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Torr

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Everything posted by Torr

  1. Album Not too knowledgeable about Genesis, but I really dig Nursery Cryme. Listened to that a lot back when I started smoking weed in college. Bible Verse Genesis 4:16-17 "And Cain went out from the presence of the Lord, and dwelt in the land of Nod, on the east of Eden. And Cain knew his wife;and she conceived, and bare Enoch;and he builded a city, and called the name of the city, after the name of his son, Enoch." any Command & Conquer fans will recognize the name Nod, I'm sure this was the origin given Kane's "religious-ness", not sure how the game/Kane's story ever panned out, I lost interest after Tiberian Sun... plus it totally doesn't mention why this land of Nod has a woman... I'm sure it'd be (or IS) an interesting story Moment from Star Trek III Never saw this so I'll say either a) When they found Spock... that was so sweet. b) When they left to keep searching, 'cause they went to that totally rad place, you know the one I mean. Mega Drive Game Well... I'd have to say my Sonic game.... but only cause it's the only Genesis Mega Drive game I have (The Canadian version has the Sega GENESIS logo but refers to the system as the Mega Drive in the manual and on the cover.) EDIT: Side track... I just noticed my Spider-Man ALSO uses the word mega drive all over, but bears the Genesis LOGO... and Sonic and Spider-Man were two of the LAST games on the SMS ...... and they were imported from Europe! The plot thickens... *cue organ music* Seriously though. PHANTASY STAR II To be fair, I haven't played End of the Millenium... sit tight for an update MegaDrive hardware Well I got two model 2 and a model 1. and I say MY Model 1. Cause I've had it forever and she got rockin' bass. Never opened it up to see what motherboard she got.
  2. I just had a thought. The third party titles on the NES mini... did Nintendo just pay a flat fee to put those games on, or do the third parties get a cut of sales? If they get a cut of sales, you think they'd be equally peeved about Nintendo's lack of production. If Nintendo paid a flat fee, they were most likely only allowed to produce a determined number. Nintendo expected that number to last them all year, but it sold out in NO time... VERY hypothetical: When third parties realized how hot this was, they probably wanted a larger cut of profit when dealing over the licenses for the games for another print run. Nintendo don't play dat. Said fuck 'em (Like Stallone in Rambo III) and started focus on the SNES mini. And yeah yeah, people can say whatever when they're desperate, but if Nintendo kept manufacturing them without those third party games, you'd be be bitching... this thread would still be going just for different reasons.
  3. Childishness. I'm must say I enjoy Pat's work, both his earlier scripted work and the podcast. But he bit off a little more than he could chew here. Both sides are guilty of pandering to what their viewers want to see. Pat's fans want to see Pat be a pseudo investigative journalist exposing shenanigans in the video game world. Renee's fans (storage wars fans) want to see guys buy $10,000 worth of stuff for $500. Granted, I agree with Pat & Ian. I agree that they were too quick to just slap a huge value on it. I also agree with Renee, they can't just say they "lied". They did however provide too little info to prove whether their estimated values were were accurate or not. Pat's over a barrel. He can't win. This guy owns a WAREHOUSE of shit. He could very well have bought nothing but commons, however between Pat's CUPodcast and Renee's date he has set, Renee can sift through his stuff, drop in some high value items he already had lying around and claim they werre part of the locker he bought. No one will ever know WHAT was in the locker Renee bought, but Renee. Pat can't comfirm what Renee did or didn't get from that Locker. and Renee is NOT going to be honest, come one he's a sales man who buys shit for pennies and then marks them up with +1,000% profit margin (his words) so we know this guy is as honest as ol' Honest John and Honest John Used Motors! If Pat doesn't accept the challenge, he's a chicken, and if he does, he's playing poker and against stacked deck.
  4. It's a shame... that had the makings of a great farce. Unfortunately they took themselves TOO seriously, and I can't help but read it as the ACTUAL ramblings of someone who thinks they know "everything" about "retro-gaming". And some of it just makes NO sense... I enjoyed watching John Ritter play a sex-crazed idiot on a scripted TV show. I don't enjoy watching real people BE sex-crazed idiots on a reality TV show.
