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PacManPlus

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Everything posted by PacManPlus

  1. Thanks, guys - that is my first NES game. My second one was Rainbow Brite. RG 350?
  2. Thanks guys. I know some of you are thinking "Pac-Man? Again?" But I wanted to do a kind of 'warm up' to get used to some of the new features of the XM. I originally was going to just keep this for myself because I knew some of you might think that way, but I figured whoever doesn't want it doesn't have to get it. @tep392 Thank you for chiming in; I didn't want to speak for you. @Defender_2600 Thank you again for for color input This one, however, is a little different than Baby Pac: - I also have to share colors with the fruit (for Pac, Ms. Pac, and Pac Plus, which I dithered already as much as possible) - The fill inside the maze changes color every few mazes (or in the case of Ms. Pac-Attack *every* board) That would make things difficult to have all different color options for. - I can't overlap sprites in this, as I am already at the edge of Maria's cycles. i.e. the level indicators were originally on the bottom right-side of the maze (vertically placed like the lives indicators). When all players were at the bottom, there was some 'disappearing' going on... - Believe it or not, I am using all sprite placement areas already. The tiles/character mode area is shared by all (and is also full). The respective sprites tables are in each bank, and I'm trying to leave room for both the TIA and Yamaha sound. These banks also have data tables and maze definitions, so once all is said and done there won't be much room left in each bank: I know there's some duplicate sprites (like pac-man's closed mouth), but for efficiency's sake, I put everything in the same place in each sprite sheet, so each bank can just be swapped out for the correct sprites (i.e. Ms. Pac-Man's closed mouth is respective to the direction). I just wish there were more colors in this mode. I *believe* Rikki and Vikki used 320B mode and overlapped sprites to get their colors... but there aren't many sprites in a single zone there... the enemies seem to be vertically separated. Anyway, I do appreciate the help.
  3. Guys, please don't kill me. I want to get used to the XM (more specifically the Yamaha), so I've teamed up with @tep392 to do this. I figured it would be easier to take something I already know, and add the parts that I haven't worked with before as my first XM game. Having said that, this *will* work without the XM; it will just use TIA sound and a localized High Score that will be lost when you turn the machine off. No binary yet but I'm quite far along with this, here are some screenshots of what I have so far: The games are: - Ms. Pac-Man - Ms. Pac-Man Plus - Ms. Pac-Attack - Ms. Pac Random Mazes* - Pac-Man - New Puck-X - Hangly Man - Ultra Pac-Man - Pac Random Maze* - Popeye Pac-Man (with the Hangly Man maze, as that is the only way I saw it back in the day) - Largest Pac-Man** - Pac-Man Plus - New Puck-X Plus - Hangly Man Plus - Ultra Pac-Man Plus - Pac-Man Plus Random Mazes* You can select the starting level, and player speed. *I am trying to implement an actual random maze generator. I found one written in Java, so if I can convert it to assembler I'll have it here. **I reserve the right to take this one out if it becomes to complicated to implement. I've taken video to follow the differences between this an regular pac-man Please note, I had to take some liberties with the colors. The object most affected by this is Inky. Most of the time he is somewhere between blue and green, but sometimes he is brown or tan. This could not be helped. Blinky and Clyde are always the static colors, and Pinky can vary slightly. Some of the 'filled in' color of the mazes have been changed.
  4. Hi guys! For anyone that also has an NES, I've posted the NES version of Frenzy / Berzerk over in the Classic Gaming.
  5. Hi guys: I ported my '7800 Frenzy' port over to the NES. These are the differences between the NES version and the 7800 version: - more colors on the NES version - In a two-player simultaneous game, the first person to leave ends the room (on the 7800, *both* players need to leave the room before the rooms ends). The speech is different. I may add more speech if I can find the room. Let me know what you think. Thank you! FRENZY.nes
  6. Thank you! ...and thanks to Kurt for taking on the pinball physics... The game would not have been finished without him.
  7. Thanks guys - I have a few ideas... Although I don't think the color flipping will work for me; I need Kangaroo mode off (need the transparency more than anything else).
  8. Hi everyone: Does anyone have any 'tricks' to get more colors out of 320B mode? I'm already using the 6 colors allotted with one palette fixed and the other changing every board. I don't have enough space to do 'dithering', so I was wondering if there was anything that can be done... Thanks guys, Bob
  9. The first zip file that Mitch posted contains a "144K with ROM and Pokey at $450". That one sounds like it was made for BBCQ, and the last ROM posted. That should work, although I haven't had time to try it yet. The Defender WIP needs RAM at $4000 to $7FFF in order to work.
  10. Brian Szarek was kind enough to contact me and interview me for the latest edition of 'Old School Gamer' magazine #14. Thanks Brian! If anyone is interested: https://mailchi.mp/d7f1c27bb152/to-old-school-gamer-print-subscribers-here-comes-issue-12-digitally-432141?e=17001a35e2 Thanks, guys
  11. Same here. I had only seen 'Popeye Pac-Man' in the Hangly-Man bootleg.
  12. I'll be 51 in July as well Seriously didn't think I'd make 50 so anything beyond that is a plus.
  13. Hi guys: Here is my video on demoing the XM... sorry it's in 4 parts (and yes, I know I need to vacuum the rug). Part 1: Part 2: Part 3: Part 4: Curt, if I missed anything, please let me know - I did these kind of quickly.
  14. I need to try that. I don't remember if I did already. Also, my apologies for not posting a video, I've been a little caught up with things here. I'll try to do it within the next day or two.
  15. Been playing drums for over 40 years...  Still can't do the "Rosanna shuffle". :mad:

    ...It's the damn ghost notes in combination with the hi-hat.

    (I have a similar issue with "Fool In The Rain")

    1. BydoEmpire

      BydoEmpire

      After 30 years of guitar (and bass), I started playing drums a year or two ago.  Bought my son a kit and DVD lesson series for Christmas, but I use it more than he does.  It's been a ton of fun, but I know i'm a total noob.  Really enjoying it, though, and I try to keep learning.

    2. SlidellMan

      SlidellMan

      Do you have a SoundCloud or Bandlab account if you decide to upload a demo?

    3. PacManPlus

      PacManPlus

      I do have a SoundCloud account (PacManPlus) but I would never upload a demo of me screwing up :P 

    4. Show next comments  48 more
  16. Michael Rennie was ill The Day The Earth Stood Still, but he told us where we stand ...and Flash Gordon was there in silver underwear

    1. Master Phruby

      Master Phruby

      Claude Raines was the invisible man. Then something went wrong for Fay Wray and King Kong. They got caught in a celluloid jam. Then at a deadly pace it came from outer space. And this is how the message ran

    2. Zoyous
  17. Mine came in today... Will be posting a little demo either later tonight or tomorrow morning.
  18. If I had a 3D scanner, I'd take the shells, scan them in and print them. Glow-in-the-dark 7800 anyone? The problem is, the relatively inexpensive 3D scanners aren't high enough resolution, and the ones with good resolution are VERY expensive.
  19. Nice! (and thank you) I actually had done that with an RSI stick... but I can't find it anywhere...
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