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Devin

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Everything posted by Devin

  1. Hello all, I'm sure this is a very common newbie question, but I was wondering if there is a solution. I'm positioning some sprites using the rather odd horizontal movement registers. When I call HMOVE immediately after WSYNC, about 6 or so pixels on the next scanline are black. Is there a solution to this? I'm currently tormenting the clock example.
  2. It also might help to put together a quick-n-dirty batch file to save all that typing. @echo off dasm %1.asm -f3 -o%1.bin start %1.bin This assumes that you have registered .bin with Stella. I saved by batch file as asm.bat. If my file was called test.asm, I would only have to type asm test It will be assembled and then opened by Windows.
  3. Wow. Excellent work. Ya like that huh? Well what do you think of Super mario on the 2600? how is this one? I had to do blinds around the hands and double the width. super_mario_black_BD_atari_2600.bmp That is simply freakishly good! To be completely honest, that looks better than the NES version.
  4. EDIT: Excellent! My biggest worry about my first program was positioning sprite. With just a dozen or so lines - you dispelled my problems! Thank you.
  5. Thanks. I have the MIDI aspect figured out - reading MIDI files and converting the information into "notes". When I begin to study how music is created on the Atari, I should be able to create a MIDI to Atari conversion utility. That will be some time from now. At this time, I'm playing with sprites.
  6. Thanks for your feedback. When I get to sound, I will see how hard - or even applicable - to convert a midi file into the TIA format.
  7. Hello everyone, I'm quite new here, but I might have some programming that could help the homebrewers. I wrote a short VB program a while ago that is able to load MIDI files and convert the notes to the format used by the QBasic Play Statement. It won't be much work to have the system create data that can be used by Atari games. I have just began looking into sound (I'm a newbie).
  8. I hope you finish this Zach! It looks great!
  9. I have to admit, I think that Catch the Ball will be a great game if the student keeps working on it.
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