  5. Torr

    NESTERDC

    Years ago I burned a NESTERDC disc (the NES emulator for Dreamcast) and at the time I remember (before actually burning it) browsing the file structure of the CD like it was a compressed file (pretty sure the file was .CDI but it might have been .ISO) SO that I could rename files, add some remove some, sort by folder, etc. Nowadays I'd like to burn a new one. Side note, my old disc is listed as version 6.0 and some Google searching brings me to a 7.1 Special Edition with fancy front end and options for adding box art and screenshots and whatnot. My old one was just a black screen with while text file browser, so I like the sound of that. However. I could only find ONE CDI file that would actually download, and even then I can't browse the .CDI file to actually add ROMs and there's no directions on how/where to add image files... Long story short, someone here must know how to burn a NESTERDC disc, and I'd like a little help. I'm no newb to burning games for DC, but it's has been quite some years, and I'm obviously rusty! Also, please don't just send links to other posts in other forums... that's ALL I can find on Google and they're all from 10+ years ago and are full of nothing but half baked tutorials referencing dead links.
  6. I'm guessing since Canada was exempt from the contest rules (I assume) we must have gotten a distribution of NTSC carts with the PAL solution. Only way I can explain the one I got.
  7. I must say, this is hardly an original statement, but Castle of Illusion and Sonic the Hedgehog for the SMS. I wouldn't go so far as to say they are BETTER... just very good in their own ways. Best of all, they don't feel like they are a bigger game squat into something smaller like Altered Beast or Space Harrier or Golden Axe... if one never knew that 16 bit original editions existed, these would still be highly regarded in their own rights as great games. As well I think Ninja Gaiden on NES somehow gets disqualified for being SO different, but if it counts, that's a big one there. The arcade HAD a good idea. A beat-em-up starring a ninja. Too bad they made it one player (I think?) and gave you some of the worst controls ever. Mortal Kombat on the Game Gear is just amazing. It must be the extra palette of the GG, cause even on that super low-res washed out screen, those characters look darn good (when all their sprites showing anyway!) And this is gonna be a STRANGE one... After Burner on the SMS. This is probably my favorite version of After Burner. No trollin. I just love it. I almost beat it the other day. Got to level 17. Farthest I EVER got, but I skipped the Flying Fortresses so I got a score not worth mentioning. Some would argue that ANY score on After Burner for SMS is not worth mentioning.
  8. Man, if you're only goal is to flip it, why bother doing ANYTHING besides lock it up in safety until then? ANYTHING you do risks damage, no matter how benign it may seem. If you plan to keep it as a personal trophy, THEN I'd worry about getting it "polished". Let the guy whose trophy it's GOING to be deal with those risks.
  9. I did. right around Xmas I found one locally (unbelievable right there) with 6 games for a reasonable price. I've always wanted one since seeing ads for it in the 88-89. I must say though it seems that even just to collect a handful more games that would be really fun will be rather expensive. I could see it being traded in the future, unfortunately... but not for the one who gets it I guess!
  10. Time to update with a new personal best. March 15, 2017: 862,600
  11. Can someone save me some internet googling and whatnot and recommend the best way to play Game Gear games (actual carts) on TV?
  12. I know it's not the first time EVER, but the first time I remember it in a game was Resident Evil 4 on GameCube. I remember thinking, '..It wasn't bad enough they practically document the manual in the game every time I click something, now they they're gonna flash what button I should press and when... WHILE I'm playing?' Before that, my first experience would of been Dynamite Cop... the QTEs. But I personally, I wouldn't count QTE screen prompts in this category myself... same as menus/options/strategy/rpg games Just the screen prompts that come up MIDGAME of an action oriented game, for one of 2 reasons. To blatantly tell you what to do, or, To tell you what to do because the controller has 2 or 3 buttons that perform a MYRIAD of actions and this has become a necessary evil. (I say it's a sign the game control should be redesigned, but hey, what do I know, THEY are the ones selling games!)
  13. This game has always been in my mind. I remember seeing it on the back of the ToeJam & Earl poster that came with DecapAttack. The title... I had no idea how to pronounce it! Then, later, I played Thunder Force II and I thought the screenshots looked similar to the overhead stages and thought hey, maybe this game IS cool in addition to having a bizarre name. Flash forward 7 years or so and I finally got to try the game in emulation and I just did NOT understand it at ALL. Then slowly but surely I heard so many good things online about this game I had to try it again. Same thing. I would really like to own this game. Sitting down in front of my TV with Sega controller in hand and manual to reference while I play I know I'd get the groove of it and figure it out. But would I LIKE it? The price it goes for these days I can't take that risk unfortunately. Maybe just a printout of the manual and the ROM will have to do some day if I ever really want to figure this game out.
