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Rastignac

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Posts posted by Rastignac

  1. Here's a differences list from v18 to v19.

     

    Added:
    0192   6CF0   Krull (Digivision).bin
    0621   D664   Moon Patrol (VGS).bin
    13E3   8425   GameLine Master Module ROM (1983) (Control Video Corporation) ~.bin
    1802   39E7   Snark (04-30-1978) (Atari, John Francis Dunn) (Prototype) ~.bin
    233C   9AF7   Invasion aus der Galaxis - World End (AKA The End of the World) (1983) (Quelle - Otto Versand) (495.563 9 - 781778) (PAL).bin
    2ACB   4C3C   Planet Patrol (Supergame).bin
    34E9   B6BF   Planet Patrol (1983) (Dynacom).bin
    3CD8   F188   Demon Attack (Star Game) (020).bin
    3D9F   7B0B   Demon Attack (Dactari - Milmar).bin
    424C   4FB7   Seaquest (Softvision).bin
    4854   E357   Sweat! - The Decathlon Game (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype) [a3].bin
    4CB4   0832   Haunted House (Mystery Mansion, Graves' Manor, Nightmare Manor) (09-01-81) (Atari, James Andreasen - Sears) (CX2654 - 49-75141) (Prototype).bin
    56D4   1196   Pitfall (AKA Pitfall!) (Play Video).bin
    5DC1   553A   Invasion der UFO'S - Scorpion (AKA Sky Alien) (1983) (Quelle - Otto Versand) (731.322 1 - 649197) (PAL).bin
    619D   6167   Enduro (Unknown) [a1].bin
    649E   62B8   Sonar (1979) (Atari, Brad Stewart) (Prototype) ~.bin
    72EC   EE9A   Fishing Derby (Dactari - Milmar).bin
    75AE   47AB   Phantom-Panzer (AKA Phantom Tank) (1983) (Quelle) (475.613 6) (PAL).bin
    90E6   7BF7   River Raid (Shock Vision).bin
    94CF   B6D2   Patrulha Espacial (AKA Planet Patrol) (Dismac).bin
    9622   EA2D   Zoomie Zombie (Entombed Beta) (10-28-1982) (U.S. Games Corporation - Western Technologies, Duncan Muirhead, Paul Allen Newell, Steven B. Sidley, Tom Sloper) (VC2007) (Prototype).bin
    9883   19B3   Enduro (Unknown) [a3].bin
    A016   213F   Kaboom! (Canal 3 - Intellivision) (4K).bin
    A201   6B89   Keystone Kapers (Play Video).bin
    A3CF   CF31   Dragonfire (Unknown).bin
    AD2C   871A   Keystone Kapers (Dynacom).bin
    B460   7708   Crackpots (Digitel).bin
    B74B   86FE   Laser Gates (Ulog).bin
    C5D4   D041   Fishing Derby (Unknown).bin
    C844   E3C7   Thunder Ground (AKA Thunderground) (1983) (Digivision).bin
    CEB2   11EC   Enduro (Softvision).bin
    D38C   4400   Pitfall (AKA Pitfall!) (Dynacom).bin
    E1DE   B2EB   Bobby Is Going Home - Bobby Vai Para Casa (1983) (CCE) (C-803) [a].bin
    E4F9   1922   Seahawk (Unknown).bin
    E66A   B2A9   Maze Demo (06-02-1982) (Western Technologies, Duncan Muirhead, Paul Allen Newell).bin
    E69E   3B20   Bank Heist (Unknown).bin
    EAF9   E797   Atlantis (Unknown).bin
    F274   3320   Buck Rogers (1983) (Digivision).bin
    F5B5   1487   Pac Man (AKA Pac-Man) (Imagic International Games).bin
    F730   00FD   Enduro (Tiger Vision - Eram).bin
    FBCF   C8B9   Video Cartridge Bicycle Trainer (Bike Trainer) (03-06-1985) (ExerVision, Leonard Dorfman) (Prototype) ~.bin
    FD99   FE79   Volley (AKA RealSports Volleyball) (Imagic International Games).bin

