Jump to content

Rastignac

Members
  • Posts

    228
  • Joined

  • Last visited

Everything posted by Rastignac

  1. One could say https://en.wikipedia.org/wiki/VVVVVV according to description. But...
  2. Here's a differences list from v18 to v19. Added: 0192 6CF0 Krull (Digivision).bin 0621 D664 Moon Patrol (VGS).bin 13E3 8425 GameLine Master Module ROM (1983) (Control Video Corporation) ~.bin 1802 39E7 Snark (04-30-1978) (Atari, John Francis Dunn) (Prototype) ~.bin 233C 9AF7 Invasion aus der Galaxis - World End (AKA The End of the World) (1983) (Quelle - Otto Versand) (495.563 9 - 781778) (PAL).bin 2ACB 4C3C Planet Patrol (Supergame).bin 34E9 B6BF Planet Patrol (1983) (Dynacom).bin 3CD8 F188 Demon Attack (Star Game) (020).bin 3D9F 7B0B Demon Attack (Dactari - Milmar).bin 424C 4FB7 Seaquest (Softvision).bin 4854 E357 Sweat! - The Decathlon Game (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype) [a3].bin 4CB4 0832 Haunted House (Mystery Mansion, Graves' Manor, Nightmare Manor) (09-01-81) (Atari, James Andreasen - Sears) (CX2654 - 49-75141) (Prototype).bin 56D4 1196 Pitfall (AKA Pitfall!) (Play Video).bin 5DC1 553A Invasion der UFO'S - Scorpion (AKA Sky Alien) (1983) (Quelle - Otto Versand) (731.322 1 - 649197) (PAL).bin 619D 6167 Enduro (Unknown) [a1].bin 649E 62B8 Sonar (1979) (Atari, Brad Stewart) (Prototype) ~.bin 72EC EE9A Fishing Derby (Dactari - Milmar).bin 75AE 47AB Phantom-Panzer (AKA Phantom Tank) (1983) (Quelle) (475.613 6) (PAL).bin 90E6 7BF7 River Raid (Shock Vision).bin 94CF B6D2 Patrulha Espacial (AKA Planet Patrol) (Dismac).bin 9622 EA2D Zoomie Zombie (Entombed Beta) (10-28-1982) (U.S. Games Corporation - Western Technologies, Duncan Muirhead, Paul Allen Newell, Steven B. Sidley, Tom Sloper) (VC2007) (Prototype).bin 9883 19B3 Enduro (Unknown) [a3].bin A016 213F Kaboom! (Canal 3 - Intellivision) (4K).bin A201 6B89 Keystone Kapers (Play Video).bin A3CF CF31 Dragonfire (Unknown).bin AD2C 871A Keystone Kapers (Dynacom).bin B460 7708 Crackpots (Digitel).bin B74B 86FE Laser Gates (Ulog).bin C5D4 D041 Fishing Derby (Unknown).bin C844 E3C7 Thunder Ground (AKA Thunderground) (1983) (Digivision).bin CEB2 11EC Enduro (Softvision).bin D38C 4400 Pitfall (AKA Pitfall!) (Dynacom).bin E1DE B2EB Bobby Is Going Home - Bobby Vai Para Casa (1983) (CCE) (C-803) [a].bin E4F9 1922 Seahawk (Unknown).bin E66A B2A9 Maze Demo (06-02-1982) (Western Technologies, Duncan Muirhead, Paul Allen Newell).bin E69E 3B20 Bank Heist (Unknown).bin EAF9 E797 Atlantis (Unknown).bin F274 3320 Buck Rogers (1983) (Digivision).bin F5B5 1487 Pac Man (AKA Pac-Man) (Imagic International Games).bin F730 00FD Enduro (Tiger Vision - Eram).bin FBCF C8B9 Video Cartridge Bicycle Trainer (Bike Trainer) (03-06-1985) (ExerVision, Leonard Dorfman) (Prototype) ~.bin FD99 FE79 Volley (AKA RealSports Volleyball) (Imagic International Games).bin Removed: 2D4C 61CF GameLine Master Module ROM (1983) (Control Video Corporation) ~.bin 73D1 3373 River Raid II (AKA River Raid) (Supergame).bin Renamed: 0119 3A6C Freeway (Canal 3 - Intellivision) (4K).bin 0119 3A6C Freeway (Canal 3 - Intellivision) (C 3023) (4K).bin 078A 3BF9 