  14. I don't want to derail this thread, but a quick question: I have a Double Dragon (2600) cart, and its the only game I have that gets BAD screen interference when I play it. Sometimes if I squeeze the cart's front and back between thumb and finger it clears the image (until I let go) or it will usually slowly get better while I play, but never go away completely. I always wondered why that was, and assumed it was damage done to the inside. Now here's a case where able to compare to a known-good-unit. Basically; is this fixable or just as well to replace?
  15. A GREAT idea was MKII on the 32X... but of course they managed to cock it up...
  16. I just picked up a 32X and games bundle as a XMas present to myself, so here's my 2 cents. My fairly uneducated, just a Sega Fan's first experience of the 32X after 2+ decades of pondering this system add-on. Aesthetically, it's not as bad as everyone says... especially in my case where, being mainly a Sega collector, I have one dedicated TV for my Sega Genesis/CD/(Now) 32X combo unit so it sits there nicely with it's wires all neat behind the TV. Having 3 AC adapters plugged in is a bit of a space hog and I can't help but wonder how much power a 2-3 hour gaming session eats... but anyway, on to how well I think it performs. I got 5 games with it: Doom, Fred Couples 36 Great Holes, Metal Head, Star Wars Arcade & Virtua Fighter. Doom: A very good port. I had a PC back in the day so I scoffed at any home port at the time, but looking back it this, it's a very playable, smooth,... GOOD version of Doom.... until you find out out the game just wasn't finished? You hit level 15 and the game just ends... with a DOS PROMPT!!! I literally laughed out loud when that happened. Okay... sure... they didn't have enough room for all the levels, but at least re-order them so the last level you play has some kind of oomph to it... at least move E1M8 to the end... something... and then actually have an ending, not just was could be the equivalent of a 'kill' screen. Star Wars Arcade: A pretty fun game. However, THIS late in the game, Sega should have known better than to try something like this. Sure it sold, cause it was Star Wars! But I mean. even in the late 80's/early 90's Sega had trouble with it's arcade ports, because while other companies often altered them to be more suited to a console experience, Sega strove for arcade emulation and the quarter sucking, 2 minutes of excitement, arcade style play just doesn't work as well at home. Especially not if you just plunked down $200+ for the 32X and this as your first game. Only to play it for 20-30 minutes and immediately feel the need to take a break from the repetitive, short lived game play experience. Sure it was fun after you plunked a handful of change into it at the mall and maybe rode in a space ship too, but after throwing down triple digits in bills.... it just doesn't feel as worth it. Has anyone ever plunked more than $200 into a Star Wars Arcade machine, therefore making this purchase an actual money saver? Plus, at least at the arcade you'd have gotten $200 worth of Space Ship rides if it was an environmental cabinet! But besides ALL that, the game is just not 'finished'. MAYBE they intended for the difficulty to be ludicrous, wouldn't be the first game to do such a thing, but I'm sure the difficulty would have been polished given more time, especially since have the difficulty comes from a bug that I'm SURE the developers didn't intend, and that is that TIE fighters can just fly though anything, ANYthing. I'm speeding down the trench, hot on a TIE fighter's tail, about to take him out, and what does he do? flys INTO the wall, continues flying straight (still in the wall mind you), and starts shooting back at me!!! Fine, if I can't shoot him I'll just shoot the shots he fires... only If I aim my gun sights toward his shots that's means I'm at pointng my ship at the wall. So it's crash into the wall, or take a hit from the TIE cannon. THIS is where the games difficulty stems from. And it HAS to be a bug. In fact BOTH these games seemed not finished. Was it a case of rushing to get them out the door and sold, or a case of knowing this system wasn't going ANYWHERE so why waste time finishing them? Maybe a little of both. Metal Head: This is pretty fun. I like the controls, I like the gameplay, I like the graphics. Draw distance is a little short (but gotta remember this is before Mario 64 even), and some changes probably could have remedied that, but that's my only gripe, and it's a small one. Fred Couples Golf: Well... it's golf. But I like golf games, and this is a pretty good one. Beautiful sound & graphics, though the voices are little muffled. Nice controls and game play. Play an EA PGA Tour, then play this. You DO feel the 32 bit-ness. But I digress, it IS just golf. Virtua Fighter: This is nice. To have had this