     

    Removed:
    2D4C   61CF   GameLine Master Module ROM (1983) (Control Video Corporation) ~.bin
    73D1   3373   River Raid II (AKA River Raid) (Supergame).bin

     

    Renamed:

    0119   3A6C   Freeway (Canal 3 - Intellivision) (4K).bin
    0119   3A6C   Freeway (Canal 3 - Intellivision) (C 3023) (4K).bin

    078A   3BF9   Xenophobe (1991) (Atari) (CX26172) ~.bin
    078A   3BF9   Xenophobe (1990) (Atari) (CX26172) ~.bin

    07F9   7B56   Ikari Warriors (1991) (Atari - Imagineering, Dan Kitchen) (CX26177) (PAL).bin
    07F9   7B56   Ikari Warriors (1990) (Atari - Imagineering, Dan Kitchen) (CX26177) (PAL).bin

    12FC   F41D   Infiltrate - Nid d'espions (1982) (Apollo - Games by Apollo - RCA Video Jeux) (AP-2006) (PAL).bin
    12FC   F41D   Infiltrate - Nid d'espions (1982) (Apollo - Games by Apollo - IDSI - RCA Video Jeux) (AP-2006) (PAL).bin

    140F   C875   Enduro (Canal 3 - Intellivision).bin
    140F   C875   Enduro (Canal 3 - Intellivision) (C 3020).bin

    1787   A489   Zaxxon (1983) (CBS Electronics) (4L1784, 4L1786, 4L1787, 4L2277) (PAL).bin
    1787   A489   Zaxxon (1983) (CBS Electronics) (4L1784, 4L1785, 4L1786, 4L1787, 4L2277) (PAL).bin

    1B61   298C   Enduro (Unknown) [a].bin
    1B61   298C   Enduro (Unknown) [a2].bin

    1B71   3623   Entombed (Maze Chase, Pharaoh's Tomb, Zoomie Zombie) (1983) (U.S. Games Corporation - Western Technologies, Jeff Corsiglia, Duncan Muirhead, Paul Allen Newell, Steven B. Sidley, Tom Sloper) (VC2007) ~.bin
    1B71   3623   Entombed (Maze Chase, Pharaoh's Tomb, Zoomie Zombie) (1983) (U.S. Games Corporation - Western Technologies, Duncan Muirhead, Paul Allen Newell, Steven B. Sidley, Tom Sloper) (VC2007) ~.bin

    1FE5   6221   Encounter at L-5 (Megalon Invasion) (Paddle) (1983) (Gameworld) (133-001) (PAL).bin
    1FE5   6221   Encounter at L-5 (Paddle) (1983) (Gameworld) (133-001) (PAL).bin

    25CC   0258   Sinistar (01-23-1984) (Atari, Lou Harp) (CX26122) (Prototype).bin
    25CC   0258   Sinistar (01-23-1984) (Atari, Lewis Harp) (CX26122) (Prototype).bin

    2FDE   1DBE   Infiltrate (1982) (Apollo - Games by Apollo) (AP-2006) (Prototype) [a].bin
    2FDE   1DBE   Infiltrate (1982) (Apollo - Games by Apollo - IDSI) (AP-2006) (Prototype) [a].bin

    3743   EF89   Picnic (Paddle) (1983) (Carrere Video - Western Technologies, Jeff Corsiglia, David Johnson, Tom Sloper - Teldec - Prism) (USC2004) (PAL).bin
    3743   EF89   Picnic (Paddle) (1983) (Carrere Video - Western Technologies, Jeff Corsiglia, Donna Fisher, David T. Johnson, Tom Sloper - Teldec - Prism) (USC2004) (PAL).bin