Xenophobe (1991) (Atari) (CX26172) ~.bin 078A 3BF9 Xenophobe (1990) (Atari) (CX26172) ~.bin 07F9 7B56 Ikari Warriors (1991) (Atari - Imagineering, Dan Kitchen) (CX26177) (PAL).bin 07F9 7B56 Ikari Warriors (1990) (Atari - Imagineering, Dan Kitchen) (CX26177) (PAL).bin 12FC F41D Infiltrate - Nid d'espions (1982) (Apollo - Games by Apollo - RCA Video Jeux) (AP-2006) (PAL).bin 12FC F41D Infiltrate - Nid d'espions (1982) (Apollo - Games by Apollo - IDSI - RCA Video Jeux) (AP-2006) (PAL).bin 140F C875 Enduro (Canal 3 - Intellivision).bin 140F C875 Enduro (Canal 3 - Intellivision) (C 3020).bin 1787 A489 Zaxxon (1983) (CBS Electronics) (4L1784, 4L1786, 4L1787, 4L2277) (PAL).bin 1787 A489 Zaxxon (1983) (CBS Electronics) (4L1784, 4L1785, 4L1786, 4L1787, 4L2277) (PAL).bin 1B61 298C Enduro (Unknown) [a].bin 1B61 298C Enduro (Unknown) [a2].bin 1B71 3623 Entombed (Maze Chase, Pharaoh's Tomb, Zoomie Zombie) (1983) (U.S. Games Corporation - Western Technologies, Jeff Corsiglia, Duncan Muirhead, Paul Allen Newell, Steven B. Sidley, Tom Sloper) (VC2007) ~.bin 1B71 3623 Entombed (Maze Chase, Pharaoh's Tomb, Zoomie Zombie) (1983) (U.S. Games Corporation - Western Technologies, Duncan Muirhead, Paul Allen Newell, Steven B. Sidley, Tom Sloper) (VC2007) ~.bin 1FE5 6221 Encounter at L-5 (Megalon Invasion) (Paddle) (1983) (Gameworld) (133-001) (PAL).bin 1FE5 6221 Encounter at L-5 (Paddle) (1983) (Gameworld) (133-001) (PAL).bin 25CC 0258 Sinistar (01-23-1984) (Atari, Lou Harp) (CX26122) (Prototype).bin 25CC 0258 Sinistar (01-23-1984) (Atari, Lewis Harp) (CX26122) (Prototype).bin 2FDE 1DBE Infiltrate (1982) (Apollo - Games by Apollo) (AP-2006) (Prototype) [a].bin 2FDE 1DBE Infiltrate (1982) (Apollo - Games by Apollo - IDSI) (AP-2006) (Prototype) [a].bin 3743 EF89 Picnic (Paddle) (1983) (Carrere Video - Western Technologies, Jeff Corsiglia, David Johnson, Tom Sloper - Teldec - Prism) (USC2004) (PAL).bin 3743 EF89 Picnic (Paddle) (1983) (Carrere Video - Western Technologies, Jeff Corsiglia, Donna Fisher, David T. Johnson, Tom Sloper - Teldec - Prism) (USC2004) (PAL).bin 3EAC 7B6F Wizard (1980) (Atari, Chris Crawford) (Prototype) [a].bin 3EAC 7B6F Wizard (02-21-1980) (Atari, Chris Crawford) (Prototype) [a].bin 43A7 DBC5 Sweat! - The Decathlon Game (2 of 3) (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype).bin 43A7 DBC5 Sweat! - The Decathlon Game (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype) [a1].bin 452E 193F Minotaur Version 7 Demo (1982) (Western Technologies, Duncan Muirhead, Paul Allen Newell) ~.bin 452E 193F Minotaur Version 7 Demo (08-20-1982) (Western Technologies, Duncan Muirhead, Paul Allen Newell) ~.bin 45E0 9994 Sweat! - The Decathlon Game (3 of 3) (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype).bin 45E0 9994 Sweat! - The Decathlon Game (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype) [a2].bin 4951 CE39 Airlock (1982) (Data Age) (DA1004) (Prototype).bin 4951 CE39 Air Lock (Airlock Beta) (1982) (Data Age) (DA1004) (Prototype).bin 4D04 31AF Spider Fighter (Canal 3 - Intellivision).bin 4D04 31AF Spider Fighter (Canal 3 - Intellivision) (C 3047).bin 4E0A 947C Seaquest (Canal 3 - Intellivision).bin 4E0A 947C Seaquest (Canal 3 - Intellivision) (C 3050).bin 5028 CE84 Superman (1979) (Atari, John Dunn - Sears) (CX2631 - 49-75152) [fixed] ~.bin 5028 CE84 Superman (1979) (Atari, John Francis Dunn - Sears) (CX2631 - 49-75152) [fixed] ~.bin 5194 0EC0 M.A.S.H (1983) (20th Century Fox Video Games, Frank Cohen, Douglas 'Dallas North' Neubauer) (11111) (PAL).bin 5194 0EC0 M.A.S.H (1983) (20th Century Fox Video Games, Douglas 'Dallas North' Neubauer) (11111) (PAL).bin 5C10 6FCD M.A.D. (1983) (Carrere Video - Western Technologies, John Hall, Patrick King - Teldec - Prism) (USC1012) (PAL).bin 5C10 6FCD M.A.D. (1983) (Carrere Video - Western Technologies, John Hall, Patrick King, Steve Morris - Teldec - Prism) (USC1012) (PAL).bin 51EA 3BA2 Zoo Keeper Sounds (1984) (Atari, Christopher H. Omarzu, Robert Vieira) (CX26121) (Prototype) ~.bin 51EA 3BA2 Zoo Keeper Sounds (1984) (Atari, Robert Vieira) (CX26121) (Prototype) ~.bin 5F43 3AFD Wizard (1980) (Atari, Chris Crawford) (Prototype) ~.bin 5F43 3AFD Wizard (02-21-1980) (Atari, Chris Crawford) (Prototype) ~.bin 6071 54E3 Tennis (Canal 3 - Intellivision) (4K).bin 6071 54E3 Tennis (Canal 3 - Intellivision) (C 3049) (4K).bin 68DE 3CCD Sinistar (01-XX-1984) (Atari, Lou Harp) (CX26122) (Prototype).bin 68DE 3CCD Sinistar (01-XX-1984) (Atari, Lewis Harp) (CX26122) (Prototype).bin 6C3B 65A7 3-D Zapper (12-15-82) (U.S. Games Corporation - JWDA, Todd Marshall) (Prototype) ~.bin 6C3B 65A7 3D Space (3-D Zapper Beta) (12-15-82) (U.S. Games Corporation - JWDA, Todd Marshall) (Prototype).bin 6D9F 07C6 MotoRodeo (Motor Olympics, Motor Rodeo) (1991) (Atari - Axlon, Steve DeFrisco) (CX26171) (PAL).bin 6D9F 07C6 MotoRodeo (Motor Olympics, Motor Rodeo) (1990) (Atari - Axlon, Steve DeFrisco) (CX26171) (PAL).bin 717E 5D5B Sinistar (02-13-1984) (Atari, Lou Harp) (CX26122) (Prototype) ~.bin 717E 5D5B Sinistar (02-13-1984) (Atari, Lewis Harp) (CX26122) (Prototype) ~.bin 7666 71D6 MotoRodeo (Motor Olympics, Motor Rodeo) (1991) (Atari - Axlon, Steve DeFrisco) (CX26171) ~.bin 7666 71D6 MotoRodeo (Motor Olympics, Motor Rodeo) (1990) (Atari - Axlon, Steve DeFrisco) (CX26171) ~.bin 7E18 C8D7 Sinistar (01-04-1984) (Atari, Lou Harp) (CX26122) (Prototype).bin 7E18 C8D7 Sinistar (01-04-1984) (Atari, Lewis Harp) (CX26122) (Prototype).bin 8868 A455 Words-Attack (1983) (Sancho - Tang's Electronic Co.) (Prototype) (PAL) ~.bin 8868 A455 Words-Attack (1983) (Sancho - Tang's Electronic Co.) (TEC007) (PAL) ~.bin 90A3 4C7C Fishing Derby (Canal 3 - Intellivision) (4K).bin 90A3 4C7C Fishing Derby (Canal 3 - Intellivision) (C 3057) (4K).bin 9118 DE08 Skate Boardin' (1987) (Absolute Entertainment - Imagineering, David Crane) (AG-042-02, AG-042-04) ~.bin 9118 DE08 Skate Boardin' (Rad Boardin') (1987) (Absolute Entertainment - Imagineering, David Crane) (AG-042-02, AG-042-04) ~.bin 912D 19C9 Beamrider (1984) (Activision - Cheshire Engineering, David Rolfe, Larry Zwick) (EAZ-037-04, EAZ-037-04I) (PAL).bin 912D 19C9 Beamrider (1984) (Activision - Cheshire Engineering, David Rolfe, Larry Zwick - Ariola) (EAZ-037-04, EAZ-037-04I - 711 003-720) (PAL).bin 9DAF 762B Cosmic