back in the day I would have been VERY happy. I remember playing this at an arcade a few times and at a Saturn Kiosk in K-Mart a few times. I loved the game. I sucked at it... still do... but loved it. Sure it's no arcade perfect port, but considering we were only JUST finally getting (on this system I might add) arcade perfect ports of 10 year old games, how COULD you expect an arcade perfect port of a current game??? And with that in mind... My opinion on the system as whole based, albeit based on my limited experience. When After Burner and Space Harrier were current, the Master System ports lacked SEVERELY and even the Sega Genesis had trouble doing them justice. Arcade perfect ports weren't available until the 32X, which may seem too little too late, but in the same tone, the 32X was doing DARN near arcade perfect ports of semi current polygonal titles like Virtua Fighter and Star Wars. Imagine if the Master system could have played After Burner and Space Harrier as faithful as the 32X plays Virtua Fighter and Star Wars! (As long as we ignore that bug which I'm sure could have been remedied given time). The 32X IS a good system. Is just doesn't have many good games. The whole competing with themselves thing, in a nutshell, yes, caused both the 32X AND Saturn downfall I believe) Both systems were powerful, but both systems needed polish and dedication, I believe either system could have been VERY successful if they had just decided on one or the other. You can see the potential in the 32X, it's just never realized. Imagine if all we had for the Genesis were the handful of titles released in 1989? We wouldn't think too much of it either except for 'what could have been'. I believe the PS1 would still have reigned king of 32-64 bit era, but I believe Sega and Nintendo would have stayed tight competitors vying for 2nd place. The 32X (or Neptune even) would have had the cartridge limitations lie the 64 did, and not been as powerful, but like the Genesis before the SNES just beating them to market by a year or more might have been all the rush they needed. Or had they gone the Saturn route, they'd have stayed competitive with CD style games and content, but still trailed tech-wise, but again, with focus and a head start on the market, they could have still done very well. PS. I haven't got a Saturn, so my opinions on that a purely common knowledge of the system.
  17. Another here who got it as a XMas present... still in the mail though dammit! can't wait!
  18. I was looking for some decent scan to reprint some labels for some TG16 games. I'm opting to just print them like a standard CD inlay so as to fit a standard CD jewel case, but I want the Spine to look authentic font and color wise and I'd like to use the pics/info from the back of the cardboard slipcover from the original TG16 jewelcases. I found THIS particular picture for Keith Courage... http://cdn.shopify.com/s/files/1/0363/6845/products/2a95a276d93e1cd05cf8a056bc03d7af_57e627d8-b093-48e3-912c-45fdf2e6ca5a.jpeg?v=1462103769 It's on a store site... do any more of these exist? It looks liek something created for a Universal Game Case or something... Or.. I may still just make my own; if anyone can point me towards a good Turbo Grafx styled Font I'd be grateful. I've found a few that are close, but still no cigar.
  19. http://www.avclub.com/article/segas-altered-beast-and-streets-rage-rise-their-gr-246908
  20. Just looking for some people to be able to play a "traditional" game of C&C Tiberian Dawn or Red Alert.
  21. Looks good my laptop. Windows 8, and browsing with Firefox 47.0 to be exact
  22. TECHNICALLY... I'd say the Odyssey had FOREGROUND! Something that hasn't really happened much (if at all!) since!
  23. I see these kind of threads/topics on youtube/whatever TOO often. I think people are HOPING for a Neo-Crash so they can all buy old games at dirt cheap prices again... But as long as people keep buying, there won't BE a 'Crash', no matter how much you try to 'make it happen'! The only way to make it happen is to STOP PAYING RIDICULOUS PRICES that re-enforce sellers to keep their prices where they are.
  24. A couple stand out for me... First; Alex Kidd: Shinobi World. No explanation should be nessecary! Runner Ups; Ninja Gaiden I & II. Lots of nostalgic value here. Hard as hell, and I'll never beat them, but so many great times with these games, taking turns at each game over/continue. and... Wrath of Black Manta... as I've mentioned before I never personally owned an NES, but as a kid I would always want to rent this and my friend(s) would always say NOO! that game sucks! But I loved the box art! I've tried the game in emulation and I can see why, as a rental, my friends hated it; but I still feel that if you take the time to figure out HOW to play it it could be fun. Maybe I'm wrong...
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