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Supergun

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About Supergun

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    Stargunner
  • Birthday 03/12/1972

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    Orlando, Florida

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  1. The person who has the proto isn’t the only source for that rom data anyhow. Just run the tables with all the programmers that worked at Parker Brothers.
  2. I stumbled upon this Easter Egg quite by chance really. I was bored one day and was trying out the various “challenges” that Atari placed in the “Atari Log Book”. Most of them involved trying to get a high score on a specific game variation and/or under certain difficulty settings, etc. When I got to the Adventure page, the third challenge said: “find the magic dot & enter the secret room” And I was like say what?! I honestly thought it was totally made up. But at the same time, I figured surely it must be real if Atari themselves put it in their own book? I can’t recall exactly how or when, but it eventually led to me discovering it. But I’ve always found it so interesting how it was technically Atari themselves who “told” me about it!
  3. It looks great! Definitely has the Activision look. Bright & colorful and with the game play elements shown throughout. It’s perfect.
  4. I don’t think the game sold for more then $29.99, even at the most upscale and overpriced rip off high end retailers. But that aside, I agree the game (if you can even call it a game) is very bad. But the one unique thing about it, is that it holds the distinction of being the lowest scoring game in the entire 2600 library.
  5. Yes, the music is very similar to the first game. That quirky outer world percussion synthesis “Atari system 1” style chip-tune music. Also has a lot of voice samples too; not so much pure speech mind you, but mostly like grunts, oohs & aahs, etc.
  6. I’m not sure either if there are any differences among them. I cared so little about it when I saw it, that I didn’t even bother to play it. I genuinely dislike the entire B&B property for that matter. I detest that whole “later years MTV generation”. The “kindergarten quality choppy animation” used in garbage like B&B, South Park, etc. completely turns me off. And then, add to that having a 3DO console as its hardware, it then loses all my respect. American Laser Games also utilized the 3DO hardware in their “budget line” of arcade titles, and that too was sub par for me.
  7. There are others. Galloping Ghost ain’t the only game in town. For example, I saw one in North Carolina a few years ago. And California area surely has many of them.
  8. Yes, I do. But far better to give that its own separate thread.
  9. Well, we have an anti-climactic update and ending for this one. Many thanks to Dutchman for joining & identifying the rom files. Turns out the game on the mystery board is Adventure Creator from Spinnaker. This ROM is identical to the released version. http://www.atarimania.com/game-atari-400-800-xl-xe-adventure-creator_113.html (a computer game that he did indeed program, however)
  10. I used my OSSC for about 30 minutes on the day it arrived. It failed more tests then any other analog RGB converter I have ever bought. (and I own dozens of them) I immediately emailed them, described some of the faults, and ask if they planned on fixing/improving its compatibility with a future update. They literally said no. It has been sitting in the box ever since. It sucks. It’s a piece of trash.
  11. It may have just been where they originally intended the joysticks cable / connector to be located. Or, perhaps it was an abandoned idea for a small access or service panel. But my personal theory is that at some point, the unit was going to have compatibility with the Panasonic 3DO system. And this was where the required “daisy chain” connector would have been located.
  12. Dodge Em 1080 perfect game is over relatively quick.
  13. I actually saw the board inside the cabinet. He opened it and showed it to me. I think it was a G1 board set, or at least it looked similar to that style. It was definitely a double decker board. Big, but not huge. A little shorter in length then a Pit Fighter board though. Mind you, I could have taken a pic of the board. I just didn’t think about it at the time.
  14. For what it’s worth, it having the serial number sticker on there doesn’t necessarily negate it from being a prototype, an early floor sample, or a display unit, etc. Reason being that at some point, it could simply have been boxed up, shipped out, and sold along with the regular production models either by accident and/or purposely when they no longer needed so many of them.
  15. Yes, of course, that’s out last step, if I’m unable to get this cartridge to work on real hardware. The key thing that you need to remember is that since an eprom was found seated incorrectly, it must be assumed that it is absolutely possible that any of the other EPROMs may have also been removed & reseated into incorrect positions. (Hi & Lo) They were all unlabeled! And so in either scenario (real hardware or emulator) you still have a mathematical 24 possible combinations of how the data needs to be stacked/joined in order for it to function correctly. I was very tired last night after having squeezed in a long week of work before the upcoming holiday. But I did burn a fresh set of 2532 EPROMs to begin testing. I will post more about this later, but I have a prior commitment this morning so I will continue with that later today.
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