    3EAC   7B6F   Wizard (1980) (Atari, Chris Crawford) (Prototype) [a].bin
    3EAC   7B6F   Wizard (02-21-1980) (Atari, Chris Crawford) (Prototype) [a].bin

    43A7   DBC5   Sweat! - The Decathlon Game (2 of 3) (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype).bin
    43A7   DBC5   Sweat! - The Decathlon Game (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype) [a1].bin

    452E   193F   Minotaur Version 7 Demo (1982) (Western Technologies, Duncan Muirhead, Paul Allen Newell) ~.bin
    452E   193F   Minotaur Version 7 Demo (08-20-1982) (Western Technologies, Duncan Muirhead, Paul Allen Newell) ~.bin

    45E0   9994   Sweat! - The Decathlon Game (3 of 3) (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype).bin
    45E0   9994   Sweat! - The Decathlon Game (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype) [a2].bin

    4951   CE39   Airlock (1982) (Data Age) (DA1004) (Prototype).bin
    4951   CE39   Air Lock (Airlock Beta) (1982) (Data Age) (DA1004) (Prototype).bin

    4D04   31AF   Spider Fighter (Canal 3 - Intellivision).bin
    4D04   31AF   Spider Fighter (Canal 3 - Intellivision) (C 3047).bin

    4E0A   947C   Seaquest (Canal 3 - Intellivision).bin
    4E0A   947C   Seaquest (Canal 3 - Intellivision) (C 3050).bin

    5028   CE84   Superman (1979) (Atari, John Dunn - Sears) (CX2631 - 49-75152) [fixed] ~.bin
    5028   CE84   Superman (1979) (Atari, John Francis Dunn - Sears) (CX2631 - 49-75152) [fixed] ~.bin

    5194   0EC0   M.A.S.H (1983) (20th Century Fox Video Games, Frank Cohen, Douglas 'Dallas North' Neubauer) (11111) (PAL).bin
    5194   0EC0   M.A.S.H (1983) (20th Century Fox Video Games, Douglas 'Dallas North' Neubauer) (11111) (PAL).bin

    5C10   6FCD   M.A.D. (1983) (Carrere Video - Western Technologies, John Hall, Patrick King - Teldec - Prism) (USC1012) (PAL).bin
    5C10   6FCD   M.A.D. (1983) (Carrere Video - Western Technologies, John Hall, Patrick King, Steve Morris - Teldec - Prism) (USC1012) (PAL).bin

    51EA   3BA2   Zoo Keeper Sounds (1984) (Atari, Christopher H. Omarzu, Robert Vieira) (CX26121) (Prototype) ~.bin
    51EA   3BA2   Zoo Keeper Sounds (1984) (Atari, Robert Vieira) (CX26121) (Prototype) ~.bin

    5F43   3AFD   Wizard (1980) (Atari, Chris Crawford) (Prototype) ~.bin
    5F43   3AFD   Wizard (02-21-1980) (Atari, Chris Crawford) (Prototype) ~.bin

    6071   54E3   Tennis (Canal 3 - Intellivision) (4K).bin
    6071   54E3   Tennis (Canal 3 - Intellivision) (C 3049) (4K).bin

    68DE   3CCD   Sinistar (01-XX-1984) (Atari, Lou Harp) (CX26122) (Prototype).bin
    68DE   3CCD   Sinistar (01-XX-1984) (Atari, Lewis Harp) (CX26122) (Prototype).bin

    6C3B   65A7   3-D Zapper (12-15-82) (U.S. Games Corporation - JWDA, Todd Marshall) (Prototype) ~.bin
    6C3B   65A7   3D Space (3-D Zapper Beta) (12-15-82) (U.S. Games Corporation - JWDA, Todd Marshall) (Prototype).bin