Ark (Canal 3 - Intellivision).bin 9DAF 762B Cosmic Ark (Canal 3 - Intellivision) (C 3056).bin 9ED4 2B25 Infiltrate (1982) (Apollo - Games by Apollo) (AP-2006) ~.bin 9ED4 2B25 Infiltrate (1982) (Apollo - Games by Apollo - IDSI) (AP-2006) ~.bin A349 701A M.A.D. (M.A.D. - U.S. vs. U.S.S.R., Missile Intercept, Mutually Assured Destruction) (1983) (U.S. Games Corporation - Western Technologies, John Hall, Patrick King) (VC1012) ~.bin A349 701A M.A.D. (M.A.D. - U.S. vs. U.S.S.R., Missile Intercept, Mutually Assured Destruction) (1983) (U.S. Games Corporation - Western Technologies, John Hall, Patrick King, Steve Morris) (VC1012) ~.bin A483 1AAA Ikari Warriors (1991) (Atari - Imagineering, Dan Kitchen) (CX26177) ~.bin A483 1AAA Ikari Warriors (1990) (Atari - Imagineering, Dan Kitchen) (CX26177) ~.bin B0BF AA6A 3-D Zapper (U.S. Games Corporation - JWDA, Todd Marshall) (Prototype).bin B0BF AA6A 3-D Zapper (3D Space) (1983) (U.S. Games Corporation - JWDA, Todd Marshall) (Prototype) ~.bin BFCA AE99 Piece o' Cake (Bakery) (Paddle) (1983) (U.S. Games Corporation - Western Technologies, Patrick King) (VC2005) ~.bin BFCA AE99 Piece o' Cake (Bakery) (Paddle) (1983) (U.S. Games Corporation - Western Technologies, Donna Fisher, Patrick King, Stefan Kotleba) (VC2005) ~.bin C6A9 D428 Superman (1979) (Atari, John Dunn - Sears) (CX2631 - 49-75152) ~.bin C6A9 D428 Superman (1979) (Atari, John Francis Dunn - Sears) (CX2631 - 49-75152) ~.bin C7CA 3A3E Xenophobe (1991) (Atari) (CX26172) (PAL).bin C7CA 3A3E Xenophobe (1990) (Atari) (CX26172) (PAL).bin CDD6 8520 Sweat! - The Decathlon Game (1 of 3) (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype) ~.bin CDD6 8520 Sweat! - The Decathlon Game (Paddle) (1983) (Starpath Corporation, Stephen H. Landrum, Scott Nelson) (13) (Prototype) ~.bin D3AF 659A Superman (1979) (Atari, John Dunn) (CX2631, CX2631P) (PAL).bin D3AF 659A Superman (1979) (Atari, John Francis Dunn) (CX2631, CX2631P) (PAL).bin D7E7 FEEE Skate Boardin' (1987) (Absolute Entertainment - Imagineering, David Crane) (EAZ-042-04B, EAZ-042-04I) (PAL).bin D7E7 FEEE Skate Boardin' (Rad Boardin') (1987) (Absolute Entertainment - Imagineering, David Crane) (EAZ-042-04B, EAZ-042-0 DA36 F318 Airlock (1982) (Data Age) (DA1004) ~.bin DA36 F318 Airlock (Air Lock) (1982) (Data Age) (DA1004) ~.bin E2AF 859E Picnic (Catch the Fly) (Paddle) (1983) (U.S. Games Corporation - Western Technologies, Jeff Corsiglia, David Johnson, Tom Sloper) (VC2004) ~.bin E2AF 859E Picnic (Catch the Fly) (Paddle) (1983) (U.S. Games Corporation - Western Technologies, Jeff Corsiglia, Donna Fisher, David T. Johnson, Tom Sloper) (VC2004) ~.bin EC1E 37C2 M.A.S.H (1983) (20th Century Fox Video Games, Frank Cohen, Douglas 'Dallas North' Neubauer) (11011) ~.bin EC1E 37C2 M.A.S.H (1983) (20th Century Fox Video Games, Douglas 'Dallas North' Neubauer) (11011) ~.bin F5EA 8046 Infiltrate (1982) (Apollo - Games by Apollo) (AP-2006) (Prototype).bin F5EA 8046 Infiltrate (1982) (Apollo - Games by Apollo - IDSI) (AP-2006) (Prototype).bin F7B3 C995 Tac-Scan (Canal 3 - Intellivision).bin F7B3 C995 Tac-Scan (Canal 3 - Intellivision) (C 3046).bin Thanks.
