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Everything posted by Underball
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Shhhh. Jr. we want Jr. Sorry bob, I'm feeling greedy.
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Atari will publish 'Ghostbusters' game.
Underball replied to Nall3k's topic in Modern Console Discussion
Wasn't that always the case? Atari playing second fiddle to Activision? -
Atari will publish 'Ghostbusters' game.
Underball replied to Nall3k's topic in Modern Console Discussion
GB3 has been in production limbo for about 10 years now. Last I'd heard, the project was scrapped and the script that was to be used wound up as the David Duchovny flick Evolution. Apparently, the project is back on, for the moment at least. IMDB lists it as coming out in 2010, for whatever that's worth. There is a whole new script. Even Bill Murray is on board this time. there is no script yet. Ackroyd and Ramis are working out the details, but have not begun to write it yet. Murray said he would be on board, which is a good sign. -
It doesn't work that way. The Trak-Ball is like two Driving controllers combined into one. It doesn't send an "ON or OFF" signal like a digital joystick does. It's an analog device, so it sends a percentage value of resistance. You won't be able to get a joystick controller to emulate the Trak-Ball mode properly. It just doesn't work that way. You can, however, hack the optics boards of an Atari Trak-Ball to connect them to a Windows/PC mouse motherboard, and use it like a windows mouse, that way - any games/emulators that use the PC's mouse to simulate the a trackball, like MAME, will use it. there are other threads on this here. Use the search tool.
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create a new folder on your memstick called ms0:\PSP\GAME150 and place the MAMe4all folder, etc. in it. MAME4allPSP won't run under the 4.01 kernel. So you need to create a separate GAME150 folder for all your games that need to run under 150 Kernel. PSPfiler requires this as well. Some older homebrews like this require the 1.50 Kernel, so you need to either: create a GAME150 folder next to the GAME folder and place these 1.50 only games in it, or in the recovery menu - enable the 1.50 Kernel as the default - in which case you don't need the extra GAME150 folder, but some newer games might not run right under the 1.50 Kernel as the default.
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Why is it sad? The only thing that is sad is how desperate FoxNews is in trying to discredit him.
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Also - the last few incarnations of Froggie made use of pokey.
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This game is AWESOME!!!!!!! Holy Crap, Bob! What an amazing job you did.
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Is there even any issues with the existing palletes in a7800x? So I've been doing an experiment. Comparing screen shots between the EMU7800, the new pallete shots by Mord, and a7800x with both old and new stella pallete's. Using Ms-Pacman and MotorPsycho titles as an example. - EMU7800 - a7800x (Old Stella pallete) - New pallete as taken by Mord - a7800x (New Stella default pallete) So what is the consensus here? How accurate is A7800X default (New Stella) pallete? The attached is the latest NTSC pallet I created for Prosystem/PSP7800. It is as color-accurate to true NTSC values are going to get. I had posted this in one of my PSP7800 threads last month. NTSC_Final.zip
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Forgotten little games like Return Fire and Gex:Enter the Gecko are permanent additions to my PSP's mem stick. Colony Wars as well. Seriously with Picodrive doing 100% Sega Genesis and Sega CD compatibility, PSP2600, PSPatari, and PSP7800, MAME4ALL PSP, and the PS1 Emulation - I almost wouldn't care if they never release another new PSP game ever again. Star Wars the Force Unleashed on PSP is AWESOME as well.
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Not really directed at you bob. Just kind of in general.
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I understand the element of surprise and all...but why are some 7800 Homebrewers so secretive and over-protective of their projects, when others clearly aren't? One of the things I always hated about the 7800 when I was a kid was that Atari had all these fake/mockup screenshots on their catalogs for games that mostly never came out. It was eternally frustrating practically knowing that every time I went to Sears/Toys R Us as a kid, NONE of these promised games would ever be on the shelf. Fast forward to 2008 - and I see lots of vague *wink wink* chatter about well guarded "in process" homebrew, but unlike some previous masterpieces like 7800 Beef Drop/b*n-Q/Pac-Man Collection - we get no real screenshots, no WIP demos, nada. The thing that really brought me back to the 7800 was being able to be an active daily/weekly part of a great homebrew in progress. It felt great to test the crap out of them and see how we could break it while the coder improved on it. Now it just seems like there's this "Secret Squirrel" little clique of coders who do everything off the board, and regular users input is no longer valued/included in the process. What's with all the secrecy?