    6D9F   07C6   MotoRodeo (Motor Olympics, Motor Rodeo) (1991) (Atari - Axlon, Steve DeFrisco) (CX26171) (PAL).bin
    6D9F   07C6   MotoRodeo (Motor Olympics, Motor Rodeo) (1990) (Atari - Axlon, Steve DeFrisco) (CX26171) (PAL).bin

    717E   5D5B   Sinistar (02-13-1984) (Atari, Lou Harp) (CX26122) (Prototype) ~.bin
    717E   5D5B   Sinistar (02-13-1984) (Atari, Lewis Harp) (CX26122) (Prototype) ~.bin

    7666   71D6   MotoRodeo (Motor Olympics, Motor Rodeo) (1991) (Atari - Axlon, Steve DeFrisco) (CX26171) ~.bin
    7666   71D6   MotoRodeo (Motor Olympics, Motor Rodeo) (1990) (Atari - Axlon, Steve DeFrisco) (CX26171) ~.bin

    7E18   C8D7   Sinistar (01-04-1984) (Atari, Lou Harp) (CX26122) (Prototype).bin
    7E18   C8D7   Sinistar (01-04-1984) (Atari, Lewis Harp) (CX26122) (Prototype).bin

    8868   A455   Words-Attack (1983) (Sancho - Tang's Electronic Co.) (Prototype) (PAL) ~.bin
    8868   A455   Words-Attack (1983) (Sancho - Tang's Electronic Co.) (TEC007) (PAL) ~.bin

    90A3   4C7C   Fishing Derby (Canal 3 - Intellivision) (4K).bin
    90A3   4C7C   Fishing Derby (Canal 3 - Intellivision) (C 3057) (4K).bin

    9118   DE08   Skate Boardin' (1987) (Absolute Entertainment - Imagineering, David Crane) (AG-042-02, AG-042-04) ~.bin
    9118   DE08   Skate Boardin' (Rad Boardin') (1987) (Absolute Entertainment - Imagineering, David Crane) (AG-042-02, AG-042-04) ~.bin

    912D   19C9   Beamrider (1984) (Activision - Cheshire Engineering, David Rolfe, Larry Zwick) (EAZ-037-04, EAZ-037-04I) (PAL).bin
    912D   19C9   Beamrider (1984) (Activision - Cheshire Engineering, David Rolfe, Larry Zwick - Ariola) (EAZ-037-04, EAZ-037-04I - 711 003-720) (PAL).bin

    9DAF   762B   Cosmic Ark (Canal 3 - Intellivision).bin
    9DAF   762B   Cosmic Ark (Canal 3 - Intellivision) (C 3056).bin

    9ED4   2B25   Infiltrate (1982) (Apollo - Games by Apollo) (AP-2006) ~.bin
    9ED4   2B25   Infiltrate (1982) (Apollo - Games by Apollo - IDSI) (AP-2006) ~.bin

    A349   701A   M.A.D. (M.A.D. - U.S. vs. U.S.S.R., Missile Intercept, Mutually Assured Destruction) (1983) (U.S. Games Corporation - Western Technologies, John Hall, Patrick King) (VC1012) ~.bin
    A349   701A   M.A.D. (M.A.D. - U.S. vs. U.S.S.R., Missile Intercept, Mutually Assured Destruction) (1983) (U.S. Games Corporation - Western Technologies, John Hall, Patrick King, Steve Morris) (VC1012) ~.bin

    A483   1AAA   Ikari Warriors (1991) (Atari - Imagineering, Dan Kitchen) (CX26177) ~.bin
    A483   1AAA   Ikari Warriors (1990) (Atari - Imagineering, Dan Kitchen) (CX26177) ~.bin

    B0BF   AA6A   3-D Zapper (U.S. Games Corporation - JWDA, Todd Marshall) (Prototype).bin
    B0BF   AA6A   3-D Zapper (3D Space) (1983) (U.S. Games Corporation - JWDA, Todd Marshall) (Prototype) ~.bin