  3. I sometimes think about the 65C02, the enhanced 6502 cpu. Imagine a custom 65C07 cpu made for a brand new "2600+" console: - The new instructions set allows faster and smaller code. - Cpu will run at 1mhz in "2600 mode", and much more in "2600+ mode" (up to 14mhz). - Only problem: they removed the invalid/undocumented instructions, so it could break compatibility for some games.
  4. À lire: https://www.jeuxvideo.com/news/1582697/la-mysterieuse-disparition-de-la-developpeuse-derriere-la-premiere-heroine-de-jeu-video.htm
  5. Note that the French SECAM 2600 has *hardware* B&W. All games can be put in B&W mode, even if game's code doesn't handle it. And the software can't read the real position of the switch (so you can't use it for something else: pause, etc).
  6. Also, stored flat boxes are immune to sunfading.
  7. Don't forget the exclusive French SECAM games. There are already rare in France! That's a real challenge for collectors. How many people have the "poker hand", aka the famous five French SECAM Activision games?
  8. I made "two rockets + their trails" with just one ball, in my prototype: It renders quite nicely. That does one "fake sprite" on each lane (plus six real ones). The shape of the rocket is tailored to the ball's characteristics/limits, but it looks like a "real sprite" to the player's eyes.
  9. This idea has been searched many times. Prototypes were made. (SuperCharger ones, etc). Searching here gives this topics: I think one from the times of the Stella Mailing List existed also...
  10. There are a few differences found in PAL countries (aka PAL-B/G/D/K/I). Example: PAL-UK doesn't encode sound like PAL-Belgium. A PAL-UK VCS on a PAL-Spanish TV (for example) will display the image just fine, but you must tweak to get the sound working (ie: one must go in the "advanced tuning" of the channel, and swap the subtype of the PAL setting with the correct one) ("I" for UK, I think). (I do have a 2600 UK sixer plugged in a French PAL/SECAM TV, and I had the sound subtype problem, and it's easy to get it right).
  11. I read that he did that to reduce the blink-fatigue. Because the game blinks so much, going 0%-100%-0%-100% was very tiring for the eyes. His choice was less headache prone. Hacking the rom with arcade colors is less ugly but less comfortable.
  12. Your tool is great, useful and... fun! Some minor points: - It doesn't play well with FireFox when "Find as you type" (aka "Search for text when you start typing") is enabled. - It's a bit difficult, out of the box, for keyboards like "azerty" or "qwertz". - You should map "stop all sounds" to the space key. - Is it possible to add a "directly click on the piano keys with mouse cursor" function? Thanks, and nice work!
  13. Rob Fulop had a bug during Missile Command creation. This bug is the basis of Cosmic Ark's starfield.
  14. Cops are blue. So, for number three. And perhaps for number seven. And perhaps for number nine.
  15. "SunFight" "Munchy" "Mead" "Spice Cactus Canyon" "Space Bottle" "Melbourne Tasty" "Stella's Shocking" "Go Fist!" Oops. "Darble Craze" Oops. "Space Treet Deluxe". "Space Dame" "Melbourne Tarty"
  16. "Muck Attack". "This Planet Socks". "Juno Thirst".
  17. It's not "Jungle Hut", I know, but it could. Perhaps "a Coach in Space" ?? Let's say "Junk First". I think "Lady Pug". Maybe "Saloon Trip". Why not "Slip Football" ? ("Crazy Palet" could work in some countries, where "Puck" is not used) I drop "Contest of Mars".
  18. Note that these quite old apps can't run on modern iOS versions and/or on modern iDevices. (Even if someone still has the ".ipa" somewhere, it won't install at all or it just won't run; only a very old iDevice would work; what a pity indeed) Sorry.
  19. The information is written here too: http://www.atarimania.com/game-atari-2600-vcs-burgertime_7241.html << Two different versions of this game exist. Later production runs added a choice of difficulty levels using the TV Type switch and fixed a bug that was in the first version. >>
×
×
  • Create New...