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New homebrew arcade ports for the 7800 you'd like to see?
Underball replied to Underball's topic in Atari 7800
Honestly, I'd much rather see Jr. Pac-Man than Super Pac-Man. but hey, anything new for the 7800 is completely welcome. -
I'm thinking about porting this to PSP, now that it's open source - because the other PSP 5200 emu is incomplete. It uses that awful Atari800win front end, and lots of games don't work, has the second fire button problem on H.E.R.O. and Moon patrol, etc. But I can't for the life of me find the source files. Any chance you could post a zipped/rarred source here for the curious?
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New homebrew arcade ports for the 7800 you'd like to see?
Underball replied to Underball's topic in Atari 7800
Mappy without High Score Cart Support. It's a needless bit of extra programming benefiting only the elite. I'm tired of you bourgeois 7800 HSC owners rubbing your fancy lad hardware in our proletarian, late-to-the-7800 collector faces. Down with High Score Cart support I say, up with gridded paper and index cards! The day of the pencil is at hand! I'm surprised no one has done a second run of high score carts. Curt doesn't have the time these days, but someone else could do it. Maybe there's not enough demand? Tempest everybody who bought a CC2 has one built in as well. -
What the hell are you talking about? They simply DON'T SELL THEM. I would gladly pay the original retail price of $39.99 for an Official Sony Stamina Pack battery. Tell me where I can find one, that is not a cheap fake eBay knock off.
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It's funny. If you play Karateka on PSP7800, the PSP 7800 emulator, at full speed with no frame limiting, it runs at about 72FPS, as opposed to the standard NTSC 60FPS. It's the perfect speed, and completely playable.
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FS: Atari 7800 System with 20 actual 7800 games
Underball replied to the.golden.ax's topic in Buy, Sell, and Trade
That's too much. You could score a similar system/games on ebay for like $30. -
I haven't noticed the so-called "incessant flicker". Are you playing it on real NES hardware, or in an emulator? I find that people who claim not to see the incessant NES flicker on games like Galaga are people who are playing these games primarily in NES Emulators that don't have the same sprite limits as real hardware, so NES games appear better than their original hardware version.
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The Package specifically states "Compatible with PSP 2000 (slim) only, and from everything I've read, they don't fit, or you have to cut some tabs off of them, etc. And the 2200 mAh is the "Stamina" battery I'm looking for, but Sony doesn't list it for sale anymore. tehy only have the 1200 mAh Slim battery.
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So apparently, I can't get an official Sony "Stamina" PSP battery anymore. Sony no longer sells them, probably due to the Custom Firmware issues. But From what I understand - the official Sony battery for the PSP 2000 (Slim) doesn't fit/Work in an older Fat PSP 1000. All I can find on Ebay/Amazon are cheap Hong Kong knock offs. Is there anywhere to buy an original, Offficial Sony PSP 1000 battery?
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Why would you laugh? The PSP is way better when hacked. I'm not sure I see what's funny... Oh, and even if it was discontinued, it would still continue to be hacked. Games wouldn't be released anymore. I would laugh because hackers would be left with a dead system because of themselves. It would be as dead as the 2600 Don't compare the flow and quality of homebrew PSP games with official games. I agree. Most of the Homebrew games are far better/more advanced than some of the Official Releases. The PSP's official release catalog has gotten buried with shovelware garbage lately. The only reason I bought a PSP was for the homebrew side of it, and it's what makes this system great. If opening up the system to proper homebrewing were such a terrible prospect, how do you explain the insane amounts of money DVD and Movie producers STILL make, even though full quality DVD copying ability has existed for 8 years? the percentage of PSP owners who have hacked and used their devices for pirating games is a drop in the bucket. The problem is that the Games have, for the most part, sucked hard. So people will use the system for other uses.
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PSP Video Converter Question
Underball replied to thegamezmaster's topic in Modern Console Discussion
They are only as slow as the processor core/memory in your Pc makes them. I just got a new Dell Workstation at the offisec witha Quad Core and 4 gigs of ram. a 2 hour movie takes 30 minutes to rip to MP4.