    BFCA   AE99   Piece o' Cake (Bakery) (Paddle) (1983) (U.S. Games Corporation - Western Technologies, Patrick King) (VC2005) ~.bin
    BFCA   AE99   Piece o' Cake (Bakery) (Paddle) (1983) (U.S. Games Corporation - Western Technologies, Donna Fisher, Patrick King, Stefan Kotleba) (VC2005) ~.bin

    C6A9   D428   Superman (1979) (Atari, John Dunn - Sears) (CX2631 - 49-75152) ~.bin
    C6A9   D428   Superman (1979) (Atari, John Francis Dunn - Sears) (CX2631 - 49-75152) ~.bin

    C7CA   3A3E   Xenophobe (1991) (Atari) (CX26172) (PAL).bin
    C7CA   3A3E   Xenophobe (1990) (Atari) (CX26172) (PAL).bin

    CDD6   8520   Sweat! - The Decathlon Game (1 of 3) (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype) ~.bin
    CDD6   8520   Sweat! - The Decathlon Game (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype) ~.bin

    D3AF   659A   Superman (1979) (Atari, John Dunn) (CX2631, CX2631P) (PAL).bin
    D3AF   659A   Superman (1979) (Atari, John Francis Dunn) (CX2631, CX2631P) (PAL).bin

    D7E7   FEEE   Skate Boardin' (1987) (Absolute Entertainment - Imagineering, David Crane) (EAZ-042-04B, EAZ-042-04I) (PAL).bin
    D7E7   FEEE   Skate Boardin' (Rad Boardin') (1987) (Absolute Entertainment - Imagineering, David Crane) (EAZ-042-04B, EAZ-042-0

    DA36   F318   Airlock (1982) (Data Age) (DA1004) ~.bin
    DA36   F318   Airlock (Air Lock) (1982) (Data Age) (DA1004) ~.bin

    E2AF   859E   Picnic (Catch the Fly) (Paddle) (1983) (U.S. Games Corporation - Western Technologies, Jeff Corsiglia, David Johnson, Tom Sloper) (VC2004) ~.bin
    E2AF   859E   Picnic (Catch the Fly) (Paddle) (1983) (U.S. Games Corporation - Western Technologies, Jeff Corsiglia, Donna Fisher, David T. Johnson, Tom Sloper) (VC2004) ~.bin

    EC1E   37C2   M.A.S.H (1983) (20th Century Fox Video Games, Frank Cohen, Douglas 'Dallas North' Neubauer) (11011) ~.bin
    EC1E   37C2   M.A.S.H (1983) (20th Century Fox Video Games, Douglas 'Dallas North' Neubauer) (11011) ~.bin

    F5EA   8046   Infiltrate (1982) (Apollo - Games by Apollo) (AP-2006) (Prototype).bin
    F5EA   8046   Infiltrate (1982) (Apollo - Games by Apollo - IDSI) (AP-2006) (Prototype).bin

    F7B3   C995   Tac-Scan (Canal 3 - Intellivision).bin
    F7B3   C995   Tac-Scan (Canal 3 - Intellivision) (C 3046).bin

     

    Thanks.

    • Like 3
  2. I sometimes think about the 65C02, the enhanced 6502 cpu.

    Imagine a custom 65C07 cpu made for a brand new "2600+" console:

    - The new instructions set allows faster and smaller code.

    - Cpu will run at 1mhz in "2600 mode", and much more in "2600+ mode" (up to 14mhz).

    - Only problem: they removed the invalid/undocumented instructions, so it could break compatibility for some games.

  3. There are a few differences found in PAL countries (aka PAL-B/G/D/K/I). Example: PAL-UK doesn't encode sound like PAL-Belgium.

    A PAL-UK VCS on a PAL-Spanish TV (for example) will display the image just fine, but you must tweak to get the sound working (ie: one must go in the "advanced tuning" of the channel, and swap the subtype of the PAL setting with the correct one) ("I" for UK, I think).

