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B00daW

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Everything posted by B00daW

  1. I got a 2 days left in the compo before submissions are final. Due to an exploit in the system, I think MP3 submissions are allowed at any time. Also because most people will not want to use Stella and voting starts as soon as submission time is over, sooner would be better. I can't really beg, but it would be awfully gracious of you. Thanks so much. If you wanted to just Sendspace the WAV on this forum, I'll take care of the MP3 submission. You will undoubtedly get credit, sir. -- CD?
  2. HAHAAHA!!! j00 almost got banz0r3d, kiddo! Use ol' Slocum's source or hack my sourcecode.
  3. HAHAHAAHAH!!!!!! I'm totally flattered by your hack, man. Thank you. As a reward, here is the source.
  4. It's great. Uses half the resources and uses Winamp's and its own plugins. Just put the plugins in the /Plugins directory and you're good to go. But to reiterate the point I'm interested in, is there anyone that would be able to have the talent to take existing emulation code and create a plugin for either Winamp or XMPlay? This way we could really start to see a TIA music scene emerge. Regarding Battle of the Bits, this is the first year that we've included TIA submissions. There are a few days left if anybody is interested. To summarize, a TIA media player would be very useful. Also, please join in making music for our competition.
  5. Eww... VST? No, sir. A plug-in for a media player like Winamp or (preferably) XMPlay that emulates solely audio. Stella is great, but even on a high-resources machine there are skips and inaccuracy in playback for TIA-intensive music. Also, *plug plug* if anybody would be kind enough to verify if this song plays correctly on hardware, I could determine whether the inconsistencies exist on hardware too or if Stella just isn't emulating properly so the issue can be formally addressed to the author.
  6. supercat, brand me a n00b, but I'm totally unfamiliar with any sort of Atari 2600 developments. I'm a haphazard musician whom enjoys chips. I basically just looked at Slocum's document and the TIA register document and mashed some stuff up by comparing which notes were "available" and plinked out a few hooks on my keyboard. Anyway, I'd like to hear some of that stuff you're talking about. -- Unrelated, but I've been mulling over the idea of a TIA-related music site that provides composition utilities and a forum for TIA-related music composition. I've also been talking to a select few people who would be interested in making a hacked version of Slocum's engine to include volume control and eventually an RMT-like tracker -- since the TIA is like the aunt of POKEY. Yes yes... I know that notations would be difficult, but it would be an instrument-only based tracker for the two oscillators. And now for a request for developers... Would anybody be willing to create a music plugin that is basically a TIA emulator that doesn't emulate any graphics instructions? The music format could still be *.bin, or for aesthetics *.tia. Any objections or comments?
  7. Don't try porting any music. Tip: Don't make music WITH the TIA. Make music FOR the TIA.
  8. I programmed this song for the TIA recently and am wondering if anybody would be kind enough to rip from hardware. Stella has some real inconsistencies. I will surely credit you and AtariAge once it's ripped. If possible a normalized wave ripped to VBR 2 MP3 would be great. winLAME and Audacity should work well. Oh, and click the link to the left of the speaker to download the binary. Thanks in advance.
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