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Everything posted by Velvis

  1. I have the original box (no packing materials inside though) and I have a Harmony cart. Just wondering what a ballpark figure would be on its value. If it's not worth much I'd rather keep it, but if it has value I can use the money. Thanks! Sent from my moto g(7) using Tapatalk
  2. I am working on creating icons for my favorite Atari games on my Switch. The icons need to be square. By using the boxfront and spine it becomes closer to being square and looks ok once converted into 256x256. The issue I am having is scans of the spines seem few and far between.
  3. You would definitely need to solder. I don't have pics as its all back together. I thought the link had pictures and step by steps. Sent from my LM-Q710.FG using Tapatalk
  4. Here is what I used: http://atariage.com/forums/blog/687/entry-15078-modding-the-flashback-8-hd/ I initially bought and tried to use the usb header pin but it did not work. I ended up just cutting the end of a USB cable off and soldering it directly to the board.
  5. I find it interesting that retailers make demands on products like these. What kinds of input do they provide? Seems like they would either want it or not based on past sales and price points. Do they really drill down into specifics of the product itself? Must be a nightmare with all the different products a retailer like Walmart or Target sells.
  6. Yeah it took me forever to download the box art, resize it, convert it to 24bit png, rename it, and upload it to my FB8.
  7. Hasnt it only been worked around by using the keyboard instead of controller buttons?
  8. Will the modified paddles still work with an older flashback or original consoles? Sent from my LM-Q710.FG using Tapatalk
  9. Assuming you modify the paddles how well do they work for Kaboom? Sent from my LM-Q710.FG using Tapatalk
  10. I recently added a USB connection to my flashback 8 and added games and cover art to it. Can this be done on the FB9 as well? (I am aware it has a SD slot, but I'd rather have the cover art and have it all installed as well as remove games that I would never play.) Sent from my LM-Q710.FG using Tapatalk
  11. Just off the top of my head are there many games for the 5200/7800 that Atari owns the rights to? Plus as pointed out before the 5200 controller would be pricy to develop. Sent from my LM-Q710.FG using Tapatalk
  12. I would like to see an Atari arcade product. The 2600 has been done to death and the top Atari properties are best on arcade hardware. The issue I see is those games require proper controllers and that gets expensive. But I can't wait to see if they release another 2600 with Fun With Numbers and Basic Math. But all joking aside, they should do a "final" flashback with proper paddle support and sd-card support. Essentially a modern VCS. Just re-release it every year.
  13. I'm trying to get some games to run on the Flashback 8. As they are based on the same emulator (I think anyways) will fixes in this thread work for the 8 as well? or are these strictly lack of a second joystick fixes?
  14. My issues with a 9 is as follows: 1) My favorite thing to do with a Flashback is play warlords with friends. As of now there are no FB9 paddles. 2) Not a huge deal but I'd like to be able to add games with info and cover art seamlessly (not have a internal and seperate sd card set of games) to the interface of the Flashback. (This may be possible with the 9, IDK) 3) I already own and have hacked the 8 and uploaded all the artwork and paid $80 (I think) for it last year. 4) I am hoping next years model will have 4 wireless paddle support. If the 9 paddles became available and worked really well, I might jump at it. It seems unlikely they will see the light of day at this point.
  15. I recently installed a USB cable to add games to my Flashback 8. I have noticed many of the newer homebrews (DKVCS, Pacman 8k, Pacman Arcade, Galaxian Arcade, etc.) don't work properly. I was wondering if there is anyway to resolve these issues. Perhaps rom tweaks or is it possible to update the Stella version on the Flashback itself?
  16. Recently I added a USB port to my Flashback 8 Gold Activision edition. I am in the process of adding the great titles that the Flashback doesnt have. (Defender, Stargate, Superman, etc. as well as Medieval Mayhem, DKVCS, Pacman Arcade.) Ideally I only want to do this once and was looking for what titles you are adding (or want to add) to your Flashbacks.
  17. http://atariage.com/forums/blog/687/entry-15078-modding-the-flashback-8-hd/ Seems like this can add and remove games and artwork, unless I am missing something. Im kinda surprised its not more promoted.
  18. The primary reason I am interested in the retro Atari scene is paddle games like Warlords and Kaboom! The second reason is to play those games with friends at gatherings. Particularly Warlords. No other modern system has paddle support to make playing these types of games via emulation. (outside of using a PC and stelladaptors.) All those systems have the ability to play joystick games pretty faithfully with existing controllers. FB8 was pretty good (I had some weird glitching after only a few games in of Warlords that crashed the system.) and I was looking forward to FB9 and SD Card support to be able to add Medieval Mayhem. However it looks like they used special paddles and haven't made extra paddles available for 4 player games? I guess over all I'm frustrated with the year after year incremental improvements but with sub-par systems and design choices. (The new one seems to have the joystick stop working on the menu.) I'd get it if they were $19.99, but I think I paid around $80 for the FB8 Activision Gold last year.
  19. I was looking through another thread and it seems to suggest that the internals of the Flashback 8 is some kind of raspberry pi based system and you can connect to it by soldering a USB adapter to the board. Is this the case? and if so what can be done once connected? (add games, delete unwanted games, add artwork?)
  20. Do all models of the Flashback 8 require a hardware mod?
  21. If I am not mistaken one of the Flashbacks uses a NES on chip. Does that mean each of the games was completely reprogrammed for what is essentially a completely different piece of hardware? Why? and wouldnt development be way more expensive than licensing an emulator or even a hardware recreation? or am I missing something?
  22. Whats the possibility of any 2600 based system having wireless paddle support?
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