    (I do have a 2600 UK sixer plugged in a French PAL/SECAM TV, and I had the sound subtype problem, and it's easy to get it right).

  4. Your tool is great, useful and... fun!

     

    Some minor points:

    - It doesn't play well with FireFox when "Find as you type" (aka "Search for text when you start typing") is enabled.

    - It's a bit difficult, out of the box, for keyboards like "azerty" or "qwertz".

    - You should map "stop all sounds" to the space key.

    - Is it possible to add a "directly click on the piano keys with mouse cursor" function?

     

    Thanks, and nice work!

  5. 17 hours ago, KevKelley said:

    Had anybody found any interesting graphical (or other types) of glitches that had a cool effect?

    Rob Fulop had a bug during Missile Command creation. This bug is the basis of Cosmic Ark's starfield.

    • Like 2
  6. Quote

    3 - Stranded in the middle of a desert, you must find your way home, and find enough water along the way to survive the journey.

    "SunFight"

    "Munchy"

    "Mead"

    "Spice Cactus Canyon"

    "Space Bottle"

    "Melbourne Tasty"

    Quote

    9 - You are a sentient bolt of lightning that must find the nearest power grid before your charge is completely depleted. Avoid obstacles that can ground you, and only use your sparking power to defend yourself when your need is dire!

    "Stella's Shocking"

    Quote

    4 - You are the judge of an Interstellar beauty pageant focused on finding the best legs in the galaxy.

    "Go Fist!" Oops.

    "Darble Craze" Oops.

    "Space Treet Deluxe".

    "Space Dame"

    "Melbourne Tarty"

  7. Quote

    2 - Humans have accumulated so much trash that it evolves into a sentient life form. You must defend your city against marauding smelly but sentient trash piles on a mission of destruction.

    "Muck Attack".

    Quote

    4 - You are the judge of an Interstellar beauty pageant focused on finding the best legs in the galaxy.

    "This Planet Socks".

    Quote

    3 - Stranded in the middle of a desert, you must find your way home, and find enough water along the way to survive the journey.

    "Juno Thirst".

     

    • Like 2
  8. 4 hours ago, Karl G said:

    10 - On the run from predators of the jungle, you must find safe places to rest on your way back to civilization, lest you pass out and become a meal for your pursuers.

    It's not "Jungle Hut", I know, but it could.

    Quote

    8 - On your way to Mars with your fellow althletes for this year's Solar Olympics, you must train for the competition throughout the long journey.

    Perhaps "a Coach in Space" ??

    Quote

    2 - Humans have accumulated so much trash that it evolves into a sentient life form. You must defend your city against marauding smelly but sentient trash piles on a mission of destruction.

    Let's say "Junk First".

    Quote

    5 - Princess, a well-loved dog has become separated from her owner. You must help her navigate the hazards of the city to help her return to her comfortable home.

    I think "Lady Pug".

    Quote

    3 - Stranded in the middle of a desert, you must find your way home, and find enough water along the way to survive the journey.

    Maybe "Saloon Trip".

    Quote

    1 - Your goal in this game is to lead your zero-gravity polo team to victory against rival teams.

    Why not "Slip Football" ?

    ("Crazy Palet" could work in some countries, where "Puck" is not used)

    Quote

    4 - You are the judge of an Interstellar beauty pageant focused on finding the best legs in the galaxy.

    I drop "Contest of Mars".

     

  9. 12 hours ago, Omegamatrix said:

    The Burgertime information is interesting. I'm not sure if I knew this before and just forgot. In any case anyone have a link to the interview? Also this could be on a lot of Burgertime carts, but might have a better chance if it is a white label Burgertime cart.

    The information is written here too: http://www.atarimania.com/game-atari-2600-vcs-burgertime_7241.html

    << Two different versions of this game exist. Later production runs added a choice of difficulty levels using the TV Type switch and fixed a bug that was in the first version. >>

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