a bunch tonight on the Krok Cart, and a few of them I really didn't see the point of (other than as someone trying to figure out how to do various things in bB), but some of them really show promise, if they were fleshed out a little. "Because It's There" was an interesting idea, and could use polishing, but is a great start. Combat DX looks pretty great. I didn't have anyone to play it with, so only flipped through the variations, but it looks pretty nice. I'd like to see it finished. Jumper could use a little touching up, but is nice. Melbourne Tatty was a clever concept. I'd like to see this tweaked as well.

     

    My overall impression was that, yes, good stuff can be programmed with it. I'm looking forward to seeing more!


  10. I brought in my 2600 (atari2600.com mod for S-Video output) to work today & played some Warlords & Video Olympics on the huge projection screen.

     

    It was great.

     

    Ummmm.... where do you work?!? ;)

     

     

    Alliance Spacesystems in Pasadena, CA. We're hiring like mad. Wanna make stuff that goes to Mars?

     

    Really just wanted to work somewhere where I could play 2600 on a big screen :) Not really keen on living in Cali! :ponder:


  11. There was another recent auction with an Atari, Corp. Pac-man box. I didn't keep the link though.

     

    I think I may have gotten that one... :) I'd have to check at home to be sure, but I have two, maybe three different versions of Pac-Man boxes.


  12. Is there a list somewhere of all bB games so far? Sorry for my ignorance if this should be something easy to find.

    There's one on my website here. It needs to be updated since Combat DX is apparently finished/cancelled, and I need to add some more.

     

    Cool, Thanks! Gonna have some Krok cart fun tonight, then I can answer this poll!


  13. Cool... well, if it's only that size, it wouldn't be hard to get a really good scan of it, and post the high-res image for people to printout at full-size on their own. It would be cheaper, and Al wouldn't have to take on a financial risk. Of course, if Al thinks AA can benefit from doing it the other way, that's cool too. For that size, I personally would rather just print it myself though. I may very well be in the minority there though.


  14. I would love to have one of those! How large is it? How large would the repros be?

     

    Does anyone else have any original Atari artwork that has been reproduced at a large size for posters etc? Scanning the manual covers at high quality and printing them larger (and, I'm a print professional, so I can do it well) only goes so far in enlargement before it looks bad, so I'm talking about either original art reproduced or some other very large (poster) source. I want more artwork for my eventual Atari room ;)


  15. I still think you may be overreacting... you're still saying "this is dead, past, forgotten..." and so on. I don't think it is. Just because you don't see those '80s repros right at this time? Remember, it's the Christmas shopping season, and retailers clear everything out and only put out the big sellers (or new stuff) right now. Sure, the big rash of it may be over -- so what? That doesn't mean anything has "died" or that our "Atari generation" is forgotten. C'mon! You're being quite depressing and apocalyptic!

     

    Also, these articles you've supposedly seen saying that the NES is the first console... do you have any links? Or at least can you give an idea where you saw them? Out of context, that's not saying much. Say there's an NES site that says that, who cares? From their perspective, it may very well be. And even if it's some mainstream magazine (Time, Newsweek), it's just one article, and they messed up. A good opportunity to correct them.

     

    I have seen nothing whatsoever to say that anything is "dead, past, forgotten...". Fads come and go... doesn't mean that people don't remember or that a lot of people don't still care. I watch and read about everything I can on the subject, and still, other than the normal slight ups and downs, I haven't seen any major trends pointing to anything being dead. If anything, compared to 5 years ago, the Atari is more alive in consciousness than ever, even outside our community.

     

    Again, not that it matters. Just saying that I don't really see much support for your premise at all.


  16. Again, I'm going to repeat, that I have seen no solid proof of anything '80s dying out. Trends, interests in the media come and go... I don't think anything is dying. You'll have some people (of all ages) who will be interested, some who will not. Some will be hostile, some receptive, still others apathetic. So what...? Why does this matter? You could say the same about any subject under the sun. Nothing is dying. Nothing is losing significant value in terms of money or nostalgia. As someone above said, move along folks, nothing to see here. I see this as being a moot point no matter how you look at it.


  17. Sure, the rash of golden age retro products in the stores may have passed, but I don't think that means anything. What, are you going to let the marketing people at the big companies tell you what is popular and what isn't? Why do you think everyone is going to stop caring, or enjoying things that have inherent fun to them? I kinda see what you're saying, but I think this is being a bit apocalyptical. I can remember several times over the past 10 years that I've had similar thoughts (no one cares about Atari anymore...) and every time, I've been wrong. And, the large corporations are usually out-of-touch, so don't watch what they're doing to know what people are interested in. Sure, the extra exposure to the public-at-large was nice, but I certainly don't think the Atari generation is dead.

     

    And, I also haven't seen a decline in prices on Atari stuff. Maybe I'm not looking in the right places, but I haven't seen it. And if it does happen... so what... cheaper stuff for those of us who do care.


  18. Yeah, in ~1999 when I started my 2600 collection again, I had maybe 15 games. I kinda knew something was happening when I realized I had around 50. Now, I have several closets full of crates, encompassing several systems. It's always just "well, I just need this and this", but that continues, and before you know it, it's a huge collection that can be a problem when relocating!

     

    But... I would have to have pretty much a tragedy occur for me to